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Lost Ninja

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Everything posted by Lost Ninja

  1. My experience is the reverse of this, people frequently (more often than not) play at +4 then blame poor performance on people not knowing how to play. I think part of that is people levelling in AE farms expect all mobs to be red/purple and for only the "tank" to do any damage. I love it when you get on a team that adjusts the level down because we're dying too often to insane difficulty. After all dirt naps earn no XP.
  2. It wouldn't change it all from what you have now though really. Ignore the toggle and you have the current model, use the toggle if you prefer knockdown over knockback. You'd still end up slotting some reversal IOs but wouldn't need them in every power if you prefer not to do so.
  3. High knockback already has the mitigation of the mob being further away. High knockdown doesn't, so high knockdown should get additinal chance to stun as it's mitigation. Was my thought.
  4. I wasn't so much indicating which state was on/off but that one state was it off and one state was it on. Would it really make a difference to flip the switch in the other direction?
  5. Where did I say that? There are practically no devs at the moment and until the legal position is clarified it's unlikely that many people will put their hard work into something that could be taken away from them by an outside source that they have zero control over. If/when the legal position becomes clear especially if the position is either stable or positive for the community I expect both more devs working on code and more of the talented people this community has working on direct content (story etc).
  6. First define "good" and "bad". Because looking at this thread there are many who think they're good and everyone else is bad. I played a Bots/Dark on live, with Group Fly (though I did find that the minions would melee sometimes even with it). On maps with space for me to be well off the ground I would refuse to drop it too, it was part of what made my build work. However if the team was crowded together in an Office or some of the smaller warehouses, I'd turn it off because it could be distracting for my team mates. And yes I seem to remember being kicked from teams for having a less than useful (to the team) power. (Bear in mind this was before Null.) But if you're playing a team game then the onus is on you to fit into the team. Not for the team to change to fit you in.
  7. Add inherent power at level 2 (same as Rest/Fitness/etc). When on it makes all knock powers knock back, when off it makes all knock powers knock down. Everyone is then on the same playing field, IOs that currently flip one to the other would still work but in reverse to what the inherent is set to allowing people to have one knock back while running as knock down... etc Sufficiently high magnitude knock powers should also translate into a lower mag stun... IMO but that is another suggestion... 😄
  8. Was thinking about this, this morning. This is a simplified .batch file that will just launch the game (assuming you edit it to match your config). @echo off D:\Games\Tequila\hc-bin64\cityofheroes.exe -patchversion 2019.10.29 -auth 51.79.19.146 -patchdir homecoming So this is what actually runs from the a original .bat It doesn't have registry inclusion, it doesn't autofill accounts names or copy your password into the clipboard. It will need to be manually edited every time the game updates. (Again get the specific values from the tequila.xml) And change the path to match your own. EG if your game is in c:\Tequila the above would start with "C:\Tequila\hc-bin64\cityofheroes.exe". However it's created/edited in the same way.
  9. If you look on the ISBoxer forums they have a guide for how to get things working and they suggest using their discord if you have any issues (with an updated guide there too). ((http://isboxer.com/forum/viewtopic.php?p=46472#p46472)) However I had no luck using their method for launching the game. Or the work round of having InnerSpace catch the game once you launch with Tequila so I wrote a .bat file to launch the game. InnerSpace launches the batch file for each copy of the game and the batch file adjusts the registry for each client. @echo off setlocal set cpath=d:\Games\Tequila\ set cexe=hc-bin64\cityofheroes.exe set bver=2019.10.01 set pver=2019.10.29 set auth=51.79.19.146 set pdir=homecoming cls :start echo. echo City of Heroes batch launcher, this batch file will launch 3+ clients depending on the following keypress echo You will need to re-run it for each client launch. 