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PeregrineFalcon

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Everything posted by PeregrineFalcon

  1. I'll try to remember that. 😁
  2. You're criticizing the devs for leaving that glitch in the game for this long, not disagreeing with them. And no it's not malpractice. Nice try, but it's far too early on a nice sunny Saturday morning for me to get into it with you. Try again on Monday.
  3. Only 15th? Given that he's been creating threads like this for around 3 years now I'm pretty sure it's way more than 15. I've been complaining almost since he started posting that he's either a troll or ... [DIRECTIVE 4]
  4. In the Energy Melee focused feedback thread no one wanted a combo/gimmick system added to EM. But the devs wouldn't listen and added it anyway. (But I'm the jerk for saying the devs don't listen to feedback, ok.) So yeah, if they ever decide to add some gimmick to Super Strength it's going to get added no matter how hot the forum flames get. Remember, "There's no guarantee, but past actions are the best indicator of future performance." Credit reports and criminal background checks are a thing for a reason.
  5. That's what I used to love about Energy Melee. Simple and straightforward. But the devs had to go and add that Energy Focus gimmick. Oh well, at least I got fast ET back. You just know that if they ever work on Super Strength they're going to add their wack-a-mole yellow ring thing, or an Energy Focus, or something. They seem obsessed with adding gimmicks to any powerset they touch.
  6. You know, so many people now days constantly talk about wanting to "punch a Nazi", but a lot of them will suddenly go all "Gehen sie an die arbeit, Kamareden!!!" the moment they see anyone doing anything in anyway that they don't like. Why do so many of you want to control how people are allowed to play a video game? Do you get a percentage of the monthly sub fees? If you do then I definitely understand why you want to control how people play. But, if you don't get a percentage of Homecoming's monthly income then what is your motivation, beyond simple petty power-tripping, in wanting to control how other people are allowed to play a free game?
  7. Can confirm! 😁 I agree with you on this. And, after checking my guidelines and rewriting my post about 5 times, I've realized that's probably all that I can say on this. Yeah, I really don't understand why so many people spend so much time trying to control what other people are doing. So many suggestion threads essentially boil down to the OP wanting the devs to create a system to force other players to play the way the OP wants them to.
  8. I used to recruit and run PuGs all the time. The last time I kicked someone it was because they joined my team and then didn't enter the mission. I asked once if they were going to join us and then, once the mission was over I kicked them. The right answer is: be a leader. Let people know right up front "No leaches on my team. You join the fight or I kick you." And then, if they still sit there leaching kick them. The kick button is there for a reason, use it whenever necessary. No one can solve your ability to deal with other people except you. And it's curb not curve. This. This right here. This is the mistake that's behind 90% of the problems in any relationship. Whether it's a teammate, a boss, or a spouse, stop thinking people already know. They don't. Tell them. Succinctly. No one wants to hear your 20 minute long story about how your neighbor killed a squirrel and how that made you feel. Just say "I don't like it when you do that. Please do this instead." If something bothers you, and you don't say anything, then it's your fault not theirs.
  9. I'd say that the Gravity Jets need to be fixed (many of them don't work or don't send you to the right place) and then it'd be fine. Of course there'd also need to be a content revamp, like increasing the variety of the repeatable missions, and revamp the mobs so they'll be suitable to challenge Incarnates.
  10. Yes. I made a thread myself about this, a few years ago. I'm sure that I'm not the only one, and I seem to remember suggestions about fixing up the Shadow Shards and making them co-op, back on the retail forums. It's one of those suggestions that's been made a zillion times and has never been acted on, by any of the dev teams.
  11. No, it means YOU won't play it. I, and many other people, play Storm characters all the time. Please don't make the mistake of believing that the entire playerbase shares your outlook.
  12. Because they don't want to make the same mistake the Paragon devs made, where the new powersets are OP compared to the older ones. This game has enough powercreep as is. Clearly many of you think the devs have gone too far in the opposite direction and made Storm underpowered. It's certainly possible that you're right, the devs have buffed the set once or twice since it went live. That's part of their plan too.
