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Forager

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Everything posted by Forager

  1. I need your help with this! This is a complete redesign of the best gang in the game! I have a long running series of AE arcs that has had extensive testing up to level 25, but I need these guys playtested from 25-40. I have created a short 3 mission arc designed to test them. The story is straightforward and there are no strange mechanics or hard to win fights until the last one. I've also included a bonus mission to fight some of the higher level Skulls I have designed including The Bone Mommy. I would love any and all feedback, even negative feedback. I really want to know how they play for you, in particular how the mezzes fall. There are a few enemy combinations that can get you, but I tried to spread it out enough that they wouldn't stack too much on you at once. I wanted the fights to feel frantic, but not frustrating. Here is the arc Find the Bleed, Arc ID: 68427
  2. I did this recently, and that's exactly how I felt. It felt like the original character in disguise. I couldn't shake it, and it made sense, so I gave in. Maybe it was my subconscious at work.
  3. Ooph. Rough start... OP is not only talking about remaking a character with new powers or a different build. Lots of people do that and talk about it all the time. He is talking about reskinning an existing build with a new costume and different name, making it a different character. It's a different thing.
  4. Nice try, Nemmy.
  5. What was the accusation?
  6. Hurl being an AoE would be cool... but what if it was a super narrow cone with a high target max? Just change the animation a little so the boulder clears a swath through the enemies. That would be badass.
  7. No way! Nothing you said is moot. They're your thoughts and ideas... and they are never pointless because of someone else's limited imagination.
  8. Sky blue is probably the best choice, in my opinion. Or at least what they call Sky blue in AE. It's a brighter, lighter blue than the one used for player names. So if you're looking for the difference you can see it, and if you're not it won't really affect you.
  9. Good point. If anyone knows how, it's them. That's a great explanation for why the players have to get the ritual from the Circle in OPs idea.
  10. Whoopsie. You did phrase it like it was an argument against the idea... but nearly everything you said supported it. Truly, you presented a ton of evidence. They don't care about the Pantheon... except for these times when they do... They aren't afraid to be sacrificed... but they were more susceptible to Mot and had to fight back or cower... They don't have a duty to oppose the Pantheon... they just agreed to once because they were the only ones who could. Yeah. Right. Sure. Like a big giant zombie here to destroy the world. Great point.
  11. That's a pretty good idea to liven up an old zone. And as @Rudrapointed out, the background story you proposed and the inclusion of the Circle of Thorns makes a lot of sense given current game lore.
  12. Fun question. Forager is heavily inspired by Alonso from Training Day. My first choice would have neen Tom Sizemore RIP Thomas Haden Church's character on Tires reminds me a lot of Forager now though. This is assuming we can't get Denzel.
  13. Careful. If you're too moderate and reasonable, they'll take away your forum posting license. @baster this thread is a bit like someone drowning in the kiddie pool and arguing with the people telling him to stand up. Replacing the endurance bar with some kind of super meter mechanic.just sort of moves around your problem. The people who can't figure out endurance won't figure out Other Endurance. The players who did figure it out will just figure out perma-Basterbuff. The game does not do a great job of teaching you how it works. Also, the playerbase here is generally so far removed from the new player's perspective that they sometimes struggle with understanding it. But tere is a lot of good advice in this thread if you can filter out the "go play somewhere else" and "git gud n00b" replies. You wanted endurance to not be an issue? Poof. It's not.
  14. Don't forget to pack a spare Essence of Earth... just in case.
  15. Holy crap. You're a monster!
  16. The content doesn't tell me what you disagree with, or why... But ok. Nevermind.
  17. People are unimaginative and tend to overvalue their own personal experiences. When they dismiss another perspective out of hand, it usually means they have a very limited understanding of the subject being discussed.
  18. Well in the spirit of the thread, they can fit a concept very well AND you have to take one to get into the Fighting pool anyway. You don't use it as part of any rotation. You use it when an enemy has a sliver of health left and you want to save an attack and look like a badass. On blasters it has allowed me to use a melee set that I wouldn't otherwise have AND skip my T1, which I would only use for those aforementioned slivers anyway.
  19. Somebody lied to you.
  20. Yeah that seems like a significant oversight. Unless the logic was that a Help Me player should be treated like a teammate? This is a new change, right?
  21. Yes, OP... I've done this too. I recently butchered my favorite character trying to "optimize" the build... and haven't played him since. I gave up decent defense and resist to everything in exchange for soft-capped ranged defense because that works well for me on another character... Thanks for this thread... I'm gonna go change him back and maybe even slot for knockback.
  22. Wait until OP finds out about hit points...
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