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Rudra

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Everything posted by Rudra

  1. TOs, DOs, and SOs don't scale. If you are more than 3 levels below or above their level, they simply don't work. (Edit: I don't count how their bonus degrades as you level until you are at least 4 levels above at which point they stop working.) This is intentional. It means that there is a reason to slot a low level IO even though it doesn't give as much of a boost as an SO, because it will always give that boost regardless of how much you out-leveled the IO by. And the DOs and SOs being available through drops means you can keep slotting replacements if you get them. The advantage of DOs and SOs are you can get them from drops and purchase them easily due to their availability. The advantage of IOs is that though you have to get the materials to craft them, once they are crafted and slotted, they always give you their listed bonus no matter how much you level up compared to the IO. Please do not try to make all the enhancements generically equal/the same.
  2. Please don't link my response to one part of something I am addressing to my response to something else I am addressing. What you are quoting is only in reference to the enhanced debuffs, not the AoE. The AoE question is addressed by my quoting myself to show @DrRocket that his/her/their quote of me asking to improve AoE radius was addressed in that quote.
  3. Nope. That existed for entirely too long. (I can't remember, but I think the reason given was that Jack said no character should need more than 1 armor toggle at a time.) I know this did not go away in Beta because I was never in Beta and when my Dark/Dark Scrapper started fighting Tsoo at level 20, I screamed at having to decide about whether to use Murkty Cloud to defend against the Green Ink Men, Obsidian Shield to defend against the Yellow Ink Men, or Dark Embrace to defend against the Dragon, Eagle, Serpent, and other minions that always spawned with each other.
  4. It's not even Night Widow. Widow Training's Follow Up states it blocks out Build Up. So it isn't that having a Night Widow build prevents the player from making a Fortunata build. It is that specifically Build Up and Follow Up from the Arachnos Widow/Widow of Arachnos tree are mutually exclusive.
  5. So, in other words, no, alternate animations and/or auras are not acceptable because the power sets themselves are still not called "magic". What a surprise.
  6. Then slot the appropriate enhancement for it. They already exist.
  7. HoTs can be found in Nature Affinity, the Presence pool's Unrelenting, and a few other locations. For just keeping you alive right now, it is superior to improved regeneration rates in many cases. Unlike regeneration though, it is a heal so regeneration debuffs don't affect it and its heals are static but able to be enhanced rather than being a derivative of your max HP. So thematically it is still regeneration, just a different form. (Edit: Well, Unrelenting's HoT seems to be based on max HP, so I guess there are different types of HoTs?) As for the name? It fits as well as a +600% regeneration boost does. Except that as a HoT, you would get that immediate up front heal and maintain additional heals for the rest of the duration. (So I think it fits better name-wise.) I don't currently have any /Regeneration characters, but my most commonly available friend in the game primaries with one, so while I don't personally have a stake in the conversation, I'm trying to keep her in mind as far as this discussion goes.
  8. They are set to disable each other like the Frag Grenade between the basic Wolf Spider and the Crab Spider if you go Crab Spider path. Edit: https://cod.uberguy.net/html/power.html?power=widow_training.night_widow_training.build_up&at=arachnos_widow Edit again: It also states that in the power description in the game.
  9. Then why not just make it a weak HoT instead if going that route? Edit: This would leave it a click, but make it more of a clutch power for when things go wrong. An existing example is Unrelenting.
  10. Blaster's original inherent Defiance worked in a similar way, except your damage went up as your health went down. It made for a lot of dead Blasters and a lot of angry Blasters when any teammate healed them. (So there is a reason an approach like that was abandoned.)
  11. Spirit Ward is. I've taken to only applying it during combat if a friend I'm playing with is taking more damage than I am comfortable with because the moment (s)he uses an elevator, it drops.
  12. Yes. You even talk to him in the Last Bastion arc. And he was one of the big opponents we were supposed to fight as part of the incarnate plot. It hasn't been a decade in game though. The problem with making a gold side EAT is the progression breaks. The whole point of the gold side content we play at the low levels is our Praetorian character is dealing with life prior to everything that happened in the iTrials. The point of the mission that sends our character to Primal Earth that becomes available at level 20 is Praetoria cannot be saved. It goes through everything that happens in the iTrials including the non-iTrial missions where your character goes to Praetoria to retrieve Praetorians that are about to die for mission given reason and get them out of Praetoria before Hamidon finishes leveling it. You even see many Seeds of Hamidon, Avatars of Hamidon, and tentacles bigger than the skyscrapers of the city obliterating Praetoria. In the Last Bastion arc you find out that Last Bastion is exactly that. The last holdout of humanity in Praetorian Earth. Even First Ward sets up the inevitable doom with the constant Seed of Hamidon presence. (Like with Last Bastion, Hamidon is not bothering to wipe out First Ward because he at that time has an agreement with Tyrant and it is not a bastion of human strength waiting to oppose him. When Hamidon mobilizes to stomp Praetoria after the Underground iTrial, with its lack of sonic fencing and IDF, First Ward dies quickly. That is why you see Carnival of Light being held at gun point in Grandville when you do some of the interlinked missions. Better to flee into Arachnos' hands where who knows what might happen to you than stay in Praetoria where you know exactly what is going to happen to you.) What makes First Ward special is that it faces doom even before Hamidon goes to erase it with the merging with the Spirit Realm and Selene unleashing the Talons of Vengeance. So unlike the rest of Praetoria, First Ward faces extinction before the rest does. After the Night Ward arcs though? First Ward still dies. You can go to First Ward, just like you can go to Praetoria City itself, but those are considered time travel then. You went back in time to see Praetoria as it was before it was wiped out. Are you talking pre-iTrials or post-iTrials? Edit: Don't get me wrong. Last Bastion is an excellent point to launch a reclamation of Praetoria story line. It just doesn't give a place for gold side EATs still since it would most likely be incarnate content. And the pre-iTrial gold side content doesn't give room for gold side EATs either. How would you maintain the EAT story line when the player gets to choose whether to be a hero or a villain when going to Primal Earth? HEATs lose access to their story line while being villains and VEATs lose access to their story line while being heroes. And the PEATs would have the complication of gold siders are meant to transition to red or blue siders at the player's discretion, so how would those alignments work for the PEATs?
