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dangeraaron10

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Everything posted by dangeraaron10

  1. Gonna roll up my not-Transformer if such a thing ever happened.
  2. Either that or let you select between 3 to 5 preset options per minion. Like have standard robots, clockwork, and arachnobots to pick from. Or for human henchmen they might have different themed outfits or even a different gender (female and huge options for example)
  3. What if doing low level missions auto exemplared you and locked you out of higher end abilities and enhancements? That way not only do levels match but power selection matches too?
  4. If nothinng else, its nice to get some insight on how these costume pieces work under the hood. Thanks for this.
  5. This post inspired me to revisit my electrical robot overlord. Bots/Elec/Mu. All I have to do is struggle until I get an upgraded Assault Bot with Electric Fences! :'D
  6. I support! I support more options for tails in general. When I thought "stinger tail" I thought of a scorpion tail but a bee butt is cool too.
  7. I had a thread on this forum called Large Animated Tails, I'd love to also throw in larger versions of existing tails as well. All the tails look bad on Huge characters! Hopefully more options can be added in the future but it seems like the devs are a bit far off from creating entirely new costume pieces.
  8. Fantastic job, guys! I was hoping to proliferate the Beast animations somehow so I could use it in combination with Combat Jumping and Super Jump, and now I can fit those into my build while maintaining the Beast animations. Excellent work! Plus, the sprint customizations opens up a whole slew of new possibilities! I think someone mentioned ice sliding ala Frozone which sounds awesome.
  9. Not sure if this has been mentioned but I'm testing out Fold Space in Atlas Park and I noticed that with large enough groups, you'll sometimes bring the mobs to you stacked in a straight line pointing away from you, making only like half of the enemies in range for your average AoE on a Melee toon, even a Tanker. And if you don't follow up with some sort of control rather quickly, the enemies scatter immediately.
  10. It's a bit more contentious on Discord concerning these changes.
  11. I'm all for that, too! In general I'm all for opening up more powers for Novas and Dwarves to use.
  12. This "Teleport the room to you" concept sounds amazing! +1 for Black Dwarves being able to use the Warshade equivalent of this power. With these changes as they stand I'd attempt to throw down a Mire, use this power, shapeshift as quickly as I can into Dwarf to throw down a second Mire and then smash. During that shapeshift time, things could get dicey. If Dwarf could do the WS room-teleport ability, it'd make Dual-form and Tri-form WS all the more great. Personally? I think the Dwarf Teleport power should be replaced by a Dwarf equivalent of "Fold Space". Then allow Dwarves to use the inherent travel powers of their respective AT, Energy Flight for White Dwarves and Shadow Step for Black Dwarves. If that were the case, you'd probably see a lot more Khelds running Dwarf, if not Tri-form. Also, if Shadow Step doesn't have the "untouchable" component that Teleport does, that'd be great to add as well to bring it in line. Though I think it was covered in the patch notes.
  13. If I cared about practicality I wouldn't be running around in colored undies, now would I? HELIPACK!!!
  14. This guy knows what's up. Let me get a helipack like Ratchet n' Clank!
  15. And there's nothing wrong with those types of players. Nothing. Wrong. At. All. CoH is one of the few MMOs that is welcoming of that sort of player. The one who just likes to make costumes, the ones who just like to use the game as a chat room while having an awesome looking avatar. Roleplayers who don't really want to bother with the combat portion of the game (and plenty of RPers that do RP while doing missions, of which I'm a big fan of but I like the mellow stuff too). All valid, all have a home here in CoH. If you want achievements or badges for a day's hard grind, fine, be my guest. Not costume parts, please. We're playing an ancient game that a few awesome people resurrected from the grave (just like someone did to this thread), I'm not here to grind away and pump my dopamine, I just want to look cool and punch Hellions. I make a big stink about this because of what I said before: the developers are volunteers that can't readily add new costume pieces or assets to the game willy nilly. Even the new Freakzohk stuff in the works are reskins and not new assets. If they did make a huge breakthrough and actually add new stuff to the game I'd be pretty livid if only a portion of HC's playerbase have the free time or desire to do the repetitive old content to get them. "But danger, we'd add new costume pieces to NEW content to grind!" If you want both of those things, that's a pretty tall order, even from our talented devs.
