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Greycat

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Everything posted by Greycat

  1. Don't apologize, but no, those aren't really the basics. "Open the map and take the train" is as basic as it gets - no trying to fiddle with LFG or try to find someone (especially depending on time of day and server) who might drop Ouro or whatnot. Talos. And how they got there without being able to get back? *shrug*
  2. You'd have to fight something to get to level 2 and start getting XP for badge rewards, at least explores.
  3. Why are people jumping to "Oh, ouro portal, beg for one" and "LFG teleporter" instead of the basics? Open your map. Look for the white circle with a "T" on it. That's the tram. Go there. There's room around enemies where they won't aggro. (Or, if you have a travel power... use it.) Go onto the tram. At level 14, you want Skyway City or Steel Canyon. Go there. Go to Talos Island or Independence Port, wherever your contacts take you, at 20. (Faultline, south of Skyway, should also be offering missions when you hit 15.)
  4. It's hard to say if "buffs" are in a good place now, because the sets are quite different. Empathy ... I remember when an emp hit certain levels they'd start getting bombarded with tells (I think mine were on hide from the late 30s to mid-40s in most cases so I could do things like... missions and talking with friends.) Now, not so much - but that's from (a) misunderstanding Emp so often as "just heals" and (b) the buffs being less useful now late game thanks to IOs, incarnates, etc. (RA vs self-contained Alpha for End woes?) Plus, of course, the experience is different if it's a primary or secondary, and with what they're paired with. (For instance, I consider Clarity a wasted power in Sonic Resonance, because by the time it comes up - *especially* as a secondary, even with the leveling changes, it's pretty much not needed.) Honestly, I think any discussion of "if it's in a good place or not" has to be done set by set vs. as a whole. There are arguments for toggles casting faster so they can actually have some effect with modern teams, which is kind of the most common thing I can think of to look at, otherwise it's set by set. Likes, dislikes... I hate the changes made to FF and have nixed concepts that would have worked or remakes of old favourite characters. I think they've ruined that set. They certainly have for me. Go-to sets... if I'm buiding someone to buff MSRs, Pain Domination or Electric are pretty solid go tos. (I need to bring Rez Disdpenser back on more MSRs... need to finish Assume Reposition first, though - she's there to wormhole and fold space, primarily.)
  5. There are helpful things that could be done with the market. Fixing the display issues for prices, being able to see more than the last 5, being able to pull up a graph with months of sales to compare. Those'd be useful. The increased fees if your price is "too high?" You're already paying more, which is annoying if you accidentally add another digit, or (as I've seen from some newbies) think you're selling 10 DigiWidgits for a total of 1,000,000 when you're listing them at a million a piece. The fees handle that, on top of items just not selling. Plus, the prices you see are *the prices someone's willing to pay.* If one person lists at 2.5 million for something and it sells, that's because someone had a 2.5 million bid. You'll see that 2.5 million when I list it for 100 inf, too, if that bid is out there waiting. If you think 2.5 million for that thing is too high? Bid less and see if you get it. You might have to wait. Or buy converters or earn merits for it. As far as the low budget fire farming guide? It's still a perfectly fine way to build up cheaply - and given what can drop while farming, you'll make the money to make those builds. Given the flip side is there's no off-market sales of purples for multiple billions like there was on live, that salvage and set IOs are in buckets so you're not seeing wild swings for luck charm vs inanimate carbon rods or something at level 27 vs 35... the market's *much* better and a bit more durable now than it was.
  6. The one you get from talking to the gull on the truck in Pocket D. >.> You get a whole new city with a bunch of different people to play with! "Good" is ... kind of relative. There are some that just make you seem like not just a lackey, but a complete idiot of a lackey. There are some that have your character acting like a psychopath, whether your character actually *would* do so or not. That said - Radio, in Port Oakes. And if you play it, Television in Grandville as a followup. Slot Machine is just interestingly done. I do like Efficiency Expert Pither. Yes, they're all (or mostly, been a bit) timed, and you can fail. Part of why I like it. Bocor's thematic... but I can't help but hear him in the voice of the... jamaican? guy that did the 7 up commercials years ago. Billie Heck's easy to miss early, also in Oakes. Plus you get your own flaming imp to play with. I seem to find myself running Ambassador Kur'Rekt's arcs from Grandville a good bit. Crimson Revenant does direct you, but it feels more "bounty hunter"-ish than "Hey, Lackey, do this."
  7. There isn't one. Galaxy, Atlas, Faultline, DA, RCS. Boomtown hasn't been changed (or not enough to warrant an echo version.)
  8. Where I tend to see this is in MSRs - which at least on Everlasting are mostly big social affairs. Given we also have quite a few clubs and people who DJ at them, not to mention general music and other cultural references, it'd be much more likely to have music or movie chat than "Who has a bulid?" This. it's the first thing gone, and the times I forget to, it usually takes less than a minute of looking at it to remember why I delete it.
  9. It would. And I'd rather not have someone I may not mind suddenly be muted for me because Chuckles Mchcucklalot and his buddies don't like them.
  10. I'll typically have music down and often have sound quiet, unless I'm looking for a glowie.
  11. Just created a test topic, they don't appear to be. (Said post will be hidden to not clutter things.)
  12. So... did you ask *the person doing it* why, and/or if they'd stop? Have to say the only place I tend to see this is on MSRs, and then only occasionally - and it scrolls past fast enough that even if it bothered me, it wouldn't.
