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Greycat

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Everything posted by Greycat

  1. ... the citizens of Croatoa aren't all dead. There are citizens you rescue in at least one mission, others who the Cabal corner, and of course all the university students hanging around - not counting those that get transformed (as briefly mentioned) into fir Bolg or Tuatha warriors. The ghosts are the *former residents* which you see as part of the Red Cap plan to pull Salmanca into Croatoa (the spirit-world side of things.) (Last mission of Gordon Bower's arc, when you get to play with Skipper's rod.) Think you need to replay the zone and pay attention to the lore. 🙂 (and no, I'm still not convinced we need *yet another* GM in the zone, lore aside.)
  2. Hmm. i don't' recall seeing any either - regular citizens, yes, but not ghosts. Bit of lore in there with them mostly being devoured when mot awakened, I believe. That said, there's a perfect spot - with badge! - for anything like this, which doesn't actually match its badge description. The Palace of Stone Leaves: It's a little bit of an odd spot for an "event," since there's just not that much room (A corridor? We used to DREAM of having an event in corridor, it'd been like a palace to us!) but if anything, it'd sound perfectly appropriate for something like this. I don't know if drudges are appropriate for this or not - I'm *not* as heavily into their lore - but the character that was my "main" for a long time, and is recreated here as well, used to spend a lot of time in DA *specifically* because of the spirits of the people that used to live there - spending time disrupting rituals and such. Tying it somewhat to the "last stand" warehouse might be interesting, too.
  3. Come to think of it, I think I saw the comics a time or two at CompUSA, of all places...
  4. Still online. http://www.cityofheroes.ca/media-and-downloads/comic-archive/
  5. It's been a while since I've done the missions, actually. What mostly comes to mind with the event are the valentines they want you to deliver (which you get as tips) - as I'll inevitably get something wanting me to go somewhere I'd need to switch sides for. Granted, popping a teammate with an arrow so they're going into battle with little hearts floating up from them can be amusing...
  6. So here's why - Ghosts: Former citizens of Salmanca. They're only there because Salmanca is being drawn into "Croatoa," the spirit world, and any anger (etc) is mostly a side effect of Red Cap shenanigans. Tuatha de Danaan - one side trapped in an "eternal war." They're mostly forced into it by the Red Caps. fir Bolg - The ones "eternally fighting" the Tuatha. They have an alliance (or at least understanding) with the Cabal. (Their "Champion" - Eochai) (The Tuatha and fir Bolg use the names of groups in Irish mythology.) Red Caps - Nasty imps who just exist to cause pain and suffering. The ones *doing* the trapping of the Tuatha and fir Bolg, where they die and resurrect to just fight again. (Their "champion" - Jack in Irons, who's helping them willingly.) (Red Caps are more English/Scottish myth IIRC, the caps being red because they're dipped in the blood of their victims.) Cabal - the "witches." I'm slightly rusty here, but IIRC the Red Caps were responsible for the death of their husbands/sons/etc. - they've been fighting for a long time.) When they spawn independently, you'll see the only ones accompanying Eo and Jack are fir Bolg and Red Caps. The Cabal get into the war up north because they're there. The ghosts are just in the way (and targets of both the Cabal and - indirectly, or at least kept as future targets by - the Red Caps.)
  7. Ugh.... Mix that with the higher debt cap, no "half debt in missions" ... my first 50, an elec/elec blaster, spent entire levels in debt and was out of contacts at 38 or so. That was painful. (Also old debt cap of 1.1 million... went from zero to that in one hami raid.)
  8. Why? There are already two (three, if you count Sally) which are directly tied to the lore of the place. Seems like it'd get a bit crowded for one zone. Also who or what is it supposed to be, how is it at all tied to Croatoa and what's happening there?
  9. I thought stepping on ideas was already painful... 😉
  10. Started in i3. So. yeah. The whole "it was glorious" bit was fun... if you were the tanker. Maybe the emp following them. For anyone else on the team - basically being told to stay back and let the tank handle it - it was boring as hell. It was superhero "stand around and chat." Pick a blaster to nuke when the tank got back, go to the next floor, do it again. I could do *that* on IRC without paying a sub. Blast from the past for those remembering how sidekicking/exemplaring went: "You are getting too far from your mentor." "Your mentor is too far away!" "You are getting too far from your mentor." "Your mentor is too far away!" There were times I was *just* on the outer range and it seemed Superjump was... *exceptional* at filling your chat window with that on repeat. 🙂 Yes, mentor/exemplaring was 1:1... and heaven help you if your exemplar for the task force you'd been on for a few hours lost connection. Too high, you'd get auto-kicked. Of course, once you hit... I think it was 38-41 (obviously once PI was introduced,) you could get *bombarded* with tells asking you to help sidekick for a farm (for max XP.) You could get decent INF thrown at you for that. (Or offering the Spelunker mission. I never asked for INF for that, and *still* got gifted millions every time.) Of course, if you wanted to actually play the game, you'd have to go on hide to avoid all the tells. Taxibots were known and loved. Especially in the Hollows. (Warshades were welcome too... fly to the mission if you had Nova, or teleport there, and start teleporting teammates.) the Hollows also taught you aggro radius and dodging. Unless it was just being laggy. Which was often. And would see you run face first into a pack of purple enemies that weren't there a few seconds ago, but you just found yourself in the middle of... and would have to sprint back from the hospital... in Atlas. The fastest route from point A to point B was very often not a straight line. Newbie races along the rail lines! The Tram actually going where the LED sign above said it was... on, off, on, off, switch lines... "Woo, I hit 20, time for Stamina!" "Woo, 22, I can get SOs!"
