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Everything posted by Greycat
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Just do a little damage and, bam, XP.
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How to Improve the Help Window in Game?
Greycat replied to BlackSpectre's topic in General Discussion
Eesh. The help window... I don't know what I'd do with it, honestly. Yeah, a lot could be combined - "rewards" and "merit rewards" kind of jumps out - but it's overall a mess. An obvious section at the top with frequent questions (caps, how to find out what the WST is, Incarnates, etc.) might be good, but overall I think the help window's a hot (and rather outdated) mess. And I have no idea why "My status" is available there as a dropdown. The *biggest* problem with it (and several other windows in the game) is that you can't resize it. Which limits what you can do as far as "put useful information in it" right at the start. -
As far as in game billboards changing - There *was* in game advertising for a brief while - Jeeter Clutch shoes and ... one or two other things? - that generally went over like a lead balloon. I think the behind the scenes mechanisms for that got nuked, though - if not, it might be a way to more easily update some of them. Plus I *want* to say some of the ones in game were player created, way back. So it's been done before. The main question is how easy is it to do without all the tools the live devs had.
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We've got something that can somewhat stand in as an example, too - mothership raids. If you're a member of vanguard, you get vanguard merits for defeated Rikti. If you're in the murderball in the middle, you can get ... eh, depending on the night, usually 900-1200 seems to be average. If you're one of the pullers (typically tank/brute,) running out onto the edges to pull rikti in for everyone else to kill, very often you get less - you're doing the work to *get* everything, but since you're not in range, you get less. (And more directly related to the conversation, while you're possibly doing some damage to get their attention, you're probably not doing the most damage... but your contribution is *huge* to what the group needs. After-game stats like those being requested would probably show you as a bit of a slacker, though. ) You can also do things like debuff grates to have a steady stream - though slow one - coming in. Again, not something that does damage (and given the powersets that do that, you're also probably buffing, healing and rezzing people) but you're having an outsize impact that wouldn't be reflected in the stats.
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Given I wrote up the Kheld backstory guide back in the day... I really should revisit that, clean it up a bit, update here and there. (As well as a bit about raising a Peacebringer that probably hasn't aged as well.) Somewhere in my "mains stable" is always at least one Kheld. How do they play? Fun. But each does it differently. More direct at the outset for a PB, more of a slow burn for a WS. Do I miss Voids and Cysts? (Real ones, not the inert costume jewelry we see now) - Yes. They weren't that big a deal unless people were not paying attention, and Quantums and Voids now are just ... meh. Story elements: I want the Nictus storyline redside. And mention of the Battalion and "using them for fuel" (which is stupid, frankly, given how *wide ranging* Khelds are) ripped out and binned. Shapeshifting or not: Depends entirely on the character. But rarely pure humanform - and if I'm doing that, it's PB. PB or WS? There is no or.
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No thanks.
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Owl have to think about this a while.
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Well, I mean in theory they're supposed to teleport to you anyway when they get too far away... *cue watching minions amble slowly through the zone for ten minutes instead.* I wouldn't think it'd be a stretch... and yeah, dealing with patches and just their built in artificial stupidity are other good reasons to do so. After all, a blaster doesn't have to worry about a shot not working because the power's running down the hall due to Rikti monkey gas.
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Make the game look more modern
Greycat replied to The Mighty Paladin's topic in Suggestions & Feedback
*reads the OP.* *blinks* *Wonders if they've noticed THE CARS.* -
Making the "Weave" power more accessible
Greycat replied to Shiro-Nethermore's topic in Suggestions & Feedback
Really? *Looks at allllllll my alts on multiple accounts without weave* Wonder what I've been doing with those incarnated 50s, then. -
Did the target go out of line of sight? Even behind some object where you can "see" them but not entirely? They just have to do it for a moment, when it tries to initially (or secondarily) do its checks... I'd assume something "blocked" it before it did its check, if you're not seeing anything listed.
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Honestly? No. Just for the sake of being able to combine still, especially at lower levels when you have much less inspiration space (and probably need them more.) Just activating dual inspirations or team inspirations can throw things off (since those can't combine, or in the case of team inspirations combine with standard ones, and there are fewer of them.) Plus I tend to think of utility... what use would my (say) level 15 stalker have for range? They can use acc, def, end, health, etc. that we have now, but speed boost or range would just be auto-deletes. You just want a promotion to become 1st Power. 😉
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I wrote out a plan to revamp and slowly reclaim boomtown over several issues... back on live, I think. Reclaiming the nearest section, then escorting workers and dealing with threats and discoveries farther out, finally driving enemies to the edges while most of the zone is reclaimed. I think the biggest issue is what tools the devs have available to them currently to modify or revamp zones. Mobs would be one thing, a remake a la Faultline, something else.
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Yes. Given the amount of character development, planning, etc. that happens? Darn right.
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Pfft, consistency. That's crazy talk. 🙂 (And I don't *think* it matters, at least as far as logging, if that's what you're asking - you shouldn't get 2022 and 2023 mixed in together, for instance, just because you PM'd the same person on (say) Feb 2nd on both years - it should just add to the end.)
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... join hamis? *shrug* That said, given that yes, some are expensive, the others are insanely cheap (under 100k.) So seeding generally, I don't think would really be a good idea, and selectively seeding... ugh. Now, people had suggested converters working on hamis, which might do what you're looking for - making the super-cheap ones worth converting and driving down the prices of the more expensive ones. And while the owner-of-many-cheap-ones in me likes the idea... not sure what the end market (or raid) result would be.
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Is there a way to track your progress towards badges?
Greycat replied to Sheeshab's topic in General Discussion
Exploration badges are character specific. (Thus having to unlock the LRT power on every character. Which makes sense. Just because character 1 visited Detroit doesn't mean every other character on the account has.) As far as which ones you've visited, other than looking at your badges and comparing to a list of what's there, no. (Generally I'll leave the fog of war on, so I can see where I've been, 'til I have them all.) -
Yes, people *do* have to AFK longer than that. I had to while family members were sick, for instance. Others have kids and such they take care of that have something come up suddenly. It's not uncommon at all.
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it would (or to go to all of them.) If there's a problem with it, it might be that the plaques don't award a badge (until you get them all,) so I don't know if they'd have a trigger to say "mission complete." (Though, there's that old "Learn the history of that hero" old newbie mission that did, so maybe it does have a way of doing it.)
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Extend Night Ward contact level range to 50
Greycat replied to KaizenSoze's topic in Suggestions & Feedback
Well, they already flow from First Ward into Night Ward, level and story wise. I'd be wary of potentially causing problems with that. On the plus side, if those contacts give missions past 40, the mobs exist, so they wouldn't have to be created for it. Honestly, though, I think the big issue with Night Ward being underused is more one of it (and first ward) really being kind of off in a little world of their own. It's not *obvious* how to get there from finishing Praetoria, and while the contacts get thrown at you to the point of gumming up the "Find a contact" window - they're just "off somewhere, unconnected" sort of like the Shadow Shard. Connecting them to the world (and making the find a contact thing less annoying) would probably help more, short term, for introducing people to the zones. -
The call boxes *are* underutilized. Outside of a TF or two, they're used about as much as bus stops in Paragon.
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QoL Suggestion for Jurassik and Babbage and the Kraken
Greycat replied to Voltor's topic in Suggestions & Feedback
The old new one (with the shining stars) was bugged, the new old one (stop the construction) works - also, I have seen event notifications of - i think it's "strange Clockwork activity in KR" so...