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JasperStone

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Everything posted by JasperStone

  1. I kinda like the original Utility Belt more. I would lean more toward a hover-type power instead of the run. It's more anti-grav over actual flight. Yeah, I know... take Hover. But it could save me a power pool choice on several of my characters. Or save me from taking jet packs or START options that don't necessarily fit with my concept.
  2. The front right is out of sight.
  3. ....therefore people would attempt it
  4. This is my favorite for when people do not see the errors in what they are saying
  5. Have you tried turning it off and turning it back on again? Also, lifting and dropping it may help, too...
  6. That looks better than what I saw. I agree, good for them; there was a point where I thought it would never happen. I am in the same boat. If my laptop will run it, definitely will give it a go.
  7. No judging here, just sharing an opinion....which is what the forums are for. And ... You missed that I did support it.
  8. I saw that on FB. Interesting I think yes for those players who want that amount of specificity and detail for their costumes. No, if it is work that puts other things on the sideline. Long-term... sure.
  9. Just read their newsletter from Jan 7. It seems they are going as they said Q2 2025. I will give it a try, but the character models seem ... creepy
  10. WELCOME! Shard transfers work as usual to get to Victory?
  11. Fold Space effects the team as well ...
  12. I almost shared this a few weeks ago... but now seems good. I joined a PUG Synapse a few weeks ago. Needed that badge. As we waited to fill a bit more, the team banter showed that these players either ran together in an SG or just played together regularly. We fill, and team leader says, "+3 good for XP?" This was immediately followed by several "yes!" ... +3 was not in the invite. For XP, it meant these were not fleshed-out characters playing low-level. I just about slammed my head on the desk. *sigh* I glance at the time ... well, it's gonna be a bit longer than expected. A slog-fest it was. Many deaths. MANY. BUT It was a pretty chill experience. The players knew HOW to play the characters and were unfazed when they went down. The team banter was above anything I experienced to date. Amusing stuff. Yes, it took WAY longer than usual. This group was unfazed by that. Overall, it was a good time.
  13. Boy, do I want this. but... to be persnickety Don't crossbows do more damage per shot, while bows have a higher rate of fire? So I would prefer a new set with the sound and feel of mace/battleaxe: slightly slower recharge and slightly higher damage. However... Warriors have these powers: Hand Crossbow Ranged, Moderate DMG(Lethal) - Small rapid-fire Handheld Crossbow. Crossbow Ranged, Moderate DMG(Lethal), Foe Knockback The Heavy Crossbow can knock down foes. So, the animations exist... They also have other arrow-type powers, but I am unsure if they fire from a crossbow.
  14. What a sec so when Superman used to be able to do this ummmmm .....
  15. Squirrels ...
  16. I'm running an Ice/Ice/Ice stalker at the moment. First time I skipped it ... and miss it. A lot. I will be respecting it back into my build
  17. Well ... here we are. @Glacier Peak As our Indom rep 🙂 , is the Indo Hub still given out to players on Indom? I still have access via passcode, and it is spectacular. We could have those interested build a memorial base. Keep it simple. Either one for each shard or keep on a chosen central shard. Share it via passcode in the same fashion. As for the criteria.... they were part of our community. That is all. I was in a running group a few years ago where we got a new member on a Tuesday who a drunk driver struck on Thursday and killed. We held a Memorial that Saturday. I did not know the honored people in-game, and I am proud that we chose to honor them. If we create a list of criteria required to be memorialized. I am okay with not being remembered.
  18. For some reason, I have Three Thugs/Traps ...
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