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Arbegla

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Everything posted by Arbegla

  1. My toons are mixed between Torchbearer and Excelsior, and my main is on Excelsior so I guess that's where I would want the base built on. I'm thinkin 4-5 rooms, basically entrance, storage room, teleporter room, lounge area, and a room of power (i know we don't quite need all the fancy power generators and such anymore, but I would like to have them) Time isn't really a concern, I'm taking a bit of a break from the game right now, but would love to be able to come back to a fully functional base.
  2. Information is Power. Therefore this is power creep because its giving us more information and thus more power. There, I completed the circle!
  3. I'm not entirely sure this is the right place, or even if its entirely allowed, but I wanted to commission one of the wonderful base builders to build me a base. I'm looking for something magic themed, with full teleporters and storage. Whats the best way to commission one of ya'll?
  4. There's an event in Praetoria that turns things destructible but only during that event. Do the same thing for this.
  5. One thing to consider, is Caltrops is autohit, so Acc isn't really that useful in it. Acid Mortar does need some Acc, but if I remember correctly it already has a decent Acc bonus (1.10?) and once you hit with it, the -def helps you hit again. Plus it stacks on itself, so multiple Acid Mortars means you're bound to get the debuff to land.
  6. You have to account for bodyguard mode with MMs and how damage scales with it. Also, looking at 'effective hit points' is a better measurement then a straight hp/sec measurement. I don't have the numbers off hand, but a Heal over Time on a MM would be grossly overpowered with how Bodyguard Mode works right now. You'll basically make a tank mage against single targets, and with everything else /pain has going for it, you'll be amazing at mitigating AoE damage as well.
  7. Malaise multiple times over. First in the long forgotten Task Force (now Story Arc) from the original 'husband' of Aurora, to his change from being under Sister Psyche's wing as a sidekick/mental project to his flip in the SSA. His story is very convoluted and confusing if you try to untangle all the times he's mentioned.
  8. I did all the villain content that was on live, back on live, so I wanted to see if I could do all the hero side content on one character. I did a lot of locking my character at certain levels just to make sure I did all the available content. I even went through all the Gold Side stuff via the O-portal, and I've done about half of the red side stuff via O-portal as well.
  9. I definitely tried it. Even enjoyed it for awhile, but there's only so many times I can Go. Hunt. Kill Skuls. regardless of the character in front of me.
  10. Hey guys, I recently finished all of the Hero side content, and I'm slowly working my way through the villain side, but I've lost some steam. I'm playing my bot/traps MM and I can't seem to find much joy or challenge in the game anymore. I'm in a bit of a funk but I want to enjoy the game again. What 'new' thing could I do, what worthwhile AE arcs are there to play, what advice do ya'll have to bring that spark back to my soul? Any help would be appreciated and welcome. -Arbegla
  11. Also Attuned and normal enhancements share the same bucket, so the price would be the same if you bought it with or without.
  12. If you really wanna have fun, play a MM and get confused. Your pets turn on you, and you immediately lose bodyguard mode.
  13. MM pets don't have taunt auras, and have very low hit point pools. If you were to park your MM minions in a respawning group, they would die very fast. Its nothing like AFK farming.
  14. Its cooler now that Council occasionally turn into werewolves and run half way across the map after transforming.
  15. I do notice that most of the NPCs you have to lead out of various places are just plain dumb, but I'm not sure that's really a change one way or another. Especially in small cave maps, its just slow torture trying to lead NPCs out on escort missions.
  16. No No, its all about Where are you, and How are you.
  17. To add to the general theory of 'just play the game' you can turn off XP, and stay at a certain level for awhile to finish content, or just because you really like a certain level range, and you'll still earn INF and drops within that range. Most of my toons get a 10 million inf loan from my main marketeer, and then become self sustaining by a certain level, usually around 20 or so just off selling their own drops.
  18. But why level 10? PvP IOs are already Attuned... Wait, its so you can slot it at level 7 isn't it? I answered my own question.... never mind. Ignore me.
  19. Always nerf Regen. Always.
  20. Rikti (aside from the monkeys) need badges IMHO, mostly because of the history they have in Paragon City, and the twice they have invaded. I know there are the invasion badges (and an accolade power to go with it) but the RIkti mobs themselves don't have very many badges tied to them.
  21. Last I checked you not just get XP for the rez, but you also get badge credit, as there is a Super Stunner defeat badge and basically only requires half the numbers it says because of the self rez.
  22. Sadly the ambiguousness of CoH makes role 'learning' hard. Its a great system, because anyone can do anything, some just do it faster. But it makes 'training up' hard, because the same task a tanker can do, a defender might not be able to handle, or even differently, the task an Invuln Tanker can't handle, a Dark Tanker would just walk through. There's so many variables in this game its what makes it so unique.
  23. Does rerunning the missions actually give you the temp power again? I thought it was a one and done kinda thing.
  24. This may have been addressed already, but I was wondering if there is anymore talk/plans/lore around the Moon and the Moon base? Is there any thought to expanding out the Incarnate system as well?
  25. Both the PCNB (or whatever) and the PPD are in this mission. As are Family, Tsoo, and Freakshow. Its the 'Riot in Talos' mission.
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