Arbegla
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Everything posted by Arbegla
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Update Kallisti map to show where mobs are located
Arbegla replied to DrRocket's topic in Suggestions & Feedback
The exploration badges are located on VidiotMaps already, its just in the latest latest version. You can also run the tip missions to get all of the explorations badges pretty easily. -
Patch Notes for November 25th, 2025 - Issue 28, Page 3
Arbegla replied to The Curator's topic in Patch Notes Discussion
Re: 'healer' mobs that give no XP. I know there is an issue with the AI that priorities attacks over heals, and that is why certain mobs (Immunes Surgeons and the new Blackwing Medics) don't have attacks, but I noticed that the Longbow Menders, and the clockwork Menders also have a heal that they use pretty regularly in between attacks and they award XP/Inf. Could the 'pure' healer mobs be given a long recharge attack s they can rewards XP/Inf but still be a 'healer' mob for the group? Its a little disappointing running into a level 54 'healer' mob, taking longer to kill it dur to the purple patch kicking in, and it awarding no XP/Inf at all. This is compounded by the fact that they count for the 'group' that a end mission boss has, so you sometimes have to hunt down a teleporting rewardless mob to finish a mission. -
Dumpster🔥Kings Row ↔ Perez Park Connection
Arbegla replied to Nayeh's topic in Suggestions & Feedback
You mean there are those who don't have every connection memorized by heart and hated the muscle memory change when the trams go merged together? Basically if it isn't reachable by tram or O-zone, does the zone even exist? -
If the incarnate salvage change was the only thing that 'fell through the cracks' I would whole heartedly agree it was just overlooked. But it's not the only thing that was changed and not documented. I think the larger issue at hand isn't Discord vs Forums, or even large vs small updates, its that we're closing in on the holidays, and our volunteer staff is probably limited to those who want to work (for free!) during that time. Things happen.
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One thing to consider is that +0 to you USED to be +2 to your T1s, and +1 to your T2s, but now its even level across the board. So, +0 to you is now +0 to all your pets. This makes the math kind of finicky but as others have stated, its about the same damage wise, and BETTER survivability.
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Might help to tag a GM. Whose is your favorite to tag? @GM_GooglyMoogly
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Patch Notes for November 25th, 2025 - Issue 28, Page 3
Arbegla replied to The Curator's topic in Patch Notes Discussion
I'm not available to log into the game, but I'm sure its one of his many available options. You might need the long-winded badge to 'unlock' it. If so, it REALLY should be documented in the patch notes. -
Can't combine lower-tier incarnate salvage into higher-tier
Arbegla replied to DeathMcKillenstein's topic in Bug Reports
It was an inf sink.. basically you could always combine up, but you needed all 4 common pieces to equal one uncommon, and 4 uncommon pieces to equal 1 rare and a few million inf if I remember correctly (maybe 5 mil for common->uncommon and 25 mil for uncommon->rare?) This functionality has moved to Prometheus in the O-zone, but its undocumented in the patch notes. -
For those who don't want to change, and have muscle memory I highly recommend this post:
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Patch Notes for November 25th, 2025 - Issue 28, Page 3
Arbegla replied to The Curator's topic in Patch Notes Discussion
This feature was moved. -
Patch Notes for November 25th, 2025 - Issue 28, Page 3
Arbegla replied to The Curator's topic in Patch Notes Discussion
Did the league leader have +5 turned on? Maybe it is using their settings for the iTrial instead of defaults. -
I tested some level-less content after the patch (specifically GM solo-ing) and while I hadn't previously took on that specific GM before (P.E.A.C.E Keeper) I did notice my pets (T1 and T2) getting one shot more so then 'normal'. Granted, the PEACE Keeper also one shot my acid mortars, so that was an entirely new experience having those pets (which normally don't die, just time out) get destroyed too. Maybe it was just the GM in question, so I'll have to see how Nemesis/Rikti/Zombies go once there is an invasion of them and people stick around long enough to form up a group. 1v1 'invasion' content is pretty easy to handle.
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So, after talking to a GM about it, this follows too close to RMT (as you're getting a real world item for in game currency) and thus isn't allowed to happen. Thanks for the information both from those that posted, and the GM in question.
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Seconded for 'Please put everything that changes the game in the patch notes'. The change to Mastermind Primary Powers to have a 'circle' around them isn't documented anywhere in the patch notes, and while it is on the forums, its a change to the game that isn't listed. It was rather confusing trying to figure out what/why this change was made, and it had to be explained by a GM before I knew what was going on.
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Dumpster🔥Kings Row ↔ Perez Park Connection
Arbegla replied to Nayeh's topic in Suggestions & Feedback
In lower levels, there are a bunch of 'go hunt kill' in perez park missions, especially from the old contacts. Having a connection to Kings Row is invaluable to those who walk everywhere instead of using the different teleport powers. -
Level shifts aren't 'real' levels from what I understand, they just allow you to place higher on the purple patch list then before. So you're not really gaining anything 'extra' from them that your character would naturally gain from it being a 'real' level.
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One thing to consider, at least last time I looked was that 54 and 55+ mobs give the same XP values right now. This is a known issue, and will be addressed eventually (if not already) but being 49 vs 54s should net more overall XP/inf then being 50 vs 55s.
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1 Nemesis Pet Recipe drop in 1000 Nemesis Boss Defeats you say?
Arbegla replied to dtjunkie's topic in General Discussion
For the plot. Of course. -
The accent didn't bother me too much, but there are typos and spelling issues in some of his text. I had to read through it a few times to really catch what he was saying.
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Patch Notes for November 25th, 2025 - Issue 28, Page 3
Arbegla replied to The Curator's topic in Patch Notes Discussion
Which Incarnate trial? -
1 Nemesis Pet Recipe drop in 1000 Nemesis Boss Defeats you say?
Arbegla replied to dtjunkie's topic in General Discussion
Gotta burn off that debt somehow 🙂 -
Is your character a Praetorian? or a Primal?
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Did you get the badge?
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There's some math posted in the focus feedback forums about this very thing, but it really depends on how you view 'worse'. Your T1 and T2s are going to do slightly (between 10% and 20% less) damage to +0s, but they are going to be between 15 and 30% more survivable due to the purple patch no longer affecting them as badly as it did before the patch. @Maelwys did some amazing spreadsheet work to work out exactly how things are now with the changes. Edited to clarify information about the purple patch.
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Its entirely possible to perma AM (and perma Hasten with AM) so the recharge on that shouldn't be reduced, but if fallout worked on friends or foes i'd greatly appreciate it. The toggles work best on a group that is struggling, as you can toggle on a boss, and they stay active until the boss 'body' fades away. If you're on a steamrolling team already, then the debuffs aren't going to be as beneficial.