Jump to content

Greycat

Members
  • Posts

    4864
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by Greycat

  1. Or our current mitten hands? 🙂
  2. Couldn't honestly say. That said, (A) I recall the "high rez" faces being panned as being "odd looking" - and not in the same way as some of the classic faces. They're somewhat jarring (though I've used them in the past,) and (B) "High rez" textures when we still have blocky mittens for hands, well... 😉 Of course, there's also the issue of doing something like that changing how they look - and changing how an established character looks. Some people wouldn't care, granted, but others will get *really* annoyed if it looks like you've switched their Darrens without asking by doing something like this.
  3. Not sure if at *all* possible, but - I'd love to have split (and persistent) body emotes. What do I mean? - Lower body emote - sit, stand, tap foot, etc. - Upper body emote - explain, drink, eat, etc. And persistent in that you could "lower body sit" (by default would just do the whole "sit" emote, perhaps) and then upper-body explain - oh, here's food - drink, eat, victory, while remaining seated.
  4. Which doesn't really say anything "summer," especially with the "event" being around permanently now. I'm looking more at theme. *shrug*
  5. The live devs (with all the tools to do this... more easily) mentioned that the work that went into just what MMs got was as much or more than an entire other set. (Not to mention issues with, say, ideas for whips grabbing/wrapping around targets.) As far as sets... I agree with "non flashy single gun" (or even double. I mean, again, MMs, temp powers...) but mine's not a powerset. I want to see the Blood of the Black Stream EAT. (And associated storylines, baddies, etc.) But those are a ton of work. Especially since they were supposed to be shapeshifters, or at least conceptualized as shapeshifters.
  6. I don't *dis*sagree, but on the other hand, it's not like the various damage forms (for the most part) were hurting for sets, either, before purples, winter or PVP sets. De/Buffs are fairly overlooked, at least VR side (though represented PVP wise, as I recall) - though I don't think defense needs all that much help getting ridiculous, or that we need that many *more* ways to stack ridiculous recharge in the quest for Perma-Everything. I don't recall if i suggested it or if it was just a thought kicking around in my head, but I wouldn't mind "summer sets" either. Same rarity as winter (and I think thematically healing would be a fine one to start off with,) and - though it's added complexity - having some sort of interaction with the winter set of the same sort, if it exists. Treats the same piece on the "other" side (say, an acc/dam) as unique, so you have to choose, and maybe pulls a PVP so if you have some balance of summer and winter in a power, other aspects are unlocked - set bonuses, effects, something.
  7. So, things tried: - New install in c:\games (new directory) - no change in behaviour. - Virus/malware scans, of course. Clean. - Download a fresh copy of the launcher. For some reason I couldn't on this PC... which is odd. Just got download failed. - Download on another PC, copy to this one, run - no change. - Noted games directory (which only had HC in it...) was read only. Unselected that for it and all subfolders - no change. - Tried running as admin, both the installer and the launcher - no change. (Noting that none of these "installs" created a desktop icon.) - Installed to another drive (d:\games) - subfolder created, desktop icon created. Launched, logged in, logged off. Relaunch launcher - kept the settings. Copied Accounts, architect/costume folders over - relaunch - kept the settings. So I'm not sure what happened with that other install location.
  8. No effect with a reboot. Also not affecting the desktop.
  9. New little thing going on with the launcher, at least on my laptop. I've had the install here for a good while. Fired it up, it said HC had an update - which failed. (Details were just "installation failed.") Odd, but ok... Close, restart launcher. Shows me as "not logged in," with HC, beta and prerelease all not installed. Log in - successful. Install. Close window, out of curiosity. Relaunch. EULA comes up. Accept. Nothing showing installed again. It *sees* the current install - the "installation" goes from 0-100% pretty much instantly. Haven't restarted, am about to do so. Install location's not under program files - c:\games\homecoming. (System - Lenovo Legion 15", Ryzen 7 5800H, Win11 Home, 16 Gb RAM.) launcher.log
  10. Nope. Mine's always up in the corner, targeting, health/end/etc. moved over to make room.
  11. Well... no. It's not nVidia bound. Old Intel integrated graphics were awful, granted. (Haven't tried the newer ones.) But that doesn't mean you're stuck with nVidia - AMD's Radeon cards work decently. For that matter, I've got an "htpc" (well, that's what I say I use it as...) running a Ryzen 5 5600G which runs COH - not all the shinies are up on it, but it does all right, and that's more a limitation of how much of the system RAM it can steal. .. hmm, I should see how it runs on the i5-13600's built in graphics...
  12. Absolutely. Some aren't bad, some are .. eh. But there's reason enough to want animal/beastly heads (just starting with having representatives of various gods, for instance) that can't be done now.
  13. Level 1-10. You don't have to rush.
  14. I see them frequently. Everlasting runs through quite a bit. And no, I'd hate to see the split iXP come back. It was nothing but an annoyance and a "come pay to grind" addon.
  15. Illusion Armor (you only think you're protected.) Illusion Melee (you're not really hitting them.) Mind Armor (you run around in a football helmet.) Empathy Melee (you run up and stick bandaids on people.) Empathy Assault (YOU WILL FEEL BETTER WHETHER YOU WANT TO OR NOT!) Traps melee (hitting people over the head with bear traps) Necromancy Armor (I Wear Dead People) Trick Melee (never know what'll happen next!)
