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Everything posted by Erratic1
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As I was fiddling with the most recent version of my non-Granite using Elec/Stone brute's build, pushing up Defense values on her, it came to me to wonder, "Why am I not playing her as a Scrapper or Stalker if I am going to let her highest resistance value languish beneath 75%?" So I boosted her S/L Resistance to 80%, which while not much more than 75% is backed by Scaling Defense from Reactive Defenses--I can feel like I am trying to make use of the Brute's higher resistance caps compared to Scrappers and Stalkers. So am I weird for wanting to make use of the Brute perk even on Defense based secondaries?
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Certainly not going to this is good as I took my Fire/Bio Sentinel, swapped Water for Fire, then danced around some powers and IOs to end up with it, but maxes S/L resist while in Offensive stance, not horrible F/C/E/N defenses. I offer it more for ideas you can mine than anything else: | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1550;708;1416;HEX;| |78DA65944B4F135114C7EFB43394B6148A144AE993525EA5D41670AF086CB49168A| |2CB4903431D53A6A4AD09FA31DCA0F1B5E64B181F5B9F0908AE8DD185A8096BACA7| |73FE97626692C96FEEB9F73CEE794C697BA9676363E5A2507A2F57CB8D867EC3B09| |AA66554BB4B779BE5A659B3043DBE9269ADA716ABE5FB868796517948BF5EB62AC6| |7AFE56B969D475DA6F34D3A77B4BC68661358CFCA259D3AFD52B65CB5CD32FD5376| |B75E15FADD5AAF995AA59B9DD0CF077FBD3B42A217BB5BCBD65D4CD4D326447C047| |4AC6BAB9468623CB5BE65AFED4CB6AC3D44BE4D7A8DF1BA6D0A6E98D4D09F9B454F| |194505485EB19F89CA9EEABCC0366B8ADA9B092260A8A2DEC2A82F3CCEE05304C8C| |ABC237E7B6D771F2A8405955760869DA7CC8EC79043E66F63E612648C92D3DBA4F3| |88CE05FE639A1311566C8057E678F110A57931EB5208735D40F0E7078C3217090E5| |7E2A9E0789119E285BDA254B5E586A252926BF4C9D1FA91B41EA4690BAD81EC718F| |BCC1C260B01581081141F1A254B7DF2767D5E8E3EE103FD600F3315007B996952EE| |97CAFD6FD94DEA1D73F43DF801FCC81CFB847314CE00EEA00CFCE05B8EFD647AE9F| |E8332D641E42545EEC25CFC9608EFBA84089106092332C31194670CE5C9A03C1994| |2783F2A4C977549A8FB6E8110A798CCBA4C76D51864C27E5F592876C72E20BA8B1A| |9892EE6A40744E5DD642F2DE34AA35127D1A8D373201A761A0DAB92D2B8541A3F11| |765B6443BC993D66CB59A423770539A3CB4C49A52978CAC1530E1E66E161F602F32| |B29CD48A59917D87CC93CFF0A7C0DBE617E23A53C72E4CEEFB9ECF08AFBE00178C8| |1CA1C30599E3C24DB67087C757B3BB38A6767E00ED35A5FCAA53B4AACA812791628| |B8E7C9D3986E89753F4FB8C4851DA0D3649537DC4FCF3DFE603174FF50E33EB8CA2| |E014159DA279A768C129F206E98F02512BDA9E6BB9889D5D24CE4EBC18EA4C7CEB1| |F1608FEE6| |-------------------------------------------------------------------| Oh my...throw in Cardiac and your ranges become somewhat silly. I kinda want to see Steam Spray with 72 range.
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Not an opinion on builds, but at least on the third one, if you slot Moonbeam with 3 IOs from Thunderstrike (Acc/Dam, Dam/Rchg, Acc/Dam/Rchg) and 3 from Exploit Weakness (Acc/Dam, Dam/End, Dam/Rchg) you end up with higher F/C/E/N Defenses, more damage on Moonbeam, and it recharges faster.
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Back on Live I made a KM/Shield scrapper and got him to the point of having his T9 power... ...where you spend so much time waving your hand around that your team has killed what you are targeting already and moved on. It is deeply frustrating. It is not like you have a wealth of AoEs to compensate for a nearly useless T9 power or some other special gimmick. And that was on a Scrapper where in theory you might recharge the power on a crit hit. On a Brute you don't even get that. Can you have fun with the set? Yes. Got a KM/Bio scrapper despite my initial experience. But don't kid yourself that you would not be better off playing even one of the other powersets that people find lackluster.
