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Everything posted by Ironblade
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	This badge is for completing a mission in test mode (in Architect Entertainment) while in a full team of eight. My question is: Does anyone beside the mission holder need to actually enter the mission?
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	  Bad Build Decisions You're Willing to Admit ToIronblade replied to oedipus_tex's topic in General Discussion How about "Bad Build Decisions That You Are Proud Of And Revel In"? 🙂 I will repost a brilliant piece of prose from the forums back on live. I have actually created this character and played him to level 48 so far. My build is not identical to the description since I don't have Whirlwind yet and will be taking that at level 49. Also, you can now run Combat Jumping and Super Jump at the same time, but I took Jump Kick anyway because it is featured so prominently in the text. Toggle Man I would like to tell you about a friend of mine. His name is Toggle Man, and he has come to town to show you how things are done. Toggle Man is a Spines/Dark Armor Scrapper. But not a wuss about it, like all those other Spines/Dark Armor Scrappers. He took Lunge, because he had to. And he took Quills, because it's a Toggle, and he's Toggle Man. But as far as he's concerned, you can take the rest of those powers to the DUMP where they BELONG. Oh, that's right. Toggle Man went there. He went there, came back, and brought you a T-Shirt. It says "I'm with Toggle Man, so you'd better Toggle On some RESPECT!" Toggle Man took seven of the nine powers in Dark Armor. Can you guess which ones? Toggle Man does not need to rez. Toggle man thinks self-heals are for little girls and communists. Toggle Man does not hurt. Toggle Man does not die. Toggle Man runs Toggles. Eight of them, so far. Nine. Sprint. Toggle Man is not such a connoisseur of toggles that he'd forget the granddaddy of 'em all. Toggle Man runs Sprint all the time. Because Toggle Man knows what's up. Toggle Man wishes he could run all four Veteran sprints too, at the same time. But we try not to remind him of it... Toggle Man dies a little inside every time he thinks about a Toggle he can't run... Don't cry for Toggle Man. He needs you to be strong. He needs you to Toggle On your Brave Face for him, ok? Ok. Toggle Man likes the Leadership Pool. But not Vengeance. Even though Toggle Man's weak and puny allies are constantly kissing the floorboards around him, Toggle Man will not lower himself to use a Click power on their greasy carcasses. Because he's Toggle Man, and his job is to run Toggles, in case you hadn't heard. Toggle Man likes the Leaping Pool. He likes it so much, he compromised and took Jump Kick! Mostly because Combat Jumping and Super Jumping wouldn't work together, and Toggle Man is unhappy when he has to choose between two toggles. Toggle Man took Acrobatics, because NOBODY pushes Toggle Man around. Are you looking at Toggle Man funny? I didn't think so. Punk. You'd best run home to your Mommy and Toggle On a pair of dry underpants. Oh, Snap! Toggle Man also likes the Speed pool. But not Hasten. Toggle Man's Toggles are always on, and that ain't changing. So who cares when they recover? Not Toggle Man, that's for sure! Toggle Man loves Super Speed and Whirlwind, and he runs them all the time. Sometimes Toggle Man's friends get frustrated, and say, "Toggle Man, could you stop super speeding around, knocking all the guys all over the place?" and Toggle Man, he says "Sure, as soon as you stop BREATHING!" Toggle Man is not gonna keep quiet while suckas be dissin' on his Toggles. Toggle Man likes Tough and Weave! Enough to take Boxing, even! Oh my gosh, Toggle Man has an "Attack Chain" now! But he doesn't use it, because he's not a wuss. He's Toggle Man, and his Toggles are good enough, thank you very much. Toggle Man likes Focused Accuracy. Take that, Stalkers! Toggle Man is watching! Toggle Man isn't going to take any crap from you! Toggle Man also took Conserve Power, which isn't a Toggle, but he sets it on auto and pretends that it is. Awwww yeeeaah. Toggle Man is all about conservation. Toggle Man wishes he could Toggle the Ozone Layer back on, but he can't. Because of the restraining order. Toggle Man loves Toggles so much, he didn't even take a power at 49, because he couldn't find any more Toggles. He is thinking about Confront, though, because he's sick of all these pansies seeing him coming and saying "Oh, crap! It's Toggle Man! We'd best run!" Well not any more, punk! Toggle Man is comin' to get'cha! Toggle Man goes through endurance 8 times faster than he recovers it. Toggle Man can only actually finish turning all his Toggles on before his blue bar empties out, if he turns on Rest first, and that makes Toggle Man uncomfortable even if Rest is a Toggle too. Toggle Man wants to know if he can mooch a couple blues? No? That's cool. Toggle Man doesn't trust inspirations anyway. Since they're not, you know, Toggles. What's up with that? Why all the inspirations got to be Clicks, yo? That is whack. Toggle Man. Coming soon to a Test Server near you.
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	'Archaic' has a negative connotation. Let's just say that /jranger is . . . traditional . . . old school . . . classic.
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	The methods listed above are spot-on. I got Pentad Victor and Tournament Victor today with the methods described above. I had to move over to Excelsior for it. We had 8 accounts split among 3 people. Update: I helped someone get these badges a few days ago on Everlasting. The methods described above worked just fine once again.
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	Doctor Strange and other sorcerors sure do. Some have all kind of arm waving and incanting. And now long does it take Goku and others to fire off the Kamehameha attack?
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	  How do players handle the all the Inactive characters?Ironblade replied to Palehood's topic in General Discussion Well, what if they announce tomorrow that the policy will take effect in 2 weeks? Yes. I have Ironblade on every shard. Two are incarnate, the rest are 49, 39 and 27. I have not tested it personally. We were told, officially by the devs, that it is not in effect. Someone else reported an issue like yours and the devs reconfirmed the name release policy had not been put into effect. Also worth noting, your tank in the image is 50 and therefore NEVER subject to the name release policy. Something else must be going on there.