  13. Night Ward stops expanding after you complete the arcs. It stabilizes as it is, with First Ward still there and itself, but the merging of the Praetorian Earth and the Spirit Realm has been stopped. What isn't addressed in the arcs is how or if the Drudges are able to resume moving souls to their next destination.
  14. Right. Forgot that. Thanks.
  15. I just did the Hand Delivered Message tip mission, Warn Silent Blade Rogue version. And a really fun thing happened after I defeated the second KoA boss. The Longbow that were in the next room decided they didn't like each other and one spawn killed the other spawn. It was over too fast for me to get any popcorn or soda, but I don't think they are supposed to just suddenly turn on each other like that? Map in question where it happened is: Zone/Mission: V_Abandoned_Office_30_Layout_09 Position: [257.3 0.0 119.3]
  16. There are some missions that have a timer to exit everyone when the objective(s) is(are) done, but that is only for very specific missions. I don't think that is what the OP is talking about.
  17. I don't remember ever getting xp for defeating her....
  18. Okay, you really need to clarify what you are asking for. IOs that can extend how far an AoE can go? Slot any with a range component. However, if you are asking for an IO that expands the AoE radius? Probably never going to happen. Those radii and max number of targets the AoE powers can affect is part of their balance consideration. IOs that can extend the duration of a hold but not increase its magnitude? Any hold enhancement. IOs that can simply increase the magnitude of said holds? Slot the proc. It is a proc because of how the game works mechanically. IOs that extend the duration of a debuff? Slot any appropriate IO for that debuff. IOs that make those debuffs stronger? What part of the debuffs exactly are you looking to make stronger? IOs that make powers last longer? We already have those for the mezzes and debuffs. What exactly are you asking for? IOs that turn ST attacks into AoEs? Never going to happen. That takes the powers' balance considerations and throws them out the window.
  19. I have never encountered this mechanic. Anyone willing to enlighten me?
  20. "In the old days", Scrappers and Tankers both got click powers and toggles. It depended on the power set. So what are you talking about? Also: Tankers toggles got dropped but Scrapper toggles didn't? Toggles are toggles regardless of what AT may be using it. So again, what are you talking about? The advantage of a click defensive power over a toggle defensive power is that you can stack them. You can't stack your toggles because they are either on or off. Click powers have their duration and if you can trigger it again during that duration, you get double the effect. (Edit: Except for those powers that replace their effect rather than stack....)
  21. There is a difference between asking for something new or asking for a change to something that already exists as opposed to asking for what we already have to be duplicated for the sake of a name. Even Katana and Broadsword are not duplicates of each other. One is a two-handed weapon approach and the other is a one-handed. As opposed to asking for a way to make something we already do in game. Edit: Now if you were asking for a new version with a different style? Then I would agree with you. Just asking to be able to make one-piece swimsuits for females though? We already can.
  22. Yes. If the game gets confused and tries to generate doors for more than one character, it will typically try to do that for all the characters. So say you're on a team of 8 with all 4 alignments equally represented. You wouldn't get 4 door choices, you would get 8 because the game has its version of a mental breakdown.
  23. Female bathing suit bottom: Bikini or athletics shorts under Bottoms with Skin depending on what you are going for. Female bathing suit top: BIkini, strapless, or whatever else completes the look you are looking for. (Edit: Unless you want a wetsuit. Then you just use tights for the top and bottom.) You know what adding Bathing Suit Bottom and Bathing Suit Top would do? Duplicate what we already have. It isn't a pretty chunky kludge, it is how the game is designed. You take the elements the game has and you combine them to make what you want. Edit again: Take Strapless from the Tops with Skin for instance. What is it? Well, if paired with the bikini bottom, it is a strapless one-piece swimsuit. Paired with a skirt, it is a strapless dress. Paired with pants, it's a strapless top worn with pants or a strapless bodysuit with pants worn over it. What about Cybertech? Well, now you have a cybertech swimsuit, dress, or other outfit. Take your pick. Tank top? You have a tank top style one-piece swimsuit, or you are wearing a tank top shirt with your skirt or pants. Make what you want rather than expect the devs to make it for you.
  24. It can if the game breaks for one member having a conflicting alignment. At which point the game can then just do so for everyone involved. Not saying it did, just that it can.
  25. And asked for those specific powers and that specific damage type. And fails to have punctuation and the correspoding capitalization in the same manner. Makes the exact same arguments. Posts multiple pictures without explanation in the same way. And gee.... (Edit: Oh yeah, and wants new damage type that has no resistances in the game, And calls for adding secondaries to paired with damage exactly like it already is in multiple powers sets that already exist like it doing -DEF as well as its damage just like Radiation Blast does. Or attacks that drain resources like how Electrical Blast does. Wants the magic set to ignore target armor just like KingCedd03 does. Using debilitation and status effects to control the battle like other sets do. Wants gravity and time powers as if they don't already exist, calling it the province of magic just like KingCedd03 does. How long should I make this list anyway?) (Edit again: I mean, I know @Luminara said that people have distinctive writing styles and mannerisms that makes them identifiable on the forums. But I never really believed it until now.)
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