  16. No, there are no plans about adding the rest of the incarnate powers. We only have (scant) information about *one* of the next tier of powers (Genesis, which put down AOE debuff patches,) and the names of some of the others. The incarnate powers, frankly, are a bolted on mess meant - on live - to create a "Pay the subscription!" grind. Thus having a special currency for Alpha (Shards,) Threads and Incarnate XP - separated into physical and psychic - for each side of the tree we have now, which were only obtainable in specific trials (for instance, Lore might get Psychic XP for doing TPN, but the other side would get nothing.) The next tree would have its *own* types of Advanced Incarnate XP, and its *own* salvage to deal with (like the repurposed Transcendant merits,) and so on. That system can stay *just* where it is, frankly (better yet, get rid of shards to remove one MORE extremely-limited-use currency.)
  17. Unless we've heard differently recently, it's not possible to do. Archetype, Origin, Primary and Secondary are baked in at character creation. (I've generally suspected this being in part to how the game originally was, where we had vastly different "origins" and they had a direct effect on what you could do, how many powers you could take, etc. - the design that was dropped... oh, pre-beta, i believe. But that's a guess on my part.) Plus, of course, with 1000 slots - versus the 8, then 12 (if you bought both COH and COV,) then later 36, you had to pay for live one way or another - rerolling is easy, which makes arguing for breaking into whatever the lock is for those to do a "total respec" a harder sell. I'm not *sure* how viable a ... let's call it "reputation transfer" would be, or if it's even technically possible. Transferring history as far as contacts and "completed" arcs, exploration, etc. over - especially given that some give accolades or other benefits. Obviously this wouldn't be IOs (different powers, possibly a different AT,) and likely not INF (easy enough to transfer on your own) transferring over. I know it's something I wouldn't have minded when new sets came out (or were proliferated) that fit a character better, especially when getting to 50 was much harder. If it *is* possible, it'd probably be the most accessible way for this type of "reroll" - you're still rerolling your character and using another slot, but (say) if it's your main badger, you're not starting over or having to decide between a character you're not as fond of any more but who has 1000 badges and the new one you love that just has 12. (It'd also probably be something you'd have to ask a GM to do, versus a slash command, arc or contact.)
  18. If you're curious about which do what (in and out of combat,) I'd suggest heading to test and getting your combat attributes monitor monitoring your various defenses and stealth radius. (Sometimes hands-on just makes more sense than "well, this stack of numbers says this, I think.")
  19. ... there might be one enhancement, but it's not a "knock stuff around willy nilly or use this" choice. *Learn to control your knockback* (at least for AOEs) is the name of the game. And that's done through positioning. Obvious things, sure, like "Don't stand next to the tank and knock everything away," but also "On a PB, you have fly. use it. Knocking back into the floor is enhancement-less knockdown." Knock things *into* patches/melee. And on a 'shade (or if you want to make the investment into a pool on a PB) there's always Shadow Slip. (Side note, once you're at least 50+1 and have threads - or cash - to spare to pick up Ultimates, MSRs will love your Warshade for Slipping those tasty, tasty Rikti into the meatgrinder.) Ancient PB guide of mine - I mean, old forums, 2010... https://web.archive.org/web/20120904221601/http://boards.cityofheroes.com/showthread.php?t=238237 Obviously some things have changed, but it's a perspective. I'll still slot a Winter's Gift in because Dwarf has so few attacks... one fewer on a PB, after all, since the heal's not also an attack.
  20. That's going to depend *entirely* on the person. Some people have proposed that not having to grind Prestige for base items any more was a bad thing because it took away something to "work for." Or not having to unlock capes, try to get Vmerits for all the Vanguard costume parts/auras and the like. Others feel the exact opposite - COH is a game which allows a *lot* of creativity, and hitting an artificial wall and not being able to finish (say) a rec room in your base because you need 10,000 prestige more, or not being able to make the character you want right away so you can enjoy them and express who they are from level 1, was *far* more annoying. I "have everything," but I don't care. I'm interested in lore, and in RP - and the latter's what keeps me logging in. The storylines my friends and co-conspirators come up with and what happens with them (and just hanging around with them.) Nothing prevents anyone from making their *own* goals. There are plenty out there. Run all the arcs through Ouroboros. Get all the badges. Get one of each AT to 50 (or 50+all T4s.) Get one of each powerset up there. Run a superteam. Run a super*group.* See if you can max out on all the merit types. Whatever it is, if someone "needs" a goal? *Make one.*
  21. Depends on the character and the "mistake" (which, honestly, I hesitate to use as a term.) I pick powers as I level because they may fit, or what I'm fighting at that point might call for whatever it is, or because it fits a theme. So, most of the time I'll let it go. Sometimes I'll use a second build or respec if it *just* doesn't work. If it's due to something like a powers update/change... eh, see how it does. Honestly, I rarely respec, mostly out of laziness. I'm not going for "must be uber" builds. I'm going for "fits the character."
  22. Ehhh.... doesn't it kind of cheapen those badges? Why not just ask for the value needed for those badges to get cut in half? ... or is this just a sneaky way for you to get rid of that patrol XP faster? 😉
  23. Well, first thing - Do you need them? Is there a full-body-costume you *need* to have for some concept? Are you going after "all the badges?" I get the occasional drop. I have characters that still have the 10 from halloween. I pretty much forget they're there (unless I'm 3-ish mil away from something on the AH, then I check to see if that character has any.) Other than that, they don't give anything I particularly care about. I don't particularly like the concept, honestly, but I can pretty much just pretend they don't exist, too. If they're affecting your enjoyment of the game and there's not something specific you want them for? Treat them like legacy salvage and ignore them.
×
×
  • Create New...