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Luminara

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Everything posted by Luminara

  1. This game? The game which people played for eight years on the original servers and seven years in the shadows, and are still playing five years after it went public again? Yeah...
  2. We know you aren't. Vampires are undev.
  3. Whadafuck? There's supposed to be something there? Huh. You know... I'll bet it was my ad blocker. Though, why it suddenly decided to only do half the job of hiding that, after five years, I can't guess. But if it was, I can just kill the whole sidebar thing with it. ... It was. I did.
  4. That thing pops in, then is automatically removed... at least, it was, until last night. Now it appears to be permanent. Regardless of how many times I refresh the page, it's still there. Almost a third of the available space, just... wasted.
  5. Really not enthused by the idea of dodging +10-20 spawns to reach a mission.
  6. ZOMBIES ARE RUNNING THE SERVERS! /e civilian_panic_run
  7. I left my clothes on the clothesline because it's raining.
  8. Back Alley Brawler.
  9. My first character here was a Grav/TA/Stone controller. Built it to pick up an entire spawn, drop them right in front of me and beat them to death. About a year later, I decided to try a Grav/Fire dominator, expecting that it would be even better. Leveled it to 50 the slow way (wasn't using 2XP then), went all the way to the 4th tier Alpha slot, and finally gave up. Single-target damage was fantastic, but I don't play single-target characters, I'm an AoE whore, and this lagged so far behind the controller that it was excruciating. After a dozen respecs, I couldn't drag it up to my expectations. I'm done with it. Also about to give up on a 50+2 Elec/Fire sentinel. The survivability is where I want it to be, the damage is more than acceptable, but I have to chase runners far more often with this character because of the endurance drain. It annoys me. I'm not playing to be annoyed, I'm playing to be entertained.
  10. Amputate his legs (3' shorter) or decapitate him (1' shorter).
  11. Not as big as mine. Come at me, bro!
  12. Oh, so you didn't climb into the bowels of the forum to dredge up this thread so you could complain about a preferred play style being nerfed, you did it just to accuse the HC team of egotistically driven sadism. Yeah, that's so much better.
  13. One of the more interesting approaches to paradox resolution in time travel is the Many Worlds Interpretation, which posits that there are no paradoxes because all possibilities can be true if they occur in different universes. Using the grandfather paradox example, murdering your grandfather before your father was conceived would cause you to be moved into a universe. In your original universe, that man is dead and you never existed, but you now exist in a different universe, one in which killing that man doesn't create a paradox. Applying this theory to your observation, a paradoxical situation was created at some point during the SF, shunting you into a different universe. The real question you should be asking is whether you returned to the correct universe.
  14. Aggro overrides -Perception... but if it created a pseudo-pet which taunted, then applied -Perception, it might be functional for masking player character presence. Maybe.
  15. -Range in a pool power is an iWin button for all ranged archetypes.
  16. Talk to the origin contacts in the basement rooms in City Hall. You can talk to them at level 1, 50, any level between, and any standard contacts you don't have will be added to your contact list. It's not just effective, it's so efficient that I've soloed half a dozen characters to 50 without doing a single tip or talking to a police detective, and never had to street sweep.
  17. Bee's what?
  18. Procs don't have to be attuned, but the LotG +Def/global +Recharge IO isn't a proc. There are actually three different types of IOs which are referred to as "procs". Procs check a random number, and if it's greater than X, trigger. Globals are always on. <- LotG is here Specials or Proc120s are on only as long as the power is on or was clicked within the last 120s. Purples are natively attuned, the same way the Winter and Overwhelming Force sets are. They don't have the fancy round border, but they're attuned. So using catalysts on them is just wasting catalysts. Procs are level-independent. As long as the power is available (not greyed out), they're functional. Globals require both power availability and being no less than -3 to their level. In the case of the LotG global, if it's level 34 and you exemplar down to level 30, it's gone, because 34 - 3 = 31. Attuning it means it remains active all the way down to level 22 (the IO has a minimum level of 25. 25 - 3 = 22). Specials are level-independent as well, but require "maintenance", meaning they have to be in an auto, a toggle which is on, or the click power in which they're slotted refreshed before the duration expires. As for PvP IOs, I wholeheartedly disagree with the "common wisdom", as it's derived from the perspective of power-leveling. A level 50 IO can't be slotted at level 7. An attuned IO can. At 50+, sure, swap in unattuned IOs and boost them if you want to, but not using attuned PvP IOs while leveling is hamstringing yourself.
  19. https://homecoming.wiki/wiki/Purple_Patch Enemies above your level resist nearly anything you do to them. You deal less damage, your secondary effects are reduced (including KB), et cetera. Enemies below your level are weak to nearly anything you do to them. You deal more damage, your secondary effects are increased, et cetera.
  20. Correct. JumpHeight and SpeedJumping are two separate and discrete mechanics. A power can have one and not the other. Kismet; +ToHit is one of the special IOs, like the Stealth IOs, which applies a 120s buff. In an auto or toggle power, that duration is refreshed every 10s. In a click, it's applied whenever the power is activated. If it's slotted in a toggle, the toggle has to be on for the effect to be reapplied, or turned back on before the duration expires. The Luck of the Gambler 7.5% +Recharge is applied as a set bonus. It's a global effect, it applies even if it's in a power you never click or toggle on. As long as it's slotted, you get that 7.5% +Recharge. If, however, you exemplar more than 3 levels below the level of the enhancement (if the enhancement is level 37 and you exemplar down to 30, for example), the effect is no longer applied. All set bonuses work that way.
  21. It's a set bonus (global). Power info never accounts for set bonuses, only slotted enhancement values.
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