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Everything posted by Greycat
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So, I get a character, level them to 41. I now can't hunt glowies in FF, I've outleveled the zone. I now practically can't hunt them in PI, since I'm 41 and the mobs will be 50. Said character - and most characters, I'd say - can now not practically play the event without begging for teams. Not controversial, just ... not good.
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So when I set up certain characters, I tend to want to watch the same things. Or just have a basic "XP to next level, level shift, inf" window. And of course, with some recent tweaks to what shows up in the power monitoring window, some of my windows have changed - some show "gravity" (which is irrelevant to me,) some do the thing where there are suddenly huge gaps and blank spots where stuff I used to have set up to monitor would be. Would it be possible to have a /save_monitor (filename) and /load_monitor (filename) like we do for so many other things? (Filename, of course, would be optional.) (Talking about this window: )
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So, looking at one of my bots MMs, I noticed they were all marked as invalid. Wanted to change colors on them anyway, so I went in to fix it. Nothing *looked* invalid, changed the colors, saved the costume. (All slots on this one currently have the same costume.) Went to load it on another character - invalid part , it doesn't have access to part (13, right weapon) - the Shard Cannon. (Which it shows properly in the preview.) Costume fix changes the weapon to the default old-AR weapon. I can switch it back, but it's apparently using (I'd assume) the old location or an invalid location in the save file for the gun - I'm assuming from an update. .costume file has it listed thusly: CostumePart "" { Fx WEAPONS/Custom_AssaultRifle/Fem_AssaultRifle_Shard_Cannon_01.fx Geometry None Texture1 None Texture2 None DisplayName P2098554993 RegionName Weapons BodySetName Weapons Color1 255, 169, 0 Color2 255, 103, 28 Color3 255, 169, 0 Color4 255, 103, 28 } broken-mastermind-gun.costume
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So, messing around with the event I ended up getting these temps - one to go monochrome, one to go sepia tone. I actually have characters this would be *really* fitting for. (Including one that's a black and white photograph come to life.) Would it be possible to have these as P2W or otherwise long-term temp powers? A bit niche, sure, but I could also see - if we can't pick the effect for it - suggesting using them in spots in AE arcs for the sake of atmosphere, for instance.
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Remove Pseudopets from the Minimap
Greycat replied to ThatGuyCDude's topic in Suggestions & Feedback
If they could add things like holding cell doors and COT crystals to the "do not show" list, I'd be thrilled. -
CoH End of Beta Event Screenshots: Rikti Invasion
Greycat replied to Marshal Valor's topic in General Discussion
If you do - don't recall if it's Tina or Unai's arc - there are two missions relating to this - these guys were taken by the Rikti and used as troops. -
Eh. My big thing with mice is either the cord (though they're gettting better at strain relief) or the right mouse button. So I bought some spares and am starting to just replace the internal button when it starts not behaving.
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CoH End of Beta Event Screenshots: Rikti Invasion
Greycat replied to Marshal Valor's topic in General Discussion
EEEEK... all the naked Rikti... *looks for eye bleach* -
I'd say this is a place where the lore takes a back seat to game mechanics. There's a *tiny* bit of lore, sure (Vanguard are aware of the "new" (as opposed to when it was the Rikti Crash Site) generators, etc.) but otherwise it's a thin coat of lore flavor (maybe hazelnut) over a repeatable game event. Realistically, there's no way that (for instance) every December Trixie over on Everlasting can run "the smushening" with 10+ MSR runs back to back as an actual, "this happens within game lore and canon." (Yes, this is a thing.) Just like Perez Park likely wouldn't have hundreds if not thousands of gang members just standing around in groups constantly so you could run back and forth and street sweep, or the task forces wouldn't have "oh no, what a surprise, the exact same thing happened witht he last group I sent out five minutes before you, and will happen again if you want to run it when you finish this run." The events of the RWZ arcs (and other Rikti arcs) and LGTF happen as well, sure, but just once (and don't rely on an MSR.)
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... isn't that actually backwards, or am I remembering the lore wrong...
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Suggestions to help with the Name Release Deilemma
Greycat replied to Mr. Apocalypse's topic in Suggestions & Feedback
You can get the @global already... just /geglobalname whatsisface and it will return @thatguyoverthere or whatever the global is. You can then email them. Just so you know. (Also, frankly, I'm still of the mind that it'd be better to free/not free by account. But that's apparently a no go.) -
Costume selection screen: Item name sorting
Greycat replied to Techwright's topic in Suggestions & Feedback
70? ... yeah, I've slowed down a bit, but still. Just the login for anniversary badges is a process. (The other servers... maybe up to 3.) -
OK. Show of hands, how many people are using an "easy to remember" password... That is likely used, or has something similar used, elsewhere? Or, perhaps, logs on to the forum with it - which means someone with that ID/PW can easily post a link to a malicious site, so that other people get compromised with more *important* things... like bank information? That's actually more the security risk. Yeah, your character gets deleted, sad for you. But if they've gotten to *that* text file, what other access has been gotten on the system? While you're worrying about a deleted character, the *rest* of your identity, money, etc. could be getting taken. And before anyone chimes in with "but I use a password manager," well, I support a hospital network, and "Why can't I just use the same password" and "I just change the number at the end usually" are things I hear *way* too often.