  13. This sounds like it would be a great powerset for PvP only, especially if each of these powers places Containment on the target. In PvE I can't see it having much effect unless the entire powers system is rewritten. For example, how would #1 just deactivate an auto power? It's my understanding that NPC auto powers can't just be shut off, they have to be countered by debuffs, which are affected by the Purple Patch. If #1 just ignores the Purple Patch and shuts off the power entirely, especially if that power is otherwise not affected by debuffs, that would make this far and away the most powerful debuffing powerset in the entire game. /powercreep
  14. Ok, fair enough. Note that I'm going to hold you to this, I've always wanted a flamethrower.
  15. It used to be that whenever I criticized the Homecoming devs I'd get hit with a dozen "The devs are volunteers and you get to play for free!" Not from Homecoming staff, but from you all here on the forums. So are we past that now? Are we now allowed to criticize devs who aren't being paid? Or is that rule still in effect but just for me?
  16. I think Critical Drinker sums it up correctly, again.
  17. I think this is the important point that the OP was trying to make. And quite frankly I will be shocked if anyone here actually disagrees with this point. In the meantime there's way too many people in this thread who are clearly bucking for their Junior Moderator Badge for my taste, so I'm gonna see myself out. Take care all. Peace.
  18. Ok, well I didn't find the posts that I was looking for in the time that I'm willing to spend on it, but I did find an interesting thread on this subject that I'd forgotten about.
  19. Grumble... grumble. I really didn't like the changes to Energy Melee when they first went live. I kinda like it now though. No one hates you Moogly. Not even me. What? Get off my lawn!
  20. Prevent what? Arcane and I are simply discussing this and disagreeing. Arcane's allowed to post, and he's even allowed to disagree with me. If you don't want to interact with Arcane that's fine but why do you think it's a problem that I do? I also don't understand why you're trying to act like a moderator when you're not.
  21. No. You and I have had this discussion many times in many threads. I've said repeatedly that no implementing feedback is not the same as ignoring feedback, I've even given examples. But you continue to intentionally misconstrue my words and claim things about my position that you know for a fact are not true. You'll jump through any hoops you have to to defend the devs, won't you Arcane? I don't know about the OP, and neither do you, but we both know that I'm not neutral. I've never made a secret of the fact that I'm critical of the developers, and I've even explained why. But please don't try to assert that you're anywhere close to neutral here, you're just going to damage what little credibility you have left it you even try that. I operate as a foil for the Dev Defense League. People who, like yourself, defend the developers at all times. I don't just scream "the devs ignore us!!!!!111" I actually give examples. I even quoted a developer who explained why they sometimes ignore feedback. And yet here you are claiming, in contrast to a statement made by a developer, that they don't.
  22. Just to make clear that I too understand what we all know, the devs aren't obligated to do anything. I am aware of that and I'm not saying otherwise. However, you say we have no evidence that they've been ignoring feedback, but you just assume, without evidence, that they haven't been. No matter how many posts against adding a combo system to Energy Melee get deleted you continue to insist that the devs don't ignore feedback. No matter how many posts get made against nerfing Rune of Protection, it gets nerfed anyway, and you continue to insist that the devs don't ignore feedback. I'm not saying that the developers should respond to every post that's made, or even to every poster in a thread. And the OP doesn't say that either. But you might have noticed that the OP does mention a couple of things that I've mentioned in the past. Like the fact that the developers don't explain what their goal is with a particular power set, and then they'll post "we didn't pay attention to the feedback because it didn't address our goal with that powerset." And yes, a developer posted almost those exact words so don't waste my time claiming that I'm mischaracterizing the developers statements. You're not a neutral observer here. Based on your post history you're going to defend the developers no matter what I say. That's your choice of course, but it damages your credibility.
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