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SuggestorK

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Everything posted by SuggestorK

  1. Maybe relogging wasnt necessary but changing zone solves many problems, just a reminder for next time.
  2. I can assure u its fun... unless ur singu pulls half the mob away from the tank, but still hilarious, i have an incarnated Grav/Kin, EBs... pfffff theyre Hold before they know what happens.... Singu is and was always like having a 2nd controller at ur side.. kinda like a permanent dominator modus since u mentioned a dom ๐Ÿ™‚ .
  3. The Green one of the Band reminds me very much on Jim Carreys play as the Riddler.
  4. Its their revenge for Force Bolting Hellions (Baseball anyone? ) in Atlas back in the days ๐Ÿ™‚ .
  5. also debt could be a reason.. yes i know debt dont mean much these days.. but in this cause its still valid.
  6. Lol, just give me a Tron Beam Laser to merge with one of my Chars and id be happy for the rest of my life .. how long that ever would be ..... ๐Ÿ˜‰
  7. As Zork said her hunt Mission is not part of the arc. As for going inactive which lvl u was/are when u contacted her, her arc is in the lvl 20-24 area. If u lvl 25+ u can do this arc only via Ourobous.
  8. You might be wrong there, as the article of old wiki before shutdown says he existed, but of course not with the functions he has now... pretty much a more limited version. https://archive.paragonwiki.com/wiki/Null_the_Gull
  9. I can assure u with set to max height and max leg length u already have problem in certain maps (cave/orebega/council maps) to stuck in environment, by just moving through the map.
  10. afaik its 7 mission and 4 storyarcs at same time the limit.. but could be wrong,... its old memory.
  11. The book gets opened (and shown) by doing the 1st mission of the storyarc... its just a symbol to let u know that u have an arc open... theres no "opening".. this rules are for blueside and redside for sure.. praetoria could be a different case though with their morality choices and such.
  12. For the Rules provided by the Homecoming team we are allowed to create 3 Accounts, that can even be Online at the same time as long all 3 arent doing a Hami Raid together or the server is up in yellow lights by login . In that Case we should not play more then one account at same time.
  13. As far i know some of em are replaceable by running the mission that gives em again , but it was mentioned they havent the full power of the Original. It is pretty much explained here: https://hcwiki.cityofheroes.dev/wiki/Temporary_Powers Temporary powers denoted by this icon can be obtained an unlimited number of times via Ouroboros flashbacks, and remain for some time after the flashback is over. Temporary powers denoted by this icon can also be obtained via Ouroboros flashbacks. If the power has already been obtained once, however, a more limited version (an "echo") of the power is awarded instead. Be careful, these powers can be lost when you speak to the contact from which you received them again. Even though they appear to have a certain number of uses remaining, the power will be lost and you cannot regain them.
  14. Kheldians and Arachnos Soldier/Widows kinda was that . they was deliberately changed by HC dev team to not be gated anymore. (The Gate was having a lvl 50 on the appropiate side). Bringing Gates like that back would be not a very good thing.
  15. How about something that gives +5% resist (5% isnt that much, can be made less if it still is), for us resisting the shutdown ๐Ÿ˜‰ , seems appropiate to me. As said by A Cat long recharge so it isnt avail for evry 2nd fight, but not too long either.. 30 Minutes? 1 Hour maybe? The Homecoming resist Power ๐Ÿ™‚
  16. For most of em yes, but as far i know not for all and back on live the lvl u normally would do the mish the OP mentions, u couldnt enter ouro anyways. Its okay for me that theres some exclusions for the Board Transit Missions. Heck this mission shouldnt be a enter Transit anyway, u basically go to a secret base of Manticore/the Freedom Phalanx. Jumping into a truck, so u dont know where that location exactly is, as its done for other missions would be more appropiate.
  17. I like that idea, doing different enhances.. 1 for a range 1 for a melee.. etc. , just the problem is u would need different animations for it and that for every possible MM primary.