1 & 2 Will autofill their respective Accounts, 3+ won't. echo. echo Starting a client will set the registry for that start. Restarting without this .bat will NOT reset the registry ECHO. echo 1: Account1 (Large) (Multi-Box) Center Screen (Borderless 2) echo 2: Account2 (Large) (Multi-Box) Left Screen (Borderless 1) echo 3: Account6 (Small) (Multi-Box) Right Screen (Small Windows) echo 4: ECHO 5: CoH (Change Account on Login), intended for solo. echo 6: Launch Beta Client echo. echo 8: Store current Registry settings to a temp file for later integration. echo 9: Exit echo. choice /n /c:123456789 /m "Pick an option:" if ERRORLEVEL == 9 goto end if ERRORLEVEL == 8 goto store if ERRORLEVEL == 7 goto start if ERRORLEVEL == 6 goto Beta if ERRORLEVEL == 5 goto Solo if ERRORLEVEL == 4 goto Q4CoH4 if ERRORLEVEL == 3 goto Q4CoH3 if ERRORLEVEL == 2 goto Q4CoH2 if ERRORLEVEL == 1 goto Q4CoH1 :store cls echo. echo Will store (to %cpath%) the current registry settings for the most recently closed game client. echo. echo Please rename this to one of the following premades (multiplay1... etc) echo. regedit -e %cpath%temp_coh_settings.reg HKEY_CURRENT_USER\SOFTWARE\Cryptic\CoH goto end :Q4CoH1 cls echo. echo Launching Account1 (Centre Screen) echo. set pswd=password regedit /S d:\Games\Tequila\Q4CoH1.reg goto launch :Q4CoH2 cls echo. echo Launching Account2 (Right Screen) echo. set pswd=password regedit /S d:\Games\Tequila\Q4CoH2.reg goto launch :Q4CoH3 cls echo. echo Launching Account6 (Small Screen) echo Please adjust account on launch. echo. set pswd=password regedit /S d:\Games\Tequila\Q4CoH3.reg goto launch :Q4CoH4 cls echo. echo Launching Account7 (Small Screen) echo Please adjust account on launch. echo. set pswd=password regedit /S d:\Games\Tequila\Q4CoH4.reg goto launch :Solo cls echo. echo Launching Account (Solo) echo Chnage the account on load... echo. set pswd=password regedit /S d:\Games\Tequila\soloplay.reg goto launch :Beta cls echo. echo Launching Account (Solo) echo Chnage the account on load... echo. set pswd=password regedit /S d:\Games\Tequila\Q4CoH1.reg echo|set /p=%pswd%|clip D:\Games\Tequila\hc-bin64\cityofheroes-beta.exe -patchversion %bver% -auth 167.114.165.144 -patchdir hc-beta goto end :launch echo|set /p=%pswd%|clip D:\Games\Tequila\hc-bin64\cityofheroes.exe -patchversion %pver% -auth %auth% -patchdir %pdir% goto end :end endlocal ((With some changes to prevent my accounts wandering the above is what I launched the game with today.)) - ((To use the above: Copy everything in the code section above, then open a new .txt document in windows notepad (or better a decent notepad replacement eg: Notepad++ or Scite). Copy the text into this new file and rename it launch.bat (or similar). If you've done the process correctly windows will probably prompt you and ask if you're sure you want to change the extension. The .bat file is basically a windows script, runs each line/sequence in order and has some small amount of logic. You can follow what each line does by reading it.)) When you set up InnerSpace you tell it to use the launch.bat (or whatever you called it above) to launch the game with. You can ignore the password fields if you feel uncomfortable about writing them down in plain text, it's merely used so I don't have to write out my really hard to remember passwords three times every time I launch the game... 😄 Top Section Adjust: (As needed.) cpath = Client path - Where Tequila is installed, where the piggs sub-directory is etc. cexe = Path to the specific client, if you use the 32 bit client change this otherwise it should be okay. bver = Beta Patch Date (get this from tequila.xml). pver = Client Patch Date (ditto). pdir = Patch Directory (don't think this changes, unless you plan on running other servers I suppose). Registry Tweaks: The game stores, Graphics/Sounds in the registry not in plain text files like all the other settings, if you don't want to mess with this it shouldn't matter. But if you do you can store you most recently save client settings ("Apply Settings" in game) using the #8 option (as above), then you need to rename it so it can be loaded via the batch file. I suggest that unless you know you need it OR know what you're doing with regard to the registry you ignore this "feature". Registry besides setting the graphics/sound up per account allows you to have a different Account name remembered by the game, and a couple of other non-graphical settings that the game for some reason doesn't store in the options.txt file. I don't think there is anyway to show easily how I have InnerSpace set up as it's all a big .xml file which isn't really human readable. The only other thing I have done is use SymLinks to make all of my individual Account directories into a single directory, the game seems quite happy with this.
  10. No issue revealing my "secret". I use InnerSpace/ISBoxer which is a software keyboard/mouse multiplexer. It might be a little overkill for what the OP is looking for. It's paid for software for a start (there is a free trial I believe), and while it will certainly allow you to control two or more characters at once it will with some application of trial and error allow three characters to play as a team while being controlled from a single keyboard/mouse by a single player. My own setup comprises one PC (Ryzen 1600, 16Gb, 1060 6Gb) with three monitors. I mostly use a Logitech G13 for my control but if you use a keyboard you'll be better off with easier access to more keys. I also use a mouse but currently don't map any clicks through the multiplexer (it's doable but with /powexec_location, not really needed). For the most part it's using well thought out (through trial and error) macros and binds. With a maximum of three characters it's certainly not an I win button... but I do get a great deal of fun trying to do things that solo would be a doddle. 😄 For the record one keyboard/mouse into a two receivers used to be a suggested entry to two-boxing WoW before cheap software multiplexers were a thing.
