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				Something to play towards or un-necessary forced time sink
Darmian replied to Hero_of_Light's topic in General Discussion
Circles, good people, circles. Someone on the internet is wrong. How about this just gets wrapped up now or at the very least people stop feeding fires? Now, you can all jump on me for suggesting this but there's plainly no visible middle ground (yet) and quite possibly won't be. I don't have a dog in this race, I personally don't care about gated stuff (not content!) either way as long as neither is gated by RL cash. So, there are people here on both sides (or more sides depending) that I like and interact with and that have such excellent ideas and thoughts on so many things, that appear to be descending into insults and whatnots. Please don't. I'm going to pop off to other threads now. Much Love, K. - 
	
	
				Thoughts on the evolution of the Rogue Isles
Darmian replied to Darmian's topic in Suggestions & Feedback
You could finesse that with actually retiring BAB and giving Marauder the job, because that's where it looked like it was going with both versions of White. I'd like to see a political dimension to the world and have BAB run for mayor! Possibly Dominatrix would call herself simply "Liberty"? - 
	Coming Storm/Batallion? Sure. But frankly I will be very disappointed in the dev team if they are shackling themselves to the projected ideas from the Lore AMA. Inspired by? Go for it! But my broken record mantra has always been content across the board/levels rather than end content for its own sake. There has to be a better way to move forward than just "the next big bad". Just a thought here. We had the Praetorian war (are still having the Praetorian war if you're doing the Itrials!). And that's all well and good and aren't we all happy that we can do that with our level 50 (+3) toons? But where were the missions for the levels 20s? 30s? 40s? Where were the mission arcs that a level 20 could do to infiltrate a Praetorian science lab and make a difference getting that vital data out so that the level 50s could actually DO the ITrials? A rethink on how we approach content is needed. End game creep is a bottleneck and a poison to the life of a game like COH as a whole. And since the players are the heroes here, get rid of Dream Doctor ASAP. Deus ex machina characters are a slap in the face to player agency.
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				First 50! Thank you for the help! Now what's next?
Darmian replied to Aeroprism's topic in General Discussion
This is your friend. As for sets? Oy, that's kind of dependent on play style, despite the drawbacks/benefits of many a thing that will be recommended to you. - 
	
	
				Thoughts on the evolution of the Rogue Isles
Darmian replied to Darmian's topic in Suggestions & Feedback
No allies. She has no leverage on Primal Earth beyond her own abilities and some scant knowledge of Praetoria. She's not stupid but if the story is accurate then she had a narrow circle of adherents (gone now as far as we know), a besotted Antimatter (dead) and the shadow of Grandpappy Cole and the Empire behind her (one defeated and imprisoned, the other in ruins). Those that might find her useful will see her only as a tool to be used. She knows that. She also knows that Positron & da Gang (for all their blahness to her) are her only option for actual freedom. The Rogue Isles might offer her something but her very existence is a threat to Recluse in a way that Ms Liberty isn't. And Recluse is not sentimental (He was responsible for the death of his own father and his foster brother, Ezra Cole). So at the very least she needs to (a) first get into a position where she could build that gimp army and (b) she liked being in a position of authority, however much she abused it in Praetoria and simply rebuilding a gimp force on Primal won't give her that. She's not Primal Vanessa Devore or Countess Crey, she doesn't (didn't) stand in opposition to the prevailing power structure. Truth be told I see Dominatrix in some ways as more honest with herself than Ms Liberty. And a grey redemption arc for her would be interesting. You might get a Paragon for Vigilantes/Rogues out of her. - 
	
	
				Thoughts on the evolution of the Rogue Isles
Darmian replied to Darmian's topic in Suggestions & Feedback
I think (and for all I know they are doing this) the devs should have reread every single bit of Lore currently in the game, the comics and the novels, and anything in the Lore AMA that confirms or expands on what is in the game up to the sunset, and throw the rest of the Lore AMA out. Because that last bit is "coulda/shoulda/woulda...didn't". It's a shackle that will hold back their own development of the game. Sure, let it inspire you maybe but it's not set in stone. (And frankly retcon some of the complete **** of the comics while you're at it.) Once that's done have a good think about where they want to go with Redside (we'll stick with that because that's this topic). I've sketched out my shaky idea of some of what could be done to give more agency to a player on a soft level. Couple that with looking at @Ultimo's frankly audacious theories about Agenda plans for villains (It's a hell of a lot of work but if even some of it could be implemented, even something as "simple" as building your own Ocean's 11 team, then that would add something). Who knows where we could end up? LOL, @CrudeVileTerror, imagine if Ms Liberty actually went vig a while back and that person standing in Atlas Park is actually Dominatrix trying her damnedest to fit in and be accepted because it's the only thing keeping her out of the same supes prison Emperor Cole is currently languishing in? She's not reformed (yet) but she always has her own interests in mind and on Primal Earth she has no allies. - 
	
