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Everything posted by biostem
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I have had a lot of success with my elec/rad brute. Very tough, lots of energy to fuel all your powers, and with some powers granting defense, you have a very nice layered approach, with defense, absorb, regen, resist, and a self heal!
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I've been playing a grav/marine 'troller recently, and have been having a lot of fun with them. I'm just about at the point where I'm going to need to decide which APP or PPP to go with. I want a defense shield, but beyond that, I can pretty much make anything work with the character theme-wise. I've narrowed it down to ice mastery or mace mastery. The biggest determining factor for me is whether I want/need the extra bit or survivability hibernate has to offer vs the general, (at least IMO), coolness factor of being able to have the mace as a costume option and then to also summon an extra minion, (tarantula). I had also briefly considered earth mastery, but I think the FX may be a bit too intrusive...
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No, I mean the info on the enh itself doesn't change, AFAIK. I am aware that they are affected by other factors, (recharge, AoE or not, etc), which is why I suggested perhaps giving each its own entry in the combat attributes section, (though even then, you'd need additional data to distinguish between multiple copies of the same non-unique procs)...
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Sure, but here's the ting; Enh details don't, AFAIK, dynamically change based upon what you slot them into or what other types of enh's or global effects are affecting that particular power, so it's not really something that can be addressed via the enh window, so maybe as a new separate section of the combat attributes?
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Are you talking about end drain resistance? I'm not sure how that works, vs recovery resistance. Regardless, with only being able to monitor 10 stats at any given time, I'm not sure why you'd want that as one of the stats you do monitor. Are you running some tests or something, or is it just a "like to have" feature?
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Don't procs say "this effect occurs X times per minute"? Further, doesn't the combat log show if, for instance, a damaging proc, goes off? I know you can see panacea going off under healing, IIRC, in that log.
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I have an older Ryzen 3 laptop, and CoH runs decently well on medium settings. If you just want something to multibox with, then even integrated graphics can work, if you use the -usetexenvcombine launch parameter. If you want to seriously play on a laptop, definitely go with something beefier, but also keep an eye on your thermals, because things like particle intensive events or instances with lots of players can really crank up the heat, (or just temporarily disable particles for such instances)...
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I played for a bit on a GPD Win; It had like a 5" or 7" screen. It wasn't impossible, but reading some of the larger blocks of text was difficult. I've also played on a refurbished 12" laptop; That is about as small as I'd want to play on any sort of regular basis. If at all possible, (and depending upon your budget), go for something with an actual GPU, otherwise I don't think you'll have a pleasurable experience, long-term...
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People play this game sober?
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You are under the misapprehension that I slot enh's with IO set bonuses as my main concern, and this simply isn't the case. Perhaps you or others do, but, as I stated, that is not my design goal. I cannot be said to be "giving up" something if that other thing was never a consideration. If I'm going for defense, then I'm focus on defense. if I'm going for +rech, then I'll go for that. But to say that I'm giving up a Ferrari by going for a Honda assumes that I was ever going for said Ferrari...
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I'm not here to give a book report. The "I think" part is all you need to know. One, or even a dozen, of posters still does not equate to the entire community...
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Just because you don't clear out every room or mob does not mean you are "speeding" the TF. Respecting people's time is not rushing.
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I think it's a matter of perspective. For instance, before IOs, (and it still holds true for most attack powers I take), I aim for about 2 SOs worth of acc, and 3 SOs worth of dmg. So if an IO set grants those bonuses AND some global +rech, then I have not, in fact, given up anything in order to attain said global +rech. That doesn't mean that nobody has made such sacrifices in chasing that global recharge, but it also doesn't mean that everyone has...
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Great pic, but there's just something off, to me at least, when you've got an animal person with "real" animal ears and human ones... Maybe that's why they frequently have hair that covers where the human ears would be...
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Nice Kafka-esque setup you've made for yourself there; If you don't agree with me, you must be part of the "wonderfully accepting and friendly community", right? It's not that these are valid criticisms, no... let's attack those making such critiques...
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Granted. I don't think anybody lies 100% on either extreme...
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What do you consider "trashing"? Is raising valid concerns or critiquing their conclusion, "trashing" them? I'm sure they are fully capable of defending themselves, (and hopefully not further doubling down by saying that any criticism of them is an attack, in classic crybully fashion)...
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Sure that can happen, but my next question would be, well how many such people need be on a team to "spoil the batch", so to speak. What if this journalist wasn't respecting the other people's time, stopping to smell every rose or read over all the flavor text, instead of keeping up with their team? The answer is we don't know how things transpired. In a setting like a TF, (unless you're soloing it), it isn't about just what you want, anymore, and some people may have difficulty putting their wants aside to complete a team-focused task...
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Not that I disagree, but I think a big divide occurs when those who play to realize some concept or just "for fun", come up against those who play with a degree of powergaming/roflstomping in mind...
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Can you think of any currently operating game that doesn't have some "toxic" and/or otherwise undesirable segment, (be they miniscule or otherwise)? I also think that neither the forums nor the discord are accurate representations of the player base. It's like being angry at an entire shopping mall because the panda express guy said he didn't like your taste in food...
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I think their perspective on the game's meta is derived from seeing people call for "speed" TFs or farms, not realizing that those don't comprise the majority of players, (only a small loud subsection)...
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A rad/rad was my 2nd or 3rd character in beta. I didn't understand what AM even did - I mainly used it for the increased run speed, lol!
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How'd you achieve perma-hasten before IOs? Kin? SR? 6-slot rech pre-ED?
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I think it depends upon what you want out of the character; Super strength may work, since it's not like the crash is going to ruin your defense or anything. If you want to "compensate for" regen, then maybe dark melee or one of the sets with +def might be a batter choice. You could always go radiation melee or spines to get yourself a damage aura, or maybe savage or elec melee if you want a nice T9 with some extra movement and soft mitigation...