  11. Anything that "exposes you to time travel" will give you the badge. When ouro was first introduced, if I had mid to higher level characters that didn't have it, I did the science store mission in Brickstown, as he's a time traveler. The Faultline missions will do it as well, as I recall, plus a couple of others.
  12. Suggestion: Each costume mission completed gives a badge. Why: Quick visual reference on which ones you've done/still need to do. Also, what badger would turn down more badges? Needed? Not at all. And yes, it doesn't take that long to run around and talk to all the tailors. But, hey. More badges. *shrug* Initial suggestions for the badge names: Tsoo fashionable / Pinstripe Punisher Tres' Crey / Fashion Freak Marching Bland / (Eh, was thinking "clown shoes" but meh...)
  13. Eh, probably from past experiences from mentioning Homecoming on Reddit. Honestly, other subforums there are - well, hit and miss, but from my experiences on anything dealing with COH on Reddit, I can see why people would be - hmm. Hesitant? Gunshy? Not really gushing? regardless of what the person who created it / mods it intends.
  14. Eh, I've seen them standing in trios in Crey's on their own before... not infrequently, come to think of it.
  15. I expect the usual trolls and hate-filled individuals that aren't even on HC to infest that too. I pretty much avoid Reddit's COH stuff because of them.
  16. And some interesting bits liek the original plans for Faultline as a trial zone...
  17. I think they've said sort of the same thing that's been said about COH rather often. COH (despite inventions and incarnates) is not a "gear" game, and it's not a "grind" game. Attempts to add that on (see: Incarnates) have felt out of place. You're not "ShinyPaladin#09871208" because... you're not. You create your look and backstory and it's *yours.* I played since issue 3 to shutdown, and I can only distinctly remember *one* time someone had come up with the same (or close to the same) costume as me. My characters were (and are) *mine,* bio and look and personality, not a set of stats to hang the gear I *need* to get through the next few levels (and discard afterward for the next shiny... which probably WILL involve grinding killing 50 mutantdemonbats for bat nostrils for crafting ingredients blah blah blah.) Plus, it grew "out" instead of "up," partly because you could add stories at all levels versus having to tack on ever-more-powerful gear that needed yet another higher level cap - which required adding more grind to keep people subscribed so they could get onto a raid that you'd be rejected if you weren't the right class with the right gear for, etc, etc, etc. COH was created by a bunch of people who ... really didn't know what they were doing, and made a bunch of happy mistakes that made a really one of a kind game (and community.)
  18. Here's one. I found (a) my Command and Conquer: Generals CDs *and* (b) patches that would let it work widescreen in Windows 11. I've binged the Chinese and GLA campaigns, one day for each. Runs rather nicely, though the controls feel wonky after all these years of playing other things. Having found som eother CDs, I might see if I can get Mechwarrior 3 or 4 running... think one of those disks was Mechcommander, or MC2. (If I want to get really crazy, might try Subwar 2050, which I kind of wish someone would modernize. Think that'll need DOSBox, though.)
  19. Darn, wish I'd seen this earlier. Though I'm not sure the one(s) I have in mind would fit your needs...
  20. if you could add one little tidbit, easter egg, something small into the game? Just because I do this to see who's paying attention either on team or among friends of mine who might be on - Flux's ...s econd? mission, where you save police officers from trolls. The opening popup says "You hear the rattle of heavy weaponry and the shouts of desperate men." Just randomly - say, a 1 in 20 time to see who's paying attention - I'd change the wording a bit to "you hear the rattle of desperate weaponry and the shouts of heavy men." JUST to see who notices...
  21. No. You want a travel "power" without locking into a pool? The Athletic/Ninja/Beast runs are free. Jetpacks are cheap. There, travel with no power pool, and either no further investment or a very rare need to purchase more time (which on the basic jetpack is cheap.) We don't need more "give me everything with no need to actually have to make decisions or tradeoffs." Having to actually *make choices with consequences* isn't a bad thing.
  22. Ooh. Did forget one unique (as in, I don't believe it's available to another AT) pairing - Sentinel Dp/Nin/Nin. About the only way I know of to get both pistols and a sword. (Which just *fits* one character perfectly.)
  23. Honestly, I don't. It's purely tied to "what fits the character." (Or "what fits the project.") i've done stuff in the past like flipping FOTM combos, or doing them on different ATs (for instance, I think it was energy/electric blasters at one point, so I built electric/energy. Or if Fire/Kins were getting talked about, a fire armor/kinetic melee tank would be made.) But in reality... yeah, if you see something on my account with high time on it, it's probably because it's a character I'm RPing a lot, not from being a favored powerset combo. Granted, I like my Khelds, and I find Sentinels fun once endurance usage gets sorted, but I still roll sets based on character.
  24. Well, from someone who joins those teams, (whether with you or not, I don't know, and it's irrelevant really,) "Fun" isn't dealing with the GMs. It's 100% how interacting with the other players is. I'm *joining* for the bunch of merits and because I'm not doing anything else for the next little while. I'm 100% there for the easy merits in maybe half an hour. How "fun" it is changes from group to group. 99% of the time, it's solidly in the middle - "Didn't suck, wasn't memorable." But that's me. I'm not going to tell you you're not actually having fun (or that you are.)
  25. Er... no. Mids is a "nice to have" for some people. Nowhere near vital. I'd consider Vidiotmaps not working (if it didn't) to be a much bigger issue than Mids - and would consider that an "Oh, well, a nice utility is having issues."
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