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	  How do players handle the all the Inactive characters?Ironblade replied to Palehood's topic in General Discussion As noted by several, the name release policy has NOT been implemented. It was also stated that, if they do decide to implement it, they will give ample warning and make sure everyone knows about it. (My guess would be a pop-up message on login.)
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	I use Darkest Night all the time. With Tar Patch, I need to be a bit more thoughtful since it's useless if the fight moves. But I think it's definitely worth it and use it plenty. I ran a Manticore TF on my sonic/sonic defender yesterday and used Liquefy (ground targeted AoE debuff) as often as it was charged. "This is a question of the debuffs taking so long to apply they miss the crucial start of the fight and are not worth activating compared to other powers I can use." I wonder, do you mostly play corruptors? Because I see that as a reasonable position if your character is primarily about damage. But I play a lot of defenders so my debuffs are more powerful while my damage is lower.
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	Worth noting that there is no such pressure any more since there is no more prestige (i.e. base construction is free).
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	At the moment (mid afternoon in the US Eastern time zone and early evening in the U.K.), there are 100 people on Reunion and 600 on Excelsior. Excelsior is crazy populated at pretty much all times of the day.
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	Did you try Phosphorous? Phosphorus is a noun and phosphorous is the related adjective. I was happy when they increased the name size limit, although I think that's too long. Back on live, I wanted to make Hand To Hand Wombat but it was too long. Even Hand2Hand Wombat was too long. I went with Unarmed Wombat.
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	It does some reasonable that a level difference would impact this, however the wiki articles on Taunt and Threat make no mention of level difference. There is, however, a threat modifier in the equation: Threat = Damage * Debuff Mod * AT Mod * AI Mod * Range Mod * (TauntDurationRemaining * 1,000) The item 'AI Mod', per the wiki: "This is a value that is unique to each Mob type. We do not know many value for this variable, but we know that they, in theory, could have a very large range of values." It could be that Rikti are inherently resistant. It could be that the Rikti encountered on the mothership are inherently resistant. Too many unknowns here.
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	Agreed. If you're taking one, take Tactics. But my main has accuracy bonuses from sets, the Kismet unique, Tactics *AND* Focused Accuracy. When Paragon Protectors use Moment of Glory, I laugh at them and stomp them.
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	  999,999,999 inf -or- why I can't stand COVIronblade replied to fancy ketchup's topic in General Discussion Clearly it was not much for the person who gave it away on a whim. If there is any chance you'll play CoH in the future, I'd say keep half and give half away.
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	  Mace Mastery? What do you use it for?Ironblade replied to Yomo Kimyata's topic in General Discussion This is why my fire/fire brute has it.
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	  Well, our jetpacks aren't so far-fetched now!Ironblade replied to RikOz's topic in General Discussion Yeah . . . jet packs . . .
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	Let me answer that indirectly. I've done some task forces (Kahn most recently) where we had all DPS (scrappers, blasters and one squid). It was a serious slog against the AV. Conversely, I've been on many task forces and iTrials that were recruited as "all defender" and it was EASY. We did a Dilemma Diabolique with all defenders and no one even went below half hit points the entire run. A friend of mine used to run all defender Statesman TFs on live - walk in the park. When we do the Really Hard Way badge runs of the Magisterium, we need to have six or more corruptors. The combination of buffs/debuffs and scourge makes the difference. One support characters brings a lot to a team. A team of all support is grossly overpowered.
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	Beats me. The Wiki says: "This badge will still award, whether or not you helped harm Nemesis, and even if he is defeated by, e.g., a Police Drone"
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	Not exactly what you were asking, but: "The 2nd of January is the Feast Day of St Macarius of Alexandria. St Macarius of Alexandria has been dubbed St Macaroon, owing to his name and his association with pastry chefs. He is also a patron saint of cooks and candy makers."
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	Yeah, I made a Sentinel and that absorption shield is very useful.
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	Surprisingly, there's no official route to becoming a patron saint. It just 'happens'. Some group decides that a saint should be the patron saint of something and, if they're persistent and there's enough people, it just sticks.
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	I would never give advice on someones power choices, slotting, set bonuses, etc unless specifically asked. Pretty much the only time I would give unsolicited advice is if someone is on a team and does something genuinely stupid that gets OTHER people killed. If they get themselves killed, I consider that a learning experience. If they get others killed, they're messing up other peoples fun so I'll say something.
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	Yeah, some patron saints are disturbing. Like Bartholomew, the patron saint of butchers, tanners and leatherworkers. He was killed by being flayed and is often portrayed as a flayed man carrying his own skin.
 
		 
         
					
						 
					
						 
					
						 
					
						