Jump to content
The Beta Account Center is temporarily unavailable ×

Ironblade

Members
  • Posts

    1928
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Ironblade

  1. BATS! We need to be able to turn into a cloud of bats for Flight for all the vampire characters.
  2. There may be a solution to this: badge tours. Paragon City Search And Rescue and The Taxibots used to do badge tours (and possibly other groups I'm not familiar with). With this new accolade to unlock, I think that there will be a big demand for badge touring for a while. The way it works is tour guide A invites six people to a team and Recalls them one by one onto the badge marker. Tour guide A then invites tour guide B, makes them the leader, then drops from the team. If it's a single zone tour, Tour guide B Recalls people to the next badge. If it's a cross-zone tour, tour guide B Recalls them to the entrance to the next zone or a base portal, etc. Meanwhile, tour guide A has begun inviting the next group of 6 people to a team. This can get people the badges really fast. Both Paragon City Search And Rescue and the Taxibots required all members to have Recall Friend (among other requirements). I don't know if there are currently any SGs that do this - except on Everlasting, which is the only shard Paragon City Search And Rescue is currently active on. I'm a member and I am going to post about this on our Discord and link to this post.
  3. Are you specifically looking for European players or wondering what the Everlasting population looks like during EU 'prime time'? If the latter, you can check all server populations at the time you normally play at https://forums.homecomingservers.com/status/
  4. It could be. This is why, after I have gotten all the other day job badges, ALL of my characters log out in Ouroboros.
  5. My thought is *HELL NO*. Do not touch that flight pose. If YOU don't like that particular pose, don't use it. There are others that look like the pictures you posted. This one deliberately has the hero's body at a different angle. Variety is good. Of course, adding a new flight pose that fits your description would be great. But removing a cosmetic effect that doesn't break anything would be nothing less than stupid.
  6. I didn't say I agreed with Solarverse's premise. I just said that even if it was true, it didn't really matter. Different people like different content. My girlfriend does iTrials constantly, leads iTrials and leads badge runs. I mostly do task forces and flashback content.
  7. But here's the thing. Even assuming you are 100% correct, so what? If the people you're describing didn't have the option of PL'ing their characters straight to 50, THEY WOULD NOT BE HERE AT ALL. If that's the way they want to play, getting rid of PL'ing isn't going to change them. They'll just do the PL'ing in some other game, burn out, and leave it.
  8. At first glance, I figured they would be changing the name to NCHard to tell us how tough they are. I used to watch a music show called 'Reggae Strong'. At the beginning of every show, the intro would explain that they were going to call the show 'Reggae Week' because it's about Reggae and it's on every week - "but Reggae not weak, mon, REGGAE STRONG!" I thought that was brilliant.
  9. Good question. My guess would be that a one-click macro is not possible since the system currently opens a selection window. However, based on how the game is actually coded, this might range anywhere from 'easy enough to add' to 'not possible without a major code rewrite'. I would be interested to see a reply from the devs on this.
  10. But that's normal. Many powers are better for some people than others. What use does a Willpower tank have for Hasten? Contrast that with how useful Hasten is to a Dominator. Most people don't take Teleport because they feel it's difficult to use. But it seems that most Stone tanks do take it.
  11. To paraphrase what Jimmy said to another player in one of these threads, you've made YOUR opinion perfectly clear. Constantly harping on this doesn't help anyone. The original implementation on the beta server had shortcomings, there was feedback, and now we have an improved version. Based on the thread replies, most people are now satisfied. We ALL know that you aren't happy with it. I get that you're passionate about this game. So am I. But arguing and arguing is not productive.
  12. Gifts from Mender Silos. As he says in one of his monologues, he is from millions of years in the future, far past what the 'Carbon Law' allows, but "That's not the first rule I've broken." 🙂
  13. This is a completely invalid comparison. The Echo zones are 'removed' content. They have no contacts and no missions. The Praetorian zones are current, active zones. You can create a new character tomorrow and level them up as a Praetorian. Not even slightly similar.
  14. It's not just beam rifle. I was attacking with melee (broadsword) attacks and I would constantly be pivoting from facing it straight on to aiming off to the side.
  15. Do we actually need to point out that the team of VOLUNTEERS who are actually doing the work are the ones who set the priorities? Should I also mention that, since they receive no payment for their efforts, they are clearly doing this because of their love for the game and are doing what they think is best for the game?
  16. The POOL looks much better, but the Teleport power is not being changed. As part of the revamp of the pool, the zone to zone power (Long Range Teleport) is being REMOVED from the set and replaced with a power that has some similarity to Wormhole. Long Range Teleport will become an accolade power. I have Teleport on several characters. Of course, my stone tank has it, but I also have it on a scrapper, invuln tank, defender and stalker. When you need to go a long distance, absolutely nothing is faster except one of the mission teleporters (which is only useful if you're going to a door mission). Drop one end reduction in it and you're good to go. On my defender, I have two set pieces (range and range/endred) and it's REALLY fast. Two caveats: 1) If you're going less than 400 yards or so, you're better off with ninja run or most other travel powers. 2) If you have lag or latency issues, you will HATE teleport. I have always had a fast computer and good internet so it's fine.
  17. Donated! Third time we were able to get in on time. 🙂
  18. Well, it was two different groups of people making each of those arguments. Plus, the new Fast Travel menu solves the too many buttons issue. The Pocket D Teleporter would just be one more option in the pop-up menu.
  19. But - if we're talking about two separate powers, you can use them back to back. Consolidated into one power, they share a cooldown. Edit: And SENTIMENTAL VALUE! 😛
  20. Almost. A lot of people (myself included) have set up macros or keybinds for multiple bases. This way they will still work.
  21. Mainly that, as a separate power, it would have its own recharge.
  22. Me too. 😞 In anticipation of this update, I went through all my characters and had them spend the time in Pocket D to get the power. Also, Pocket D just seemed different and special. I mean, I have the actual, physical Pocket D VIP Pass sitting on my desk right now. On the other updates: The Fast Travel Menu is nothing less than spiffy! The icon is cool; the menu is simple and well-implemented and it elegantly addresses the issue of taking up tray space. Bravo. QUESTION: I never had any of these in my tray - I use keybinds. Since the menu calls the powers by text, I assume using keybinds for the powers will be unchanged. Is that correct? Long Range Teleporter - Can't complain. My first thought was getting just a single exploration badge made it too easy, but if we replace "too easy" with "casual friendly" I think it makes it easily accessible to a lot of players who would never even consider trying to get all the zone accolades. And after leaving enterbasefrompasscode in the game for so long, this should satisfy most people. All helicopters to and from PvP zones are now connected. Damn. I never gave that a single thought, yet it makes perfect sense and makes things much simpler. Everyone will have their favorite helicopter location to use for all the zones. So. . . absolutely brilliant second pass on the update.
  23. It baffles you that two hours of time per character might bother some people?
  24. (snort) You debunked nothing. As it stands, it's hours per character. Sure, there may be changes before it goes live. Which is why it needs to be emphasized now how onerous it is.
  25. To be fair, LRTP is apparently an edge case and presumably very few people chose it, so we're probably giving it too much thought already. 🙂 I just think taking away options because they aren't very popular is never a good idea in a game. On the other hand, I think the new accolade power is awesome, because my main character will have full access on day one.
×
×
  • Create New...