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Lines

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Everything posted by Lines

  1. This is the only power I would ever use.
  2. Day 7 - Fancy. My reality bending Thugs/Time MM Mister Grim, who is desperate for henchmen customisation. I tried a thicker ink brush and eeeeeeeeehhhhhhhhhhhhhhh. I don't like it. I kinda wanted to practice line variation, but I don't think it really happened and just made it look cartoonish and chonky. I'll probably redo this one before I put them all together.
  3. I liked it better when it was locked. There's too much hope in that thread.
  4. Meanwhile, on Reunion.
  5. I noticed this one recently. It's crazy how cheap the recipes are compared with the IOs. I mean, recipes in general are very cheap, but the crafting cost usually offsets the value.
  6. I think sometimes you just gotta be the bigger person and take the high ground. Hold their family for ransom.
  7. It shouldn't be. Fancy is tomorrow! I love them! Especially the pigeons. They're such friends!! 🙂 I flipped Sentryman and a whole bunch of stuff felt off balance and wrong. You're so right about that. I've got the leg in a better place, but I think I'll leave it there - if anything, I'd start again with him later on and try and begin with a more rigorous gesture.
  8. Day 6 - Rodent. I was excited about this one. It's Ratgirl, my Savage/Regen Brute. It's a little bit messy, especially as I was trying to figure out the arms on the ink (and it's far from perfect) but it came together way quicker than I expected it to and I had the most fun with this one so far. All the crazy shapes were nice to loosen up with.
  9. Even Regeneration threads get nerfed. As it should be.
  10. That's really useful feedback, thank you! I'm sorta just messing about here to get things right. Obviously the way to fix his height is to resize his head. 😄 So I made a nightmare-inducing tower of Sentryman heads, at risk of giving Piecemeal some ideas for new mobs. I'm kinda playing and futzing here to figure it out, not sure where I'll take it. I gave myself some new guidelines from the collarbone instead of the waist to try and figure out his stance - though I've not accounted for perspective, but the difference shouldn't be huge. The belt was just a bad reference point. I think what I've realised is I have him kinda weighted on the heel of his feet rather than the whole foot. You can see me literally just shifting that leg around.
  11. Show us anyway! 🙂 Edit: It was annoying me, so I corrected Sentryman's face and stance. Also retconned my laziness and actually brushed in the cape instead of just filling it. I missed those sweet, sweet brush strokes. Edit 2: Now I'm doubting myself. Does his leg just look a whole lot shorter, rather than in perspective? I've been looking at this for too long.
  12. 50 Characters. 19 heroes. 19 villains. 6 rogues. 6 vigilantes. 4 Soldiers of Arachnos. 4 Blasters. 4 Brutes. 3 Contollers. 4 Corruptors 4 Defenders. 4 Dominators. 3 Kheldians. 4 Masterminds. 4 Scrappers. 4 Sentinels. 4 Stalkers. 4 Tankers. Balance in all things, as it should be. Except Controllers. I don't like Controllers.
  13. No, come to Reunion! The chillest of all shards. We have Croissants and Bratwurst.
  14. Thank you! I mean I'm not used to drawing characters straight from the imagination. Other than the in-game reference, that is. I usually crudely sketch figures from life, so it's the first time I've tried to do poses from my own gesture drawing and the first time I've tried to tidy them up with ink. It's a whole different style, whole different challenge. I think I'd prefer to try and return to a more expressive style when this is over. I'm finding the inking is peaceful, but it's not very me. Still, I have a plan for all of these when I'm done, so consistency is important. Here is Day 5 - Blade. My Dual Blades/Ninjitsu Scrapper, Python.
  15. You can save your chat settings as default, so all your new characters will have it the way you want it automatically. 🙂
  16. Besides the difference from scourge, the difference is pretty dramatic in teams when defenders lose 30% of their damage value. Corruptors end up bringing higher damage to a team, while defenders bring significantly lower damage but better support powers. So playstyle is where the difference is.
  17. I'm sorry that you've had a rough time, ZeeHero. It is very difficult to know how to respond here, though. Knowing only your side of the story, especially in vague terms, makes it difficult to know how we can be helpful. If you just want to vent about your experiences, that's fine and this isn't necessarily a bad place to do that, within a tolerance.
  18. I've never looked at the numbers, but more than once I've rerolled Defenders into Corruptors and preferred the experience. I really feel the defender damage drop off in teams, big time, but not on Corruptors. I've never really committed to soloing a defender though. Is that where you're seeing a difference?
  19. I feel like this thread is going in an ironic direction. Maybe just stick to the suggestion?
  20. Day 4 - Radio. Radiation. A new character, my NRG/Rad Sentinel, Powerlines. I didn't think I'd use my handle as one of my characters at all, but I got the name and it grew on me. I spent a bit longer on the sketch using stuff I'd learned from the last three. The thing I'm really struggling with is getting an expressive face at such low resolution - I ended up overworking this one almost into blankness. I guess I could up my resolution, but it's already fairly high. I'll try and practice this over the rest of the images, but I think it'll take a few studies once October is over. Another thing I want to practice is using my photoshop marker brushes to represent different materials. They're a pretty rough facsimile of using actual markers and I don't really know how to represent things like hair and cloth with markers anyway. Again, something for after October. We're still not talking about hands.
  21. I imagine it will appear on Tuesday with the server reset.
  22. Day 3 - Bulky. SENTRYMAN! my Inv/SS Tank. Not my bulkiest character, but those characters suited other prompts better. Bulky in that not much is going to move him. This isn't even the most contrived of my associations. When this month is over, I want to try and do some portraits of this guy. I don't feel like I got his face looking the way I want it to, but I'm not entirely sure why. The expression is his, but there's a roundedness that isn't quite right for him. The messed up mask might not be helping. I also want to do some actual muscle studies - I was just guessing in a lot of places, especially the legs. Looking at it now, something about his right leg looks too far forward, like his foot should be further up the page, in line with his waist. I knew something was up with his stance when I was drawing it, but I only see it after posting. Edit: Well, since it's the weekend and I have time, here's a quick portrait in a style I'm more comfortable with. And playing with some halftone photoshop brushes. That jaw just needed to come waaaaay out, is the main thing.
  23. Well, now I want this as a costume option. If we get buttcapes, it's only fair that we get neck underwear.
  24. Here's Day 2 - Wisp. My Warshade, Vessel. I wanted to try something a bit weird with the transformation. There are a lot of anatomy bits I'm not sure about, but I was overworking the sketch and running out of time. I think I know where it could be better. Also, we're not talking about the hand. Nobody mention the hand.
  25. My aim is to try and find my character which best suits the day's prompt and try and get them down. Superheroes are sort of new territory for me, and so is this crisper line style (I normally just attack paper with a graphite stick when I'm figure drawing). Plus time is pretty limited to do these in. They'll all be in fairly neutral angles to save time. For now, I'm sticking with familiar grey marker style for shading, so at least I can crack that out quickly. I don't need to stay inside the lines. I AM the Lines! But here's my Fish, Man o' War.
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