	
				Thoughts on the evolution of the Rogue Isles
Darmian replied to Darmian's topic in Suggestions & Feedback
For me it's the existence of Longbow itself, something ol' States had issues with on a gut level. I reckon he saw it as a mirror of Recluse's Arachnos, even if she didn't, and I think if he did he was right. - 
	
	
				Thoughts on the evolution of the Rogue Isles
Darmian replied to Darmian's topic in Suggestions & Feedback
AH! I have such sights to show you! But spoilers! - 
	Applauds! And if half of the madness I propose re shifting the "political" focus of Arachnos were ever implemented, ie letting them pull back so as to actually take MORE control from the shadows, that might help too. Linky!
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	Double Zero in Call of Cthulhu = OH BLOODY HELL! RUN!
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	Just another screenshot! The sky in First Ward is beautiful and clear directly after a Seed of Hamidon takedown.
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	Thanks for answering, and it looks like a lot of tedious work. But I'm still going to ask for it to be done. As an advocate of the AE as a legitimate alternative to demanding Piecemeal somehow cloning themselves and neither of them ever sleeping again I don't see it as being too big an ask. Now, my hyperbolic "ALL DA MAPS" may be too big an ask, but perhaps some. Would it be worthwhile us AE writers looking at the current list and comparing it with what is missing and of that "missing" list, whittling it to a set of doables? And as always I caveat these things with great appreciation for all you wonderful devs do!
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	Sounds fun, wouldn't be. @CrudeVileTerror has a possible answer. Over to you!
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	I have THREE "Ones"! But that's it. The others are fun fun fun, but those three I return to again and again.
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	Goldsiders 4EVAH!
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	No, I don't think that is the reason. Nova Praetoria, Imperial City, Neutropolis, the three Undergrounds, First Ward, Night Ward, Last Bastion, those are are the reasons. I don't want to derail the great discussion going on here but I think we need to avoid "Endgame Mentality" creep. For PEATs to work they have to work from the start.
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	Couple that with the alignment/tips/morality thing and you could really bend reality around yourself. Sorry, Positron, diplomatic immunity there, can't touch me. (I've got JUST enough on my hero alignment bar to keep you off my back but not so much that I can't actually DO my agenda.)
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	True...however, if DFBs had damn GHOULS in them then maybe they would be less popular!
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	Can you not hide them though?
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	Bear with me everyone, slight digression for @Doomguide2005. My main, Kameron Daniels, (pictured in avatar) is a level 50 Goldsider, got the incarnates. So, no, you cannot get to Ouroborous as a Goldsider, so you can't do the Mender Ramiel missions, or talk to Prometheus or any of that. You level up and you earn everything through threads and shards, and it's totally doable, you just haven't anything to, not shortcut things for you but to point the way. You can however access Ouro missions, but only Praetorian ones, via a crystal in an SG base, so that really helps. Plus you can do Cathedral of Pain, the Summer Block Buster, and all of the iTrials. Last Bastion is a bugbear for me as a goldsider, in that it is an area of Praetoria that no non crossing Praetorian can go! You need to work with Number Six to access it and other Praetorian instances that are closed to actual Goldsiders (as opposed to Goldsider originated toons). Lore-wise? You don't learn anything about the Well if I'm staying in character now, you just find yourself getting stronger and more powerful. Hmm, that at least might need to be addressed! Ok, happy to answer more questions on incarnate Goldsiders as I have spent the last six months pushing against as many limits as I can. Back to the topic at hand, thanks for everyone's forbearance.
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	This definitely needs looking at and I reiterate @CrudeVileTerror's comments about asynchronous pseudo PVP re Bank jobs. If a villain does a bank job then give them the option for allowing their toon to be doppelgangered as the next actual villain a hero meets when doing a Safeguard. and vice versa. It'd be fun, interesting (especially as it would cross shards) and still not have the baggage of having to retool a zone for PVP. As for the villains being outnumbered more than 2 to 1? Well, the heroes can't seem to clear out Level 1 Hellions from Atlas Park despite that so...YMMV.
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	More lovely thoughts from people regarding what can be done 🙂 I'm still waving the flag though, that all of this is for naught if you're just going to (a) leave for Primal at 20ish or (b) leave for Primal at 40ish having gone through FW and NW. Gold side in addition to this needs at least one 40 to 50 additional zone, possibly some variation of Last Bastion, and the ability of any Gold sider to interact with Primal earth/Primal Earth forces without becoming effective natives of Primal Earth. Right, that's that reiterated. I'll stop ranting about it now.