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Spaghetti Betty

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Everything posted by Spaghetti Betty

  1. Speedcore, Fire Blast/Fire Manipulation Blaster
  2. I love my Mind/Sonic Dom! It's extremely effective at both solo and team play. What I like the most about it is Shout and Earsplitter being a double whammy of massive ST damage. Having a ton of control options is great, and I am my own force multiplier!
  3. I'm going to throw a massive +1 to sticking the MoT proc in Storm Kick! You absolutely will be clicking Storm Kick a lot even at a high level, as it has insanely good DPA. It's quite easy to get 2 or even 3 stacks of the proc by just using Storm Kick regularly! For what it's worth, I usually throw the Gauntleted Fist proc in Crane Kick, as I tend to skip Cobra Strike and CAK is begging to be proc bombed!
  4. Definitely lean all in on procs, and consider damaging options outside of Super Strength itself. Rage is going to massively inflate the damage and accuracy of all of your attacks, so keep that in mind! Some popular options are Cross Punch and Epic attacks like Gloom or a Hold of some sort. Skippables in Super Strength are Jab, Hurl, and Hand Clap. You don't *need* Hand Clap, but it is nice if you have an extra pick and want some kind of soft mitigation. Load up on FF procs for sure!
  5. You're going to be fighting for so long!
  6. This is actually just living on Brainstorm at the moment, but I plan on organically leveling it up on Live soon!
  7. As funny as both of these are, they would involve picking more primary/secondary picks than the absolute bare minimum!
  8. I decided to take this build and solo an ITF at +2x8! It was definitely one of the experiences of all time!
  9. I'd play that!
  10. I guess I could share my Ice/EM build for anyone that needs extra notes! rocket pop - Tanker (Ice Armor - Energy Melee).mbd This is one of my favorite Tanks! It hits really hard with proc'd ET, and I use RoP and Melee to hit RES breakpoints while in combat, usually sitting just under capped S/L and 80% E/N.
  11. The Blackberry Reaper, Radiation Armor/Battle Axe Tanker
  12. You can build in exactly the same way and the Tank will be more durable and only sacrifice a tiny bit of damage over the Brute!
  13. Hey! I just think it's neat giving the uneducated a little anxiety sometimes! It builds character! As for the OP, I do think there aren't very many terrible Tanker combos (YMMV on this), but there are absolutely some that require next to no input from the driver! Here are a few unique combos you could try: Rad/MA (Possibly the strongest all-rounder; goes even further beyond with advanced building) SR/Dark (Immortal in +4x8 by level 30; very straightforward) Bio/Stone (Hits like a truck and has spectacular CC in Fault; struggles a bit in early levels) Stone/EM (Slightly more advanced; good understanding of IOs turns this into a Scrapper)
  14. I don't think I want Statesman to return as much as I wish he was more visible in progression content. It never really made sense to me, even from the early days of the game that the guy featured on the box is pretty much only talked about and hardly ever seen! It was very difficult for me as a player to care about him as an icon when the soonest anyone ever saw him was at the end of A Hero's Hero (correct me if I'm wrong). So when he died, I didn't really care!
  15. Ice Armor is great! It's been one of my favorites since Live and has only gotten better with the addition of ATOs, other pools, and a greater understanding of IOs, There aren't many Tank armors that can potentially have softcapped DEF, mostly capped resists, and capped HP. There are just so many toggles to run, and depending on how you're running it, you might be running it a bit close waiting on that next Energy Absorption, but it gets the job done! It just kinda falls a bit short to massive -DEF and psi attacks! But just how prevalent are strong psi attacks, anyway?
  16. I prefer a different kind of noodle in my mouth!
  17. *spits out coffee*
  18. I'm glad to see silly builds making a return! Since you yourself aren't allowed to make an attack, will you be taking an epic pet to add DPS?
  19. I think I may have posted an Ice/Regen somewhere before, but I forget. I made a clean one for you to look at. Brute (Ice Melee - Regeneration).mbd I have a bit of a love/hate relationship with Ice Melee. Hitting certain damage thresholds can be really tough, but Ice Patch is one of the greatest defensive tools a Melee can get access to! As such, I went ahead and proc bombed everything anyways. You don't really need Melee DEF since Ice Patch is your defense. Just make sure to find tight corners and narrow spots to pull mobs to! This uses the same strategy my SS/Regen does for mitigation. Alternate using RoP+IH and Melee Core Embodiment to keep your RES and Regen at very healthy levels. Use MoG and Barrier as gating tools and Reconstruction for extreme dips. Cross Punch is there to help bandage the low global recharge, but there are also outside buffs you can acquire such as Time Lord, Increase Attack Speed, and Offense Amplifier for an extra +45% global recharge in total! (And Quick Reflexes for an extra +20% if you're ok with risking going monkey)
  20. I did some cleaning out of my alts recently! I went from 175 to 120. Here are some names! Wyrm Eater Ten Years of Ashes Silent Anarchy Weeping Lotus Lo Siento Black Orchid Sky That Which Gazes Stratosphere Striker Bloodthirsy Espada Terrain Disruptor Sanguine Dance Candy Carousel Mound Maker Nightmare Python Deceitful Effigy Silver Crosses I'm That Ninja Fleeting Bitterness Calamity Drive Demolition Radio Shirikodama Stealer
  21. Congrats on being the most infamous player on Excelsior by simply existing!
  22. I actually fiddled around with one of these not too long ago! I have a spectacular toon concept that I can't stand watching collect dust, so I made a better build for it! Tanker (Willpower - Staff Fighting).mbd @Maelwys did an outstanding job of breaking down the combo to its essentials, so definitely refer to that before diving into this! My approach is always going to be to see how much static mitigation I can get away with sacrificing to pursue damage and hopefully fill in the gap with some active mitigation options. This is also a build for a magical pegasus knight, so I did take a few liberties to fit that! As such, my resistances will seem lax at first, but I don't mind cycling a bunch of stuff during combat to make it better! Things like Rune of Protection, Strength of Will, and Melee Core Embodiment provide a near seamless layer of active Resistance buffs, so a keen player can use this to their advantage if they don't mind having to manage clicks! Here is what my build's resistances look like with Rune up This is also not taking into account Sky Splitter's buff or the SMoT proc, because Mids things! I know some of my build directions are very chaotic at a glance, and it does require a lot of focus to drive, but I hope it's helpful study work!
  23. Oh, that's interesting. I was pretty sure I cropped it correctly. I will fix it in a moment!
  24. I am positive. AR/TA is one of my favorite blasters!
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