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Sakai

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Everything posted by Sakai

  1. This is the build I have come up with. Really wasn't sure what else to do with AM...none of the set bonusses seemed at all attractive and I figured a 20 second delay to use again really wasn't bad. Considered throwing another End Mod in there but decided it would be nice to have the slow resist in Combat Jumping instead. Plus I have gotten pretty good at eating a blue when needed. The Imps was another place I wasn't quite sure what to do. So I did that. Fire ball is in the wrong place...I want it before where EM is so I can use it when exempted to lvl 35. Not entirely sold on the idea of Teleport Friend--->Fallout--->Mutation thing. Seems neat but also seems so slow lol...just not sure especially with Vengence being cast by the wayside. Also why does Stamina/Health not sure up here? What export should I be using? This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Polka-Dot Plushy: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Radiation Emission Power Pool: Leaping Power Pool: Speed Power Pool: Teleportation Power Pool: Concealment Ancillary Pool: Fire Mastery Hero Profile: Level 1: Ring of Fire (A) Trap of the Hunter - Chance of Damage(Lethal): Level 50 (3) Trap of the Hunter - Immobilize/Accuracy: Level 50 (3) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50 (5) Trap of the Hunter - Endurance/Immobilize: Level 50 (5) Gladiator's Javelin - Chance of Damage(Toxic): Level 50 (7) Gladiator's Javelin - Damage/Recharge: Level 50 Level 1: Radiant Aura (A) Miracle - Heal: Level 40 (7) Miracle - Heal/Recharge: Level 40 (9) Miracle - Heal/Endurance/Recharge: Level 40 Level 2: Char (A) Basilisk's Gaze - Accuracy/Hold: Level 30 (9) Basilisk's Gaze - Recharge/Hold: Level 30 (11) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30 (11) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30 (13) Gladiator's Javelin - Damage/Recharge: Level 50 (13) Gladiator's Javelin - Accuracy/Damage: Level 50 Level 4: Fire Cages (A) Gravitational Anchor - Immobilize: Level 50 (17) Gravitational Anchor - Immobilize/Recharge: Level 50 (19) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50 (19) Gravitational Anchor - Accuracy/Recharge: Level 50 (21) Gravitational Anchor - Immobilize/Endurance: Level 50 (21) Javelin Volley - Chance of Damage(Lethal): Level 50 Level 6: Smoke (A) Dark Watcher's Despair - To Hit Debuff: Level 50 (36) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50 (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50 (48) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50 Level 8: Combat Jumping (A) Kismet - Accuracy +6%: Level 30 (23) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Karma - Knockback Protection: Level 30 (29) Winter's Gift - Slow Resistance (20%): Level 50 Level 10: Accelerate Metabolism (A) Endurance Modification IO: Level 50 (25) Recharge Reduction IO: Level 50 (25) Recharge Reduction IO: Level 50 (27) Endurance Modification IO: Level 50 (27) Recharge Reduction IO: Level 50 Level 12: Radiation Infection (A) Dark Watcher's Despair - To Hit Debuff: Level 50 (29) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50 (31) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50 (31) Dark Watcher's Despair - Recharge/Endurance: Level 50 (31) Achilles' Heel - Chance for Res Debuff: Level 20 Level 14: Enervating Field (A) Endurance Reduction IO: Level 50 Level 16: Mutation (A) Recharge Reduction IO: Level 50 Level 18: Cinders (A) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30 (33) Basilisk's Gaze - Recharge/Hold: Level 30 (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30 (33) Lockdown - Accuracy/Recharge: Level 50 (34) Basilisk's Gaze - Accuracy/Hold: Level 30 (43) Lockdown - Chance for +2 Mag Hold: Level 50 Level 20: Hasten (A) Recharge Reduction IO: Level 50 (34) Recharge Reduction IO: Level 50 Level 22: Lingering