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Everything posted by Uun
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The chance for fire damage and chance for energy damage procs won't light the slick, but Preemptive or Reactive Radial Interface will light it.
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Elec. Melee/Shield - Which AT Would You Choose?
Uun replied to Renatos1023's topic in General Discussion
Neither Lightning Rod or Shield Charge crit under any circumstance on either stalkers or scrappers. -
I raised this question several months ago, although I wasn't advocating for a second attack. That said, I think it's unlikely that Tri-Cannon will be buffed as it's already one of the top control pets.
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Useless to you the way you play Poison. I've got an Illusion/Poison controller and a Poison/Sonic defender. I find both to be incredibly useful. Poison Trap works well as both an AoE control and a proc bomb. If you're comfortable living in melee range (which you should be to play Poison effectively), Venomous Gas, stacked with Envenom and Weaken, neuters your foes and floors their resistance.
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It's the same scalar (3.56 * Melee_Damage) that the tank and brute Super Strength versions use, as well as the blaster and sentinel epic versions.
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None of the enhancements Detonator accepts do anything except recharge and end reduction. It inherits the slotting of the henchman targeted for its acc/dmg enhancement values (the in-game detailed info is incorrect). That said, if you target a fully-slotted lieutenant or boss henchman, it does a crapton of damage (think blaster nuke). I haven't tested KB>KD, but I'm guessing that would have to be slotted in the targeted henchman as well.
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This is in addition to the base confusion protection all factions get, so in total Nemesis minions have -3, lieutenants have -4 and bosses have -5. Seeds of Confusion is mag 3 base and mag 6 with Domination up. You will need Domination if you want to confuse Nemesis.
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Could Cross Punch be a smidge wider for Tankers?
Uun replied to CraterLabs's topic in Suggestions & Feedback
The bonus to arc/radius previously granted by Gauntlet was eliminated in i28p2. -
The problem you run into, which also affects the existing personal attacks, is that the MM damage scalar is 0.55. MMs have access to melee attacks in their Epic pools (Knockout Blow on a MM does 109 pts of damage). I don't think I've ever seen somebody take or use them.
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Or just put the entire TF in IP.
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Agree that Boggle is virtually useless. Idea #1 could work. Mass Levitate is fine as is. Psi Blade Sweep is balanced as a ST attack (it has essentially the same DPA as Mental Strike and Psi Blade). That said, it is one of the narrower melee cones and I would support its arc being increased to 90 degrees. You overlook Psi Melee's biggest shortcoming. The Insight mechanic is terrible (especially the lockout) and needs a complete rework.
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Savage Leap/Feral Charge already does this.
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Sentinels don't get Build Up, they get Aim (with +range added). I have no idea what Empower is referring to, but it's not a power sentinels have. Sentinels' class ability (Vulnerability) provides 15% -res & 11.25% -def for 15s. A weaker AoE version would be almost meaningless, and certainly worse than Aim, unless the duration were increased significantly.
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While Shield has no endurance management abilities outside of OWTS (30% +recovery for 120s), I find Willpower's endurance management to be lacking as well. WP gets 30% +recovery in Quick Recovery, plus 30% for 120s in SoW and 200% for 90s in Resurgence. The issue is that it has no end drain or -recovery resistance. Facing Arachnos Mu, Malta Sappers and similar foes, it's painfully easy to be end drained and toggle dropped. Shield actually fares better in this regard as its defense blocks many end draining attacks. The armor sets with fulsome -end/-rec protection are Bio, Dark, Elec, Rad and Stone. These also include +end/+rec tools (Dark requires Obscure Sustenance).
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While I have no issue with the request, a workaround would be to transfer 1 Hero/Villain Merit, convert it to 50 Reward Merits, then use those to purchase Enhancement Converters from the Merit Vendor (10 Reward Merits for 30 Enhancement Converters).
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They're requesting a new salvage item that could be created from 50 Enhancement Converters, similar to the way 50 Empyrean Merits can be converted into 1 Transcendent Merit or 50 Reward Merits can be converted into 1 Hero/Villain Merit.
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The Mapserver event is tied to April Fools' Day.
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You should be able to put it on auto-fire and have it perma (unless you have another power on auto-fire). There are several other blaster secondaries that also have click sustains. It was 3.3s until 2020. It would be interesting if they ported the Energy Focus mechanic from Energy Melee to Energy Manipulation so that using Total Focus would buff other powers in the set.
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That toon is (I'm about 2/3 excelsior and 1/3 torchbearer).
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On my Poison/Sonic I get to -110% res before stacking Envenom on a nearby target or including Achille's Heel.