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I am trying to not make new characters until I get a couple of existing ones to 50 and kited out. Even so, I think about costumes. I was really wanting something along the lines of Ikaris from Marvel's Eternals but circular chest badges and hanging cloth from the front is hard to replicate (darned Terra robe is basically mono-color). Even so, I kept dancing around and somehow ended up at a different Marvel hero--Quasar. A real shame the character modelling it has his costume's colors dictated by his bio. But perhaps a future character?
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The thing about SS/EA is that with EA solving all your endurance needs and boosting recharge while you're standing in a crowd, you could pretty easily achieve and sustain being in perma-Hasten. Darn, I'm going to talk myself into building it at this rate. My SS/Bio (who serves as my avatar) was targeted at his v2 build but I got to v4 before getting all the IOs bought so he's in a weird (though quite functional) in-between place. I'll attach v6 which is the current target he's not far from.
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I had an SS/EA back on live and have an SS/Bio now. I knew more about building a character (and had the resources to do so) on the SS/Bio but I think either would be really good (well, know SS/Bio is since I play it now).
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Shield done right doesn't really need it but you could always make a DM/Shield or Rad/Shield character if you want healing. The charge is a pseudo-pet which derives is damage value from class base damage values. Brutes have a low value which gets augmented by Fury for their normal attacks but does not impact Shield Charge. That is what makes people point to Scrapper/Stalkers/Tankers (higher default defense values) for Shield over Brutes.
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contest Slot Machine's Random Challenge - 2022
Erratic1 replied to Troo's topic in General Discussion
How/what does one win? 73-50-95: Energy/Willpower Sentinel...bleech 25-71-77: Psychic/Thermal Corruptor...unusual 38-57-58: Rad/Ice Defender...different -
If you lived in City of Heroes/Villains
Erratic1 replied to FenrisWolf44's topic in General Discussion
Steel Canyon seems to have the least problems (gangs for the most part and the occasional clockworks), park space unburdened by murderous plants, and a university--which suggests some amount of business aimed at a young crowd and the attendant atmosphere. You are also unlikely to enter a high rise building to find the sewers, unlike Peregrine Island (let alone killer clowns, aliens, snipers, etc.). -
Did you intend to have no movement power? Perfectly fine if not and you're planning on snagging something from the P2W vendor but thought I'd ask. I moved a very few things around to give you more S/L resistance, bringing things up from 77% to 80%. The closer you get to 90% the increasingly survivable you should be. Being lazy I was not prepared to do a full rebuild so tweaked what you had. Also slotted boosted Recharge Reduction in Hasten (stole a slot from Punch) to get you closer to peram-Hasten. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1556;717;1434;HEX;| |78DA6594594F534114C7677A07A1A5A5D45AD616BA086D299696C515E306BC40131| |6A3C697DAC8004DB06D6E6F13FD168A313C088A5B7C326E7C01BF8D1B68A2467DBA| |9EDE7326D4DC9B34BF9EFFCC5967EECDDD9E72AFACCC9C67BCF5D27AA15ACD5FD46| |B866CC9D58C82512C9734064F33FC7A2C3D9F93EB52A6976A15A9E7970C5D96568D| |B5102E4DC91559AACAF46261B968F9E62FE8B7CA3A73CD97CBEBE9A58A94CB6EEBE| |F9C2C548AA5558F65CC1457D70CB0BC6A6959EAD5B56225305D29DE4C53D25A3E57| |A81A52BFD30595A4E017E14C3DA6C6E60151C11C0BC4CB48B1887C35084407B389F| |D8496B24E267E210FFD21FE45B674C2CE1030098C3B5914C0C959F0BB023609E6BA| |47DC40BAEF131F2067938C69E4C4B44D8725C64068526534ED60BAB627C8F6A7C46| |7C8C3CF892F90031C8FC1726E4E392CF1C8107110D9912026915D71CCFC0606E054| |999D34802E1A400F0DA0871A0E8EA21DFCAD59CEAFC1B9550DA035C32DB12F4B1C2| |792737802ED28D4EAA172B9A77E62D9661626BE85885E6E9D8829BC414C178E60BA| |481FDA917E6218D901117D5406F705B825C66671F11D44F45344E6FF005DFB9D8C8| |347806A6001131EA681D44941B44E1A448C0611A3411CA55E12806E35B56EB7C045| |0FB10D39E825B6137DC8F75051AF72EEFD8891E37BC44FC4CFC8E417E257A40FCA0| |CA95E43D46B72024CA1B17A75FDEA26F49FC5931E9A249E249E460E9F219EC29B70| |031244D5C58C1EC788BB50EB004514035BD8C0F036F2D823E263E20EB200911214C| |99118C5F02363C41348018DA4D4A6143532B28F279DFD817C091725AD6A4A4F624D| |71103274A28ECCC3FA8982C716711B3923AC177BBABEC90C8A834F42DD86E39EB34| |BF3427D0A40E296B4E73A78C349DAB74BDFFE93AEE035FFDE2072BE89B36EDBA033| |B067CFD8A5AC5D1AB34BE376C9D90EDF1892CC1D3FA454C6B9BA4155990BAE8695A| |B8DC6B546E37AA3F10F85F3F6CF| |-------------------------------------------------------------------|
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Oh the joys of wrestling with Tech Sleek. My character Mind Blaze (male) worked with that costume and color theme (less the gold). I am guessing you are leaning more heavily into the Emma Frost side of things for color while leaning more Carol Danvers in costume feel (warrior versus pyschic). At a first go, I thought I would try dropping gold from the costume and not wandering too far from the base you've provided. Then I added the gold back in, included a chest symbol to match the name and the one on Captain Marvel's costume. Shame the Alpha chest aura sits away from the body on women otherwise I would have gone for the effect you see in my avatar image to the left: EmmaDanvers.costume EmmaDanvers2.costume Work permitting, I will try to update this post with another costume later today.
