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macskull

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Everything posted by macskull

  1. You keep saying that this is a major change. 1-2 slots is not a major change. 1-2 slots can absolutely be a major change. And this isn't 1-2 slots, it's 1-2 slots, 16-20 KB protection for every character, and 20% slow resistance with Winter's Gift, which is huge considering how easy it is to build for slow resistance now with the winter event sets. As others have repeatedly stated in this thread, there are likely very few people actually slotting that much KB protection in PvE builds. In reality what will probably happen is most people will ignore those extra slots because they probably won't even go to the P2W vendor and get the extra prestige sprints. All my PvE builds have one KB IO slotted in Combat Jumping and I can count on one hand the number of times they have been KB'd. I don't take CJ just for the KB protection though, I take it because CJ+Hurdle is the best in-combat movement you can get in this game short of Inertial Reduction or Gymnastics. I'll also address your earlier suggestion of adding KB protection into the inherent base resists that everyone gets. There are two issues with that: 1. Not every AT gets inherent base resistance in PvP. 2. To turn your argument back the other way... if I suddenly have all that extra KB protection for no investment I've now opened up at least eight slots to do other things with (and this isn't theoretical, you actually need eight slots for KB IOs in addition to Acrobatics to reach the level of KB protection you need to be survivable). By your own earlier argument that's a massive balance problem. This is all kind of dumb anyways, because extra KB protection wasn't even a thing before I12 when Acro's KB protection was lowered from 100 points to 9 points. You can go on all you want about how you're basically gaining free slots, but the way it used to work meant some builds (specifically PvE ones, because every PvP build is going to be taking that pool for CJ and SJ anyways) would have to compromise into taking three power picks just to get any KB protection at all. The very existence of KB protection from IOs removed that requirement and gave builds more wiggle room. I'm having a very hard time understanding why anyone reasonable would be opposed to this.
  2. As part of my regularly scheduled marketeering I lowballed a stack of some purples before I left for work today. I came back to find out that all my bids had filled... and when I went to check, I discovered that I'd added an extra zero so I ended up buying 10 purples at 150 million each! If anyone needs me, I'll be over here crying.
  3. Globals: @macskull/@Not Mac Alias: mac, Not Mac Characters: BS/Energy Scrapper (IO'd, acco'd) Rad/Dark Defender (IO'd, acco'd) Ice/Nature Corruptor (IO'd, acco'd) Emp/Energy Defender (IO'd, acco'd) This list should be final for Sunday.
  4. You can pick any mission from the contact.
  5. The Shard TFs have a (somewhat deserved) reputation as being slogfests. Most people ran them once or twice before all the extra team travel powers became available, or even before Ouroboros portals were a thing, so they took hours and were just plain awful. These days they can be done reasonably quickly, and I'm positive that even the times in my previous post can be improved upon. That being said, it takes a little more coordination to do those TFs that quickly, and the merit rewards are only really worth it if they're the WST. Dr. Q might be worth it even if it's not the WST but 1-1.25 hours is still an awful long time for a single piece of content.
  6. Are there plans to get the in-game updater working again?
  7. 1:16:30 Dr. Q 41:24 Justin Augustine 45:36 Sara Moore
  8. 1, 2, 3, 4, 5, 12, 13, 16
  9. 16:21 RSF.
  10. What I find weird is how the crafted Miracle unique sells for half what the recipe sells for.
  11. ...Because 244 merits for 75-ish minutes of time is an awesome investment.
  12. Should be in Tequila as Homecoming (BETA). There's a guide to the slash commands for giving yourself XP and inf and IOs in the test server section of the forums.
  13. I don't think it does. But, Traps is... meh. It's not very mobile which works okay with an MM, but it's not the best.
  14. But for real, I think the thorn tree room from the STF/villain respec trial would be kinda neat for a smaller team or duel scenario. I feel like it might get a little crowded in anything more than maybe a 4v4. I think everyone knows what I'm talking about but I'll throw up a pic in a few.
  15. They do not, but that's true for most powers like that.
  16. Poison is good.
  17. I think there's like 2 people from dUmb so maybe we will be able to field 1/4 of a storm team.
  18. I think the most expensive items now are Hami O's, purples, and winter IOs, and even then none of those are anywhere near what they were on live (well, I think some Hami O's are going for more, but that's because there's way less supply and PvP builds love their microfilaments). Oddly enough, I've only done minimal toying with the market and have made off with a good chunk of inf just using converters and offloading what I don't need. Of course, I run enough content every day that I'm sitting on thousands of reward merits already so I can probably fund all my own builds without ever touching the market, but I just find it easier.
  19. I've got a screenshot of us finishing in like... 2.5 hours? I know it's possible to do it faster and I don't think team TP was a thing yet, but clever use of Ouro portals, base TP, Pocket D TP, and mission TP plus Assemble the Team make it possible. Helps to be able to steamroll everything once you're in the missions too.
  20. I work overnight that day but I might be able to make it if it doesn't run TOO long. I'll throw in my name. @macskull Tauntbot Mk. III BS/Energy Scrapper or something else if it's ready by then.
  21. The farming that's going on is not utilizing exploits of any sort. That's happened in the past and when the game was live the developers were very quick to patch out such exploits. The problem with "nerf this content because everyone is doing it and I don't like it" is that once you do that, people will move on to what they perceive to be the next best thing. That's exactly what happened with the AE XP nerf - people just moved on to DFB. If you nerf DFB, something else will become the new thing. Playing whack-a-mole with content is a little silly.
  22. So tell a GM/mod and move on with your day.
  23. Multi boxing was allowed when the game was live and literally none of the problems OP mentioned happened because of it.
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