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Ehh... depends on what the OP wants. If you're just looking at stabbing, etc. with a spear? Yeah, sort of. If they're looking at a mix of melee and range (thrown spears,) basically describing an Assault set, not so much. (Essentially ... *roughly* the "javazon" from D2.) Though my mind, of course, goes "wait, if you're fighting/blocking with a long spear... what if it breaks?" and immediately, well...
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Just use Jim. 'Cause you don't mess around with Jim.
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Shards are generally useless and IMHO should just be done away with. Threads... yeah, super inspirations. (If you do MSRs and use fold space? They're *really* useful there... and you will go through at least 8 of the Super! inspirations in the bowl. Probably my biggest thread-burner when I get in the mood to keep doing those.)
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*waves from being a renamed memphis_bill.* 😉
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Regardless, given just how much of a boost it gives dominators, it's still a perfectly fine tradeoff. In all the time I've played them, I can't think of a single instance where that second-and-a-sliver ended up making a whit of difference.
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With the recharge time shortened by being on a team *and* by global recharge.
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While, true, Gauntlet doesn't have an activation time, the tanker has to be in range of their enemies. Same with Fury - must be attacked/be attacking - or Scrapper crits. Assassination, to really get the most out of it, requires you to be hidden (which can be taken away) and, ideally, use your assassination *strike,* which does have a multi second windup time. Scourge requires the enemies to already be damaged to start activating. Containment requires the target to be under specific types of control, so you or someone else *has* to have put them in an immobilize or hold first. Defiance spends time stacking with powers from the secondary set. Masterminds don't have to do anything, granted... but their pets have to be in range of Supremacy for it to do any good. Meanwhile, Domination gives mez resistance and +mag. Doesn't sound like a bad tradeoff for a quick boom-flash-go.
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Why on *earth* (any dimension's version) would I leave the alts alone? I mean, for one, I'm an RPer. I not only alt, I multibox. There are just too many stories to create, too many concepts, too many potentially interesting powerset combinations, too many cheesy names that MUST be realized.
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Costume selection screen: Item name sorting
Greycat replied to Techwright's topic in Suggestions & Feedback
I think the main issue is that - for whatever reason, see "spaghetti" - alphabatizing (and then later, adding more stuff) to the list would break current costumes when you go to the tailor. Not sure what all would need to be done on the back end to make this *not* the case. And I wouldn't argue with having them alphabatized (and having a "search" available.) -
XP reducers from START (P2W) Vendor
Greycat replied to thunderforce's topic in Suggestions & Feedback
Think someone else suggested this not too long ago. I probably wouldn't use them (I'm mostly on Everlasting, after all) but I wouldn't be against them being there. -
20th Anniversary Q&A - Question Submission Thread
Greycat replied to Arcanum's topic in Announcements
First, welcome, long time no see and thank you *ever* so much for this. I think it's obvious you guys (and the rest of the staff that was there, from beginning to end) can be proud of what you made and the community you fostered that ... did *everything* to make this still live like it does now. 🙂 Hopefully what you've been up to since lives up to that 🙂 OK, questions and things.... 1. Incarnates. I know they were initially mentioned *way* back when as EATs, and became the system we ended up with. It always felt... a little tacked on, to me, as it was. So, three questions related to that... *was* it kind of tacked on, at what point (if anyone recalls) was it shifted from "EAT somewhere in the way back burners" to "post-50 power and leveling system," and if you'd been given the go-ahead and funding for a COH 2, would you have created a similar system that meshed more into the game? 2. The never-implemented EATs. (Coralax, Blood of the Black Stream, Incarnates, Avilians.) Was there any more of a foundation somewhere in the back of folks minds for their backstories and what they would be like from a lore and player-accessible-AT perspective, or did they pretty much stay "It's an idea?" And/or - since we obviously got Coralax in game as an enemy group, so I suppose with that specifically - was getting them in the game as NPCs adding to or taking away from the chance of having them as EATs? (IE, when they came up with COV, was the Coralax EAT brought back up as "OK, we should work on that too" or "OK, they're in the game, that does everything we really wanted to explore with them" - or was there some other issue, such as "how do we deal with an underwater set of races" with them and the Virtea, that prevented them from becoming an AT? 3. Other than the moon 🙂 were there any ideas for expanding the COH world out into other locations - Egypt (yes, still thinking of BotBS,) South America, Antarctica (secret villain lairs!) , Cardiff - or would that have been something that, if done, would have been more of a COH 2 thing - or was it thought of at all?- 161 replies
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