  16. That's what I meant. An option to disable buff FX on yourself, that way you can throw out those neon colored Thermal buffs to know exactly who is and who isn't buffed with what but the people on the receiving end don't get blinded by your flames. I also wouldn't mind a copy of Null showing up in Atlas Park and Mercy so you don't have to go to Pocket D to talk to it.
  17. People in my town do trick or treating at around 4pm. Kids go home when sun goes down. I do like the fact that it's NOT perma-night for an entire month.
  18. This guy knows what's up. I don't even want to pick something like Thermal because there's no minimal FX option like Cold has (or at least I think it has for the most part), because I don't want to turn my entire team into a burning effigy (even if I color it in a way to make it more subtle). Definitely second a Null option that disables visual FX of all buffs given to you by other players. And also more minimal FX options for Armors. While there are some Radiation Armor abilities that look cool and add to a costume, others just turn you into a glowing green lightbulb (or whatever color you pick). Sure, you can get more subtle colors but there's no reason it shouldn't have minFX options like Bio has.
  19. Ya'll keep forgetting that HC isn't a company with a profit motive. I know it somehow feels the game is just as "live" as any other game with the steady stream of sensible content updates that have a clear development vision, but at the end of the day, this is a private server and passion project run on hopes and dreams. Grind only exists to pad out subs or offer shortcuts via. microtransactions. Actually adding new costume pieces to HC seems like something that's not as easy to do as people think, even to experienced developers. CoH is... a mess, in terms of code. Or so I'm often told. Any work done on new costume pieces would probably take a large amount of effort with no sort of monetary gain, so if such a thing were given to the servers, I don't see why you'd put it behind a dumb arbitrary grind that most people probably won't bother with or just ask to get carried through, something to just spend inf on. Inf to buy it, its materials, or for an Incarnate to carry them through the content needed. For what? Something that could be an excellent missing piece to a theme you couldn't do previously being gated so some people can use it as a bragging trophy. Really sick of this mentality on other games that have an understandable reason for large amounts of grind, I came to HC to get away from that, thanks.
  20. I love the idea of utilizing a Break Bar ala. Guild Wars 2. Any sort of Control type power would knock it down, and this would work for a control on any AT (like ones from Epic Pools, Blaster Manipulation, or secondary effects from certain powersets like Ice Blast), but Controllers and Dominators would do more "damage" to the Break Bar. Perhaps once this Break Bar is broken, the AV/GM gets briefly stunned before flooring its Resistance and Regeneration for a short while. This opens up the possibility of AV/GM hunting for low-damage powersets that include controls but not specific powers that reduce these stats (like in Traps or Radiation, etc.). However, Doomrider brought up a good point that AVs/GMs don't really last all that long to make such a thing worth it. Plus, the game has already suffered from power creep since Incarnate Powers were introduced without much accompanying Incarnate Content. I feel like something akin to a Break Bar mechanic should be looked at if Homecoming ever decides to add content meant to challenge Incarnates or beefs up old content to make such a mechanic worth while.
  21. Seconded. I had to take multiple deep dives into a thesaurus to try to fit as much story into such a tiny box as possible. Good for expanding vocabulary, but not good for those who like to spice up their characters with a bit of creative writing.
  22. Sounds like a great option a certain bird could add to its dialogue options. Temporary powers are fun but I agree that getting spammed with them can get a little annoying at times. I support a Null option to make temporary powers not automatically assign themselves to open slots on your bars.
  23. Laser Beam Eyes is an available power in Tanker, Brute, Scrapper, and Stalker Epic Pools (Energy Mastery for the first two, Body Mastery for the second two) for what it's worth. Though I wouldn't necessarily be opposed to additional powers and choices. I mean, look at my avatar! My Savage/Rad Brute has Energy Mastery specifically for Laser Beam Eyes (Superior Conditioning and Physical Perfection also making his health and endurance a further non-issue is icing on the cake). Edit: And yeah, X-Ray Beam is available for every Radiation Blast and Assault set, and both Kheldians have a laser beam eye power available as their Tier 2 (which has the bonus of being usable in both AT's Nova form for a better single target rotation!)
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