  18. Previous the last changes u needed em for those end and rech reducers as TheZag explained, so after MM got buffed (faster rech with less end) u ask for yet another buff.. im not against it, i like my MM alot, but it does come over the table a little greedy if viewed from a neutral position. Im in the same Position not to know what to slot in em right now. but hell its just one slot that is not used .. like the one in Rest isnt for a long time. A solution without a new round of power creep would be just removing those slots, or alternatively create a enhancement proc that brings the pets on player lvl, its so annoying when joining teams that set to high diff and ur pets are basically doing no damage anymore cause they out of the lvl range. I know that basically give em more Power too but the -lvl mechanic was not the best solution from beginning (same with fire imps from Controller/Dominator btw.) Same Proc could have therefore a slight damage reduction or HP reduction in it to compensate the result of more Power. Example my lvl 50 (barring Incarnate Powers for better example) Robot MM joins a team to run lvl 50 mission, foes set to +4 by team leader... so foes are lvl 54 while MM is 50 and in lvl range Big Bot is Lvl 50 so okay, tier 2 Protector Bots are lvl 49, so slighty out of lvl range reducing damage by a bit, but the 3 tier 1 Battle Drones are lvl 48 (thus fighting foes that are +6 to em) and doing practically no damage anymore (i seen damage numbers of 4-6 damage done to a foe) and they die if a foe just look at em which result in just not using them in these teams anymore.
  19. It does, if u activate showing the Playernames in Options, not evryone does or want this though ๐Ÿ˜‰ . More Title variants would be actually a good thing. If Punctuation can be used in Name i doubt, remember Names get saved as or at least in files and Windows still have the old MS-Dos Problem with files using Punctuations, Filename.extension still defines what type of file it is and which program should it be opened with. Not Tech savy enough to say if Mac or Linux would have same Problems.
  20. We had something similar on a Citadel tf a few weeks back when it was wst, it was team leader too, not sure which AT it was though.
  21. sorry.. but no thx at all, "Team" channel is for the "TEAM"... dont need it more cluttered, as for making all npc dialagoue to an appropiate channel that one can add if it want or not.. can be done.
  22. There is a whole Forum Category just for that, even with manuals how to install/transfer data from current install.. https://forums.homecomingservers.com/forum/103-homecoming-launcher/
  23. You 1st have to create one... with the Account -> Game Account link in Forums top...
  24. 1. It is, but still is a reference and still HC is based on live version which has undergone some changes. 2. Ok then its just half baked.. if they removed it why not remove the Marker in Atlas Zone too, its kinda misleading. 3. Thx for the Clarification, its just a missing updated info which in part 4 u said too. 4. Again thx for Clarification, its just sad that Info cannot be found in HC Wiki but of course its not your nor mine fault. Think this is solved now.. now back to the original theme of the thread ๐Ÿ™‚ .
  25. Uhm u are the one Alignment that could earn Hero merits back on live , checked HCwiki now.. the entry is a bit unclear i will test it later on one of my Vigilante chars, removed the downvote for now. That change must have happenend before i joined HC in November 2019 so i didnt saw anything about it in patch notes which i had read after joining. ๐Ÿคจ Entering Fort Trident was another Part that only Hero's could do back on live so i nvr bothered trying it cause i only play Vigilantes/Rogues since it was introduced back on live. Edit: just checked Vigilantes still cannot enter. Hero Merits was earned by doing another Hero Morality mish when u was a Hero already back on live. Vigilantes/Rogues gain 40 Reward merits by doing the same (doing another Vigilante/Rogue Morality when they are Vigilante/Rogue already), thats my main income of Reward merits beside doing TF's/Trials. Edit: checked in base yes conversion is available but Heroes earn 1 Hero per morality Mish, while Vigilante gain only 40 Reward Merits, conversion would cost 50 Merits, so its still not a valid currency cause some Alignments have to do more for it then others. (loss of 10 reward Merits per conversion compared to running it as Hero/Villain).
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