
kelika2
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Everything posted by kelika2
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I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
damn, first it was "nooo its too simple and repetitive" and now "nooo its too complicated, low level players cant handle an extra attack" -
with khelds, there are no other "sets" available to them. you will always be a lumi blast/lumi defense peacebringer. meanwhile someone out there can be a fire/atomic blaster, fire/dev blaster, etc and so on And since khelds are a long learning experience and so many guides and stuff are out of date and peoples vain mentality there are a lot of roadblocks to someone making a kheld and what hurts the most is little replayability without forcing it human form damage sucks and i fear the day the devs buff it because it would cancel out why even nova form. well i mean unless they do something like shorten the range on all attacks and lower the target limit to things like sentinels dwarf form is very rarely needed for groups and i only really feel like i accel as a kheld as a nova form with permahasten. and i did that. i did the hell out of that. at least with soldiers and widows you can make multiple characters (ignoring second/third builds) and can have at least some variable experiences with replays while still bringing in some damage actually this post was too long and heartfelt for my taste, the real reason no one makes khelds is their main mechanic covers up their costumes
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Same thing when an Aeon SF says "no masterminds" and then someone makes a MM only aeon sf. they are bored
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I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
I was thinking of a chain lightning or summoning 5-10 minions at once or the ability to resurrect on a mass scale once for the first 4 or so missions and maybe, just maybe having an inner working of psychic clockwork just starting out and hes maybe able to pass on minor darts and such. hell, those synapes temp powers that hold clockwork can be brought into play here that can stop said abilities from working and maybe end up being an AoE hold(s) -
i think that was my first emoji. lemme try that again to see how it happened (KB on) (KB on): (KB on.) (KB on) (KB on): (KB on.) --- screw it i tried ---
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yes but knockback off by default option to turn it on but it flags you in all chats for having it on. like if you are forming a tf and Munchausen sends you a tell [Timestamphere]Munchausen(KB on😞 hey id love to spend 30+ minutes in your group
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I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
facebook tier reply aside its not brand new players. its mostly people with a couple of level 50s already and just kinda blew through their respec without much thought. i cant see why a new player would take multiple travel powers unless they were instructed otherwise -
I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
keep the killalls use smaller maps remove the last few missions (skyway) and first patrol map merge the objectives from the skyway maps into the killalls. meaning bertha, tom, hostages, etc can be in the first 4 missions last mission can be in boomtown using the special clockwork king map. babbage can be added as a "monster" class enemy in that large 4 way room So, first mission (anomaly) 3 killalls. maybe change up the named bosses and bump them up to elite bosses with new powers. steel canyon patrol+boomtown last mission. babbage can block off the two entrances to the king until he dies. and the king can be surrounded with psychic clockworks since hes just getting started -
I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
I think thats because Citadel and Numina need it more. Citadels biggest drawback for me are those ant colony tier maps, between getting caught on everything traveling through them only to fight 2-3 groups on a multi tiered areas Numina's crystal charging thing still makes no sense and without.. exp/rewards for that whole part stops the game dead -
I really wanted to enjoy Synapes WSTs this week
kelika2 replied to kelika2's topic in General Discussion
1 hour is not long, 45 minutes if your group is good. anything longer than an hour is the reason i made this thread, bad players its only boring if you make it boring. ex two trAvel powers, tough/weave and shit at such a low level the whole game is repetitive, its not just unique to synapes. what you thought the pinnacle of gaming was having some dark novas appear in ITF? oh what about a mission of council instead of freaks in yin? please note that a lot of KM ITFs are 30-60 mins. please remember all the sidekicks that might appear before you go nuts on me how your highly specialized group of friends that are +4s running on constant Ultimates did it in 9 minutes and 2 or so years ago the devs did a level-available squish. things that were available at level 28 are now at level 24, things that were level 26 are now level 22. mastermind pets, burn, invincibility, defender oil slick, peacebringers solar flare and light drones, shades corpse explosion and pet are all things that are now available in synapes if you dont do a proper respec with exemplaring in mind you have zero clout to call something boring, because that is 100% on you if you took one of those lazyass slapped together forum builds or you just not caring because you hate doing respecs. to put the forum builds thing into perspective, assuming you even get the reference, i want you to imagine someone on nexusmods's skyrim section uploading HUNDREDS of character presets using Bodyslide and thinking thats good content you can put off the fighting pool until late 20s/30s/40s. not much will be kicking your ass THAT HARD that you need to dedicate 3 power picks to it so early. most of the early game is not s/l anyways You dont NEED more than one travel power. it blows my god damn mind watching someone with SS and SJ still in positron -
I really did. But the amount of shitty players this time around totally overwhelmed me. people who have hurricane on all the time and gale but then scream bloody murder if you kick them the mindless dregs who frontload their respecs/builds with power pools who complain about being bored with one or two attacks and the people whos minds are eroded to speed only even when clearly said not speed instantly taking off on the first stealthable mission. they dont fucking reply to "this isnt speed please come back" but suddenly they have a voice after getting kicked and its monday, the grand people with their A-game alts refreshed and good to go are suppost to be here and hitting hard until thursday or so the ingame community is turning to shit and i dont know if things will get better
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fixed Dominator - Smoke Can > accuracy reporting
kelika2 replied to Frosticus's topic in [Open Beta] Bug Reports
damn sad to hear the news about the -tohit -
Allow Tier2 secondary attacks to be used while mezzed
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More bone armor Need something for the legs, back, more for the biceps, maybe some cape related items More leather armor Patchworky stuff is fine, maybe expanding on barbarian with a lot more muscle tone
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Turning it into Grant Flight still sounds like the best option
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[Fire Manipulation] How should I slot Cauterizing Aura?
kelika2 replied to Stormwalker's topic in Blaster
Leveling up, standard aoe. one acc, 3 dmg, endmodx2. let DFB/DIB tohit and/or the START boosters fill in the acc/tohit for a time Max level I use 2 acc/dmg hamis, 1 dmg/endmod IO, 2 endmods and optional 50+5 healing. tough/weave, hot feet and epic pool toggle adds up -
it just dawned on me that +hp over time would be a nice mechanic if regen were to ever get a buff
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huh, either i memory holed that or its a bug im not sure how long ago the titan weapons nerf was but it was that long ago since i touched that set
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i know for a fact that if you are close enough to the ground you can use that power, the flying feet in the air caught me off guard a few years back
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Can taking another power upgrade another power? (traps)
kelika2 replied to kelika2's topic in Suggestions & Feedback
i thought of that too but that would maybe lead to making mortar mobile as well with a little high tech skate board and then we would have a mini mastermind situation going with ffg, triage, mortar, drones and the probability of making trip mines also mobile. ai powered RC car, a safe knockoff of a mouse droid, etc and really who wants like 5-15 pets out all the time -
rework A Brutal Conundrum for Brutes + Solutions
kelika2 replied to LightMaster's topic in Suggestions & Feedback
Fury in itself is kinda stupid since their base numbers are balanced around having a lot of +dmg and if its easy to build and maintain fury then its just their baseline and that kinda makes their inherent not special maybe throw them a bone by adding scaling +resist/def/hp with their fury bar? -
like a friend summons that uses their avatar and powersets?
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i dont read many posts in full these days but i read this twice and what?