  11. Perhaps make NPCs that need escorting into MM style pets with a goto/wait/follow command (on the pet window). Would also work for NPCs that are combat focused like Lady Grey. Would make them much easier to protect.
  12. I must admit that I thought the original devs removed the "run away" aspect of fear. Mob stopped running away and just trembled in place. Perhaps failure to remove it from GM/AVs was because they (at the time) didn't believe you could stack enough to make it worthwhile.
  13. If the character creator/editor gets a look at, would there be any chance of sorting all parts by a-z, can make looking for stuff hard unless you know exactly where something should be.
  14. And a button to exit the character creator if you decide you really don't need another */rad controller (or is that just me?). Seriously you shouldn't have to hit back to leave there should be a button that exits ("Are you sure?") from anywhere in the character creator...
  15. All "rewards" are covered by a single entry. You cannot differentiate between what the reward is, would be helpful IMO if all of the chat channels that shows a variety of information could be further filtered.
  16. Something that indicates when purple triangles are up/down for sure. When they're down the AV is easily mezzed assuming you have some control powers. When they're up it's much harder but still doable. (3x RAd/Fire can nearly perma hold Eochai for instance). Just with so much shit on screen in bigger boss fights it can be hard to see what buffs (purple triangles)/debuffs the AV has.
  17. I'd like them to switch the build tab to be displayed first if no bio is added. So if no bio I see the build first, if there is a bio I see that (as now). So few people use the bio (myself included) it's annoying having to click past it when seeing what sort of builds I'm playing with.
  18. Gating new stuff behind new grind I don't have an issue with, it's new stuff that I want to play (probably) and if the grind is too odious then I won't bother unlocking it. Or if lik ethe old HEAT unlock it was inevitable to get there eventually but if you really want it you can rush the process with more Dreck... Re-locking existing content behind grind-walls because someone wants to feel like they earned something is difficult. Even if you are satisfied with taking what items you can earn back to how they could be gained after Freedom (pay to bling), then that isn't going to satisfy someone who wants travel at 14, stamina at 20, capes at 30, auras at 40 (or whatever it was I forget now). And it certainly won't satisfy those who want the P2W vendor removed, or who want free 50s. (Ignoring the whole paying money for items/NCSoft thing, that's a different issue.) You can't satisfy everyone, because who is to say your solution is the best one? On top of which apart from the free 50s all of the above can be done if you choose to anyway. Nobody is forcing you to take advantage of all this free stuff. Hell I bet any number of charities would be happy to take a monthly donation in lieu of a subscription if you feel you ought to pay something to play. (Including several charities that are "Gaming Charities".). So use what you feel is fair to use, set yourself arbitrary goals to allow you to use the other stuff. If not using stuff is an issue for you, it's an issue for you not for the wider community or devs to address.
  19. I tried out the panacea proc in health on a DP/FF corrupter and found that every 15-20 secs I got a heal going off (only heal on the character too was great). Don't know about the +end effect.
  20. Little arrow (top right) will reduce the size by removing most of the text. Then drag it to one side.
  21. I tried the FF +recharge IO in repulsion field and I never saw it proc once (in about 20 minutes of use). I figured it's be a sure fire way of getting the proc to ahem proc, I know it worked in Repel (used it on live anyway). Also the KB -> KD proc from sudden acceleration just turns repulsion field into a cheaper version of the force bubble. I'm fairly sure that when they added IO sets it was said that when a proc was added to a pet/pseudo pet that proc affected the pet and not the caster. I don't know if that changed and I haven't tested it on my own Bonfire (Fire/Rad) as I don't have spare slots for testing it (though I might one day).
  22. An Armory/Armoury (WoW) like web App, that could read the Bio of the character. Either make the Bio directly accessible to the Character Select, or add an additional text field that works in the same way. Up to the player how/if it's used. Then it can be accessed by any device that can play the game.
  23. Add new chores to access new items/content. Fine I have no issue with that. Remove existing items/content because some people think it's too easy to gain, please don't.
  24. If/when the game becomes legit and isn't effectively only in existence because NCSoft can't be bothered to throw lawyers at it, then it will be worthwhile making a new wiki (or adapting an old one). But it will depend on which flavour of reincarnated CoX it is that moves forward. This is especially true if you don't end up using an old wiki as the basis for the new one, it's a huge amount of work for such a large game.
  25. I think that DXDiag would have all the information, (not looked at one for a while). Be aware that I doubt that it would be a high priority on a full sized dev team, so even given all the information I'd be very surprised if they fix a bug/issue that only a small subset of people will even have an issue with. (Small subset of the small subset that want to use nightlight while gaming.)
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