Radiation (A) Tempered Readiness - Accuracy/Slow: Level 50 (36) Tempered Readiness - Endurance/Recharge/Slow: Level 50 Level 24: Flashfire (A) Bombardment - Damage: Level 50 (36) Bombardment - Damage/Recharge: Level 50 (37) Bombardment - Accuracy/Damage/Recharge: Level 50 (37) Bombardment - Accuracy/Recharge/Endurance: Level 50 (37) Bombardment - Accuracy/Damage/Recharge/Endurance: Level 50 Level 26: Hot Feet (A) Armageddon - Damage: Level 50 (39) Armageddon - Damage/Recharge: Level 50 (39) Armageddon - Accuracy/Damage/Recharge: Level 50 (39) Armageddon - Accuracy/Recharge: Level 50 (40) Armageddon - Damage/Endurance: Level 50 Level 28: Choking Cloud (A) Unbreakable Constraint - Hold: Level 50 (40) Unbreakable Constraint - Hold/Recharge: Level 50 (42) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50 (42) Unbreakable Constraint - Accuracy/Recharge: Level 50 (42) Unbreakable Constraint - Endurance/Hold: Level 50 (34) Endurance Reduction IO: Level 50 Level 30: Bonfire (A) Sudden Acceleration - Knockback to Knockdown: Level 50 (43) Bombardment - Damage: Level 50 (43) Bombardment - Accuracy/Damage/Recharge: Level 50 (45) Bombardment - Damage/Recharge: Level 50 (45) Bombardment - Accuracy/Recharge/Endurance: Level 50 (45) Force Feedback - Chance for +Recharge: Level 50 Level 32: Fire Imps (A) Soulbound Allegiance - Chance for Build Up: Level 50 (46) Blood Mandate - Accuracy: Level 50 (46) Blood Mandate - Damage: Level 50 (46) HamiO:Nucleolus Exposure (48) Recharge Reduction IO: Level 50 Level 35: Teleport Target (A) Recharge Reduction IO: Level 50 Level 38: EM Pulse (A) Accuracy IO: Level 50 Level 41: Fire Ball (A) Ragnarok - Damage: Level 50 (48) Ragnarok - Damage/Recharge: Level 50 (50) Ragnarok - Accuracy/Damage/Recharge: Level 50 (50) Ragnarok - Accuracy/Recharge: Level 50 (50) Ragnarok - Damage/Endurance: Level 50 Level 44: Fallout (A) Recharge Reduction IO: Level 50 Level 47: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 49: Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 1: Brawl (A) Empty Level 1: Containment Level 1: Sprint Thoughts? https://www.midsreborn.com/builds/download.php?uc=1377&c=666&a=1332&f=HEX&dc=78DA5593CB4F135114C6EFB4532B504A0B02F26E8B08B4A580AFF8203191B7012D0FDD9211069C38769A4E31B23411DF7BA26E4D5C98B8F4B5F37F20EADEB5E0CA1813C4D3F93E284EDAFCE67CF79EEF9E7BE6DEE9BB23A1B7E3F72E2A2D326C1BAEBB30ECE48A05C7B6CD4260DA58B116953C91AC63DF32FA469C622C6BAFBA37D78222769467EE2565C6AC82B917240E8C5F5A5D5ECECC1A4B9651B49CDCC2E86DCB75E54585B28E644D9946DECAAD547AC15CDE34976ABDD779D336F34EA1E825453D693277C772AD1B966D15D7A2A3796B114B4E1B6ED12CAC3595CA92FF7D4DF1D90DA897120CEACAF79C7C01EA1B64DAEFF15012BC52CEF5A94909BA656C1C3C3C01AE0B34FA6B9B3EA5DA64EC0B58F995FC0686E81BEA051F48A29FB9FEACCFD3223360ED2C39071E992713C87D28B901E4FA03EF30D6F91EECFE00F67F021BE41B0535CC0DEE28AF96867AECB9E137E2D616F86645AE80AF5E11130C56A8A3A9FFD94CBD99F155C9A982BF5EC55A5A59433B6B68FF487E16D6E96A46E657631D551D87CFAC6835D46AE8FD44B4287B14653F63EC6F8C7D8DFD82779CFD4FFE419C907DD72157ABA35F9C9C13DF7A8ED5BF462F3ADF808F058DEC41E38E8EB15DF058A9EB25FE65AC217E24394DEC41D359AC7FFC1C799EBCC0EF3304CECBFC16E4045A4638360AF68E91E3E404F7C85E3D95BC36F6A5ED3B6A49B2D6246B4CB3E6346B4DAFC3E39986BB51AAB563185ADF9602B7C92161D0AFFA5388BBA497097E9B047B785D7CBAA8753563DE2B39463DF4EE39C17378121C3C459E26CF80D7C427459F14D70BCB7A196A199ED51AD106A80D506BD5F7EFA8FCE4291D803D6577EAE0681F9CB3FAFE8D555A0CDA8F4AD1346A9CB75DD634ED326E7B388E5BB27570BEB7EACFB2E2D3783FC2646403FBFC070DD4C810
  2. Have made it to lvl 50 and very excited to develop the build I need. Did discover moments ago that I am NOT ready for a giant monster. Figured it might have be a fluke the first time he stomped me to the hospital so tried again....several times. Look forward to being able to defeat that big walking pile of rocks. Seem to be doing ok with AVs though. Little bit slow but ok with that. Hmmm...now I'm getting crushed by random AVs as well. lol Well I shall figure this out.
