Jump to content
The Beta Account Center is temporarily unavailable ×

UltraAlt

Members
  • Posts

    4761
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by UltraAlt

  1. They really don't mean any set amount. They are more for flavor. Sure Superior and Extreme do more than Minor and Light, but - inside of the general ranges - they are sometimes flip-flop in in regard to which is more powerful dependent upon the power and power set.
  2. Or it makes a good market for the new players to sell their common salvage and actually make a little influence.
  3. I can't even get to the log-in server at this point. made it past that the first time and it kicked me after being unable to pull up the character list.
  4. Make sure you let Doc know what server they are on so he can meet up and bow to Superior Wits!
  5. Well, I was trying to avoid it because .... over used in the Goth community, but ... it seems to be the appropriate response.
  6. I agree. Unfortunately, playing to the mechanic makes playing stalkers feel weird when teaming. I really haven't had teammates complain when I rush away to get my hide on and then run back into combat, but I have felt like I need to alter my playstyle to a more scrappery mode when on teams that I feel isn't really befitting of a stalker. I'm always up for power animation proliferation.
  7. Hi. I'm not really a part of the RP community (though I always have a bio) and will speak in character if someone approaches me with RP. I don't go out of my way to find it. I also don't go out of my way to dig through all the individual forums looking for posts. I just look at what is recent and check out what I think is interesting. What I find odd about the original post is ... that with all the detail ... it doesn't say where or when it is going on. Why don't you see "server people" in the forums checking this out? One thing is that in most gaming communities less than 10% of the players go to the game forums for any reason other than to ask questions. I think that percentage is higher here, but it is hard to tell as there seem to be a good number of multi-boxers and multi-accounters. There is even a smaller percentage comes to the forums every time they game. I pretty much never look at the Calender. I think you get my point. I can only hope the McSpazz is using /LFG when their workshops are going to to try to gain some traction.
  8. It didn't take too long back on Homecoming that I started making a habit of going to Null the Gull as one first things that I do when I bring a new character into THE CITY. And, yeah, turning the movement buff from speed boost off along with group fly and team teleport happens with every character.
  9. Yeah, I'm not really sure why it would be hard to put the other 4 legged vanity pet skins on one of these two existing travel powers, but I don't know what programing complications there would be other than simply swapping the skins. I really like this idea. I'm sure there world be someone that would figure out how to exploit it, but, if you were limited to only those powers when in those forms, it seems like it wouldn't be game-breaking. It wouldn't be like you could slot up the powers. It would just be at some set base level. But maybe I stumbled onto it there. I figure you could set the powers to level up their damage, etc. based on the character's level, but that does add a level of programming computation. If it is locked to a level, then you don't want it to be usable by a level 1 to do more damage than a level 1 could do on their own -- if you are concerned with game balance.
  10. I have better things to do with slots than to six slot either of them. Honestly, I do 5 slot Stamina quite often. 3 End Mods, Performance Shifter : Chance for + End, and Power Transfer: Chance for Heal I end up 3 or 4 slotting Health. Panacea: Chance for +HP and + End, Numina's Convalescence: 10% Recovery and 20% Regen, and Numina's Convalescence: Heal and sometimes Preventative Medicine: Chance for +Absorb, Regenerative Tissue: 25% Regen, or Miracle: 15% Recovery
  11. even more so if you can put the Performance Shifter: Chance for +END in the power. Run a couple of the faster-recharging electrical blast powers with Performance shifter: Chance for +End and it is very noticable.
  12. What about a psi blast/storm corruptor? or a storm/psi blast defender? Storm is sort of a cousin of water. And I see other people are already going with the option of using other power sets and just claiming them to be psi. There is that AE mission arc ... I think it's called Secrets of the Lake
  13. If you are trying to cookie-cutter mini-max it, then I think you are cheating yourself. I can only talk from my own viewpoint (obviously). I'm a character conception player. I think you will become more connected to your character(s) if you focus on creating a conception of a characters and sticking too that. You are already on that track ... There are lots of different kind of "magical" and/or healers. Support and healer are definitely not the same thing. To me, Empathy is the flat out "healer" in the game. I'd give 2nd place to Electric - electric not only has heals, but buffs and a shield. The "magic" tends to be how you feel about your powers versus what they are actually called outside of the Sorcery pool and the Black Wand (and things like that ...) If your origin is magic, then your powers are magic by default, correct? I kind of think up what I want to make in advance of even going in the game to make the character. I generally plan out the kind of powers I want and the costume. The costume is critical to getting the "feel" of a character conception to me. Sometimes I have used the same character conceptions across multiple characters as the character conception lends itself to multiple archetypes and primary/secondary combinations. Are you making a Fire mage? An electrical mage? A druid with plant powers? Are you a necromancer that summons the undead or demons?! Yikes! The possibilities are there to explore. Embrace your altoholism! Make 3 or 7 or 13 characters and see how the different sets play. Oh, you don't have to do it all at once. Plan them out. Let them fester in your mind. Get at character conception going. When it hit, then make the character. The game has so much to explore. Don't get caught in the mids and trying to be OP. I find it best to just play and have fun. If your plan is just to power-level to 50, then, yeah, go ahead with the mids.
  14. https://homecoming.wiki/wiki/Sentinel
×
×
  • Create New...