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Back on Live I had a wonderful DM/Elec. I have an Elec/Rad Tanker who struggled in terms of endurance until he could get the cooldown on Energize down sufficiently. On a Brute you would probably need to do the same with regards to Energize or suffer endurance issues as well. But as a plus you would have Fury backing your damage auras.
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While you have to satisfy yourself, in dpa terms it is roughly equivalent to Knockout Blow. If you're focusing on single target damage, it would seem to be a real plus. Personally, I went with Earth Mastery, but I was working with a different imperative.
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That entire Tank to Brute translation bit where you have to sink more slots into bringing up Resistance/Defense is where the problem begins and usually hard choices have to be made.
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Foot Stomp, Rage, and Knockout Blow are definite, must haves and a case could be made for Haymaker. I see no compelling reason to ever take Hand Clap. The other attacks are to taste--take/skip them if you want. On the upside, this leaves you room to take other powers (like Cross Punch, which can help your general lack of AoE options). I have nothing against Super Strength (my SS/Bio being my most perfect creation to date), but have you considered Energy Melee? It is slightly less fixated on single target damage but still quite good at it.
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Sadly not an option for Sleeveless Jacket. So you are correct, I should have questioned why women in sleeveless jackets do not get the Champion belt.
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My plan for this year is to focus on the triplet of characters who recently made it to 50 (you've seen them here--Bronze Magus, Empowered, and Earthshock). So I had intended to leave the itch I have felt for a couple of powersets unscratched. But inspiration sometimes arrives unexpectedly.... I was on an Annie Lennox kick and was watching the video for Missionary Man and I mean come on...how can one not be inspired by Annie Lennox? *Sigh* Why does the Champion belt not exist for women? And you know, while Annie Lennox always looks awesome replicating her palette from the video was not completely satisfying in the costume creator. Well, if I am wandering away from slavish devotion to the video, let me cross another line I try to avoid--national flag themed heroes. One thing led to another, and I think I have the costume for the Claws/Invulnerable character I am waiting to make:
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Corr to play with my son's Titan Tank...??? Father Son Duo Time
Erratic1 replied to ATM Machine's topic in Corruptor
Well it could very well be split-second death for the corruptor in the duo, just not so much for the brute (usually). 😁 I do agree however that missing heals and lack of rez is a downside for Kinetics, but given Fulcrum Shift, Transference, and Speed Boost it needed some. For the more risk averse /Dark is a good choice. -
Corr to play with my son's Titan Tank...??? Father Son Duo Time
Erratic1 replied to ATM Machine's topic in Corruptor
The Brute should never be getting so low in life that a missed Transfusion makes much difference. As for the corruptor, if there is particular concern about a missed transfusion making a difference then taking Water as primary give a self-healing attack. I can say from having taken one to 50 that Water/Kinetics is a lot of fun. That said, I do agree with you on */Dark being a good choice for bringing an element of control that would be missing with Kinetics and would be handy when paired with a Brute. If one really wanted to play up the control angle, Ice/Dark though I do not feel that combination is necessarily head and shoulders above other */Dark choice one could make. -
Corr to play with my son's Titan Tank...??? Father Son Duo Time
Erratic1 replied to ATM Machine's topic in Corruptor
Seismic/Kinetics Seismic, on top of being fun for you also does a fair amount of knocking things down or knocking things up, so your son will face fewer attacks because things are on their butts. Kinetics will keep you and your son topped off on endurance, enable faster cycling of powers with its +Recharge, and of course buffs damage--something good to have when neither AT involved is a primary DPS AT. -
Absorb shield plus the ability to push regen to incredible levels. But yeah, being defense debuffed it not as carefree as not being defense debuffed.