  3. I was curious how this was going for you guys. I am glad to see the items I dabble in going for stupid prices on the weekend again.
  4. The last project I considered before lockdown was an all range scrapper. Don't quite recall how I had planned to do it but have started investigating it again. I know we have sentinels now that serve the purpose but still curious if this would work.
  5. Does the Soulbound buildup proc work well in Imps? While I am here....do Imps not use end?
  6. Is that how the timer works? 😞 NO WONDER I've never been able to find it.
  7. Are you thinking of the Kismet +acc? That would be awesome.
  8. Sakai

    ATO sales

    Did not know you could do that ty.
  9. I have my imps now and that has.msde a significant improvement. 2 end mod and 3 recharge in AM...recharge is 3 minutes and a bit(plus whatever hasten does) which is good enough for right now. Stamina is slotted with 2 end mod and the performance shifter while Health has a Miracle. Considering the Pancea but not sure yet. Running Choking and Hot Feet all the time and now that I don't use Fire Cages the end issue is manageable now. Don't have any sets yet but off to a solid start.
  10. Slotting Questions. Is Dark Watcher's Despair Chance for Recharge slow and Achilles Chance for -Res useful In Rad Infection? Does it spread to those around anchor? Pacing of the Turtle Chance for Recharge Slow in Lingering Rad? Same anchor question as above. Lockdown +2 Mag in Chocking Cloud? Why do I see no builds that have Smoke? Love the power...not only does it gives me stealth but useful for the whole team.
  11. If I confuse this guy will I get the buff?
  12. Up to 17 now. Enjoying the flow the flow so far. Toss a Smoke, look around a bit to see who is who, hit my debuffs, fire off the cages and step back to see who is still mobile. Been solo mostly so far but did team for Frostfire which was a radically different playstyle 🙂 Having a serious end problem is just natural at this point and one of those things I will have to overcome right? Fall Out-->Vengeance-->Mutation for sure. Maybe I can convince people to take the self destruct power so I have a target. Won't be able to take Recall Friend but that's ok. Choking Cloud--->Hot Feet. Things will just dissolve around me Cinders for those moments when it all goes to crap and Bonfire slotted to make the KB go away. Fire monkeys with the dual role of playing clean up and instigating unwanted aggro. Great fun. Best guess is Fire Ball way down the line unless I can think of a better way to use the epic. Are Procs still the way to go in Hot Feet and Fire Cages? Any hints, tricks or suggestions are more then welcome.
  13. Great idea but I think you should have pics attached so we know which ones we might like.
  14. Saturday Matinees:) always loved that. Every now and then I think that needs to be revived but I'm usually not around on Saturdays:(
  15. .....and I got to thinking how much fun I used to have on my Fire/Rad. He wasn't set up as such but looking at the powers I would imagine it could be. Am I barking up the wrong tree?
  16. Oh well. Thanks though. Back to my Hellions.
  17. Thought of a fun arc for Frostfire and I was curious if this map is available? The one with the frozen pond that is. If not are there any maps with frozen water? Went looking but could't find any.
  18. Having fully embraced the Buildsavefile option I have a question. I brought over a brute that is currently sitting at 29 and I noticed the IOs I have are set at lvl 50. Is there a way to set it up to show the actual lvl enhancement I have? Looking at the stat differences it seemed "pretty minimal" but I was just curious.
  19. I'm on Excelsior. Haven't done a Cathedral in forever.
  20. This seemed like a great deal of fun so I made a claws/dark brute and set him loose. Ran through the underground to get him to 20 which I throughly enjoy. Reminds me of running Sewers to Kings before popping up for a contact. Up to 27 now in First Ward, still cleaning the streets. Have started to do FB missions...very much enjoying the Loyalist arcs. I figure I will keep mixing between the 2. When I hit 30 I will switch to Night Ward Lvling up while I chase exploration badges. The Ouro teleport popped up, I assume because I did a flashback. Can I even use it? Afraid to touch it incase it makes me a Primal. Are there still the Praetoruan arcs at 50 that you cant access as a Praetorian? The one that follows DA is what cones to mind. Are you guys unlocking Alphas through ITrials? Hmm...can you unlock running missions? Thanks for the inspiration and see you in the Trials.
  21. Empathy is not just healing though. 5 of the 9 powers are Buffs adding to those from the primary set to make your little bots that much tougher. Fortitude is a wonder. If things go south there is a heal to toss around. Just a thought.
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