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biostem

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Everything posted by biostem

  1. Or use some of the savage melee attacks...
  2. Hmm... I wonder if they could move the shield to being a "mandatory" back item, then you just kind of lash it onto your arm when doing shield charge, or just replace that with some other power. It's not ideal, but it'd bypass the whole animation issue...
  3. Just add a generic "pull the handle" animation, both with or without the slot machine there, (like how the laptop emote spawns said laptop out of nowhere), then add generic "woohoo I won" and "darnit I lost" emotes, and you're set. Fallout 76 added a slot machine a while back, then a bunch more in their Atlantic City update, and they pretty much go unused for all the effort they put into them...
  4. It reminds me of Akroyd's original idea for Ghostbusters vs what we got - his proposal would have cost way too much, so it was reined in and scaled back, and resulted in a much better end product, IMHO.
  5. You would have to add some interrupt mechanic to every power, and even then, it wouldn't stop you once you were partway through one. It's just part of the charm/age that CoH was made in...
  6. The uncanny-plasticine look of the CO faces and hands aside, I think they did implement many things better there than CoH did, at least as far as the costume creator goes. The way it remembers the 5 or so last colors you used for easy accessibility is also a great feature...
  7. Heck, imagine if they could implement some sort of "sort by frequency of use" option - then you could stick with your favorites or purposely go for the parts you use least often,...
  8. I'd also love a way of "favoriting" certain costume pieces so they appear higher up in the search. It'd also be great if they coloration that matches the particular pattern was at the top of the list, instead of way at the bottom.
  9. Combat jumping with a stealth IO, although not as translucent as the full stealth power, will have the lowest end cost by far, as well as providing some useful buffs and serving as a mule for some other IOs, like LotG. It, along with the inherent swift & hurdle, can also make for a nice "mini-travel-power".
  10. It's about *not needing* to dual-box, outside of initially creating the level-pact. Oftentimes, convenience trumps speed, and not everyone cares about level speed over all else. Even then, it's easier to get 1 character on a farm or into a situation where they can gain XP very quickly...
  11. Or go dp/ninjitsu/ninja tool sentinel, and simply use the click heal power as needed to represent his regeneration...
  12. You aren't taking into account that this would level 2 characters up without the need to dual-box and whilst only taking up 1 spot on a farm. It would also permit 1 easy to level/more self-sufficient character to level up a character that is much less so, again without needing to dual-box, etc...
  13. Maybe it's the cynic in me, but I can't help getting past how many people would probably just use leveling pacts to level up an alt on another account without having to dual-box...
  14. Assuming for just a moment that you are asking how to get the launcher for the game, follow the below guide: https://forums.homecomingservers.com/installation-guide/
  15. Your response seems to be more in line with those responding to the OP than the OP itself, which would likewise make your position closer in alignment with "the CoH forum community", so I'm not sure why you'd hate them, unless you hate yourself as well...
  16. They really need to move away from this "let's create this with multiple movies in mind" and instead create the best stand-alone story they can right out of the gate, and only then, if it does well and resonates with people, consider sequels or creating an entire series/universe out of something...
  17. Maybe have an option where buffs you apply get a different color outline around them, sort of like how some powers get one when certain criteria are met...
  18. I never understood the mindset of "I don't like this thing, so nobody should have access to it". Even with the double XP buff, though, my alts tend to quickly become self sufficient by being patient; I'll take the "Inner Inspiration" power as my free pick from the F2P vendor and sell off any large inspirations or in-demand mediums that sell for a good price on the AH. I'll sell some low-level enhancements for the seed money to post them. I'll run a couple AE arcs and use the tickets to buy orange crafting components, then sell those. I mean, early on, you barely get any inf anyway, so, (at least IMHO), I'd rather get the levels faster...
  19. It shouldn't be that difficult to make level 1-9 generic IOs, then, especially since they did just that for DOs...
  20. Are you talking about the upgrade powers? If so, then they should affect all your pets, assuming they are relatively close together when you cast it. Note, however, that if you need to resummon a minion, you will need to re-upgrade them as well...
  21. None of what you said discredits generic IOs being a better reward option for low level characters than the DOs or SOs they may be getting now, at least in terms of something more than then 3 or so levels that said DO or SO may provide a better buff value...
  22. So you have to keep in mind that if you are talking about the special Luck of the Gambler +global recharge enhancement, it affects all your other powers, with the 5 of them being like a +3 SO of recharge in all powers without taking up any additional slots. As for the specific +recharge values in the various members of an IO set, they don't do much for your typical +DEF toggle power, but for powers that grant defense and have longer recharge times, like Fortitude from Empathy or Fade from Darkness Affinity, they help you keep your teammates buffed more often, so are still desirable.
  23. I'd much prefer to see lower level story arcs grant some level-appropriate generic IOs as rewards, as that low level character won't quickly outlevel them, (boy I used "level" a lot). Constantly having to buy SOs ever 3 levels or so can quickly get expensive, but a few generic IOs would go a lot farther...
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