  13. No Warshades? Boooo! >.> I love mind. I play it frequently. I find people seem to dismiss it a lot - even sleeps ('til I shut down problematic enemies with them. Sure, might be a second before they're up again, but typically without a power runnign that was causing issues.) Dislike? Still don't like Controller illusion. "Look! I'll makemyself invisible! And do it again!" bleh, ok. And it's one of the few times I'd agree "yes, hasten is needed," especially while leveling - which is something else i don't care for, really. Only thing that keeps me from some sets would be certain combos that are more support heavy. I've mentioned running ice/emp and earth/ff and having to wait 'til enemies die of old age if I try to solo. (And yet I'll still solo trapdoor...) They usually get a second build to be able to do *something.*
  14. I just didn't respec that character. It had the old Fitness on one build all the way to the end.
  15. Headcanon for this Kheld fan was that we *had* to get to a certain technological point before they really started moving more openly. We *know* the Nictus were around since ancient Egypt (Shadowstar) after all, but ... well, there's a difference between "This 'copper' stuff is really shiny!" and splitting the atom (Or Portal Corps letting people dimension hop - "Portal Corps! We'll get you there... for certain values of 'You' and 'There.' " ) As far as other stuff.... Honestly, I hope you do take up the Blood of the Black Stream. I know they can't be an EAT as they (and Incarnates and Coralax...) were initially planned, but there's *storyline* there, and it kind of leads to one of the things that's bugged me since live. Just ... hanging storyline hooks. We got a comment at some point - want to say from Posi - that was along the lines of "we want our new writers to do their own thing, not try to write what someone else did!" .... which, ok, fine, but it left a lot of incomplete things. And that was *really* frustrating. (I'll point to my old "EAT at Posi/War Witch's" for example... https://web.archive.org/web/20120907022352/http://boards.cityofheroes.com/showthread.php?t=239822 ) Any possibility of turning some of these things into content? I'm thinking something like ... in one of David Wincott's missions, you run across a few artifacts. Having those unlock side missions later on just to explore things they pointed to, I'd think (a) would be fun and (b) have a side effect of encouraging people to run the earlier missions to *get* to run that content.
  16. Assuming you're not on a speed run... Look up at your nav bar when you're in a mission, AE or TF. See that "i" in the little explody-thing to the left? Click that and you can see the contact dialog.
  17. "Weekly levelless zones" - eh. Honestly I tend to find this sort of thing painfully uninteresting (along with the "add a GM!" - giant bags of hit points just aren't that interesting.) Thing is, if you're looking at hazard zones - and don't forget, most are only blueside, red and gold don't really have an equivalent - there's serious storyline potential there. Faultline got a massive makeover on live - and yeah, it was a lot of work, BUT part of that was doing a lot of geometry makeovers on the map and environment. Crey's, for instance, has a few possibly interested factions (Crey, obviously, looking at their labs, the Devouring Earth would probably like to turn it into the next Eden - or just destroy this giant pollutant puddle - and it's right next to the RWZ) that could have storylines built around them. Eden can be more than just a place to do a tailor mission and pass through on the way to a Hami raid. Perez.... we can hand out flamethrowers. My "dream project" since live - and it won't happen here, we'd basically *need* a staff like we had on live - would be a multi-issue reclaiming of Boomtown, starting with fighting to protect the area near the entrance as it gets rebuilt, then pushing in to the rest of the zone - like every third issue or page or whatnot in HC terms would have a bit more "reclaimed" Boomtown, but we'd have to start (say) escorting workers to the new site and defending them, undertaking missions to see just what's been rediscovered (or what's being planted to hamper progress,) etc. In other words, instead of going "one issue, it's a wreck, next issue, all fixed and pretty!" we'd get to see it evolve and be part of it.
  18. If we're talking "Must have a...." then... no, thanks. (Though, at some point it's a possibility everyone will have a hold, for instance, or a power with a hold component or whatnot. They're often in the ancillary/patron pools. ) If we're talking "If you happen to have an (insert AT here,) there's an alternate win condition" to spice things up or add some variety? Sure. That might be interesting to look into. Though it's more a question of if the way the game handles missions can handle it.
  19. Juuuuuust as a nitpick - since as just mentioned I rarely take it either - the lack of "schwoom" can just indicate a visit to the tailor, too. 😉 (And while I'm nitpicking - nope. Still had at least one legacy character at shutdown with old-fitness. You just could never *respec* them without losing it. Just a historical nitpick. It confused a few people near the end to see it...)
  20. I tend to go without hasten - or, if anything, as a "ok, I'm 49 and have everything I want, what could I pick" power that goes unslotted. Hasten's not in the same boat the fitness pool was back in the day by a long shot.
  21. Nnoooooo... it's not. That's all I *do* is regular content with the occasional MSR. It's no slower to get the other slots. I have no idea what you're doing. The only thing that slows down my incarnate-ing is spending hours RPing instead of doing stuff that gives XP and threads.
  22. Well, you *can* buff the buff pets. I don't remember what numbers we got up to, but I do know some friends and I had them to pretty decent numbers.(Rusty memory says we had them with def better than some of our characters.) But that was all of us concentrating on it.
  23. You do? I get threads frequently enough I have to remember to *check* shards, and once Alpha's built, shards are utterly useless - other than converting to threads. My Alpha's typically built by the time I'd have shards to do it, and T3'd well before shards could do that.
  24. And thee VERY FIRST SENTENCE: So, no, it was not particularly "generic" as explained with perhaps a second of reading.
  25. I think my answer is "slowly and rarely." Just got one Praetorian out of there. I don't recall if I have any others. I don't think so.
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