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Everything posted by Yomo Kimyata
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Striga Isle needs a Giant Monster
Yomo Kimyata replied to dtjunkie's topic in Suggestions & Feedback
We did it a lot on Justice in the old days. I’ve done it solo a few times here on Excelsior (Ouro the Crimson arc, at the end of the Wildflower mission either exit to your base then whatever zone you want to go to, or just use the new Teleporter thingie. Kronos spawns shortly thereafter (I don’t think he can spawn in Atlas, but I’ve only done Talos. Maybe I should try Nova Praetoria!)) -
Striga Isle needs a Giant Monster
Yomo Kimyata replied to dtjunkie's topic in Suggestions & Feedback
I’m with @Clave Dark 5 on this one. Who doesn’t love an unexpected giant monster? When my SG figured out how to spawn multiple Kronuses (Kroni?) you could practically hear everyone in Talos going “Squeee!!!” -
I don’t believe they’ve announced that there definitively *will* be a discount this year [Yomo says in a intentionally provocative manner.]
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The only stashes I keep are inventory to upgrade and up sell, finished goods I’m parcelling out at a measured rate, or mass amounts of commodities if I feel like smacking aggressive bids. Sadly, I’m all out of the WOs I bought last year. Fortunately, the bait in the noob traps remains tasty enough to more than fill my needs. And I can always save myself almost a half million by buying one of @Hedgefunds Winter Pack listings!
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Best (subjective) power at every level
Yomo Kimyata replied to 0th Power's topic in General Discussion
Lvl 2: Rest. Joke all you want but an always available full bar filler out of combat works for me. Lvl 4: Combat Jumping. Not only do I appreciate the power, but I’m slotting Shield Wall +res in here at lvl 7 on every alt that doesn’t have a better defense power at a low level. Lvl 14: Tough. Similarly, this is where I’m putting Glad Armor +def and Steadfast Protection +def on any alt without a better option. -
I’m not going to claim you can make bank doing this, but I’ve been buying them a few hundred at a time under 20k and selling them around 100k. I only check in on that alt every few weeks, so no idea if that is worthy of a daily pursuit or not. I’ll reassess if there is a winter event. Frosty Aegis and Winter Ward are actually pretty good temp powers that I will use on extreme challenge alts.
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Kidding aside, I feel that (outside of theme) none of the travel powers are really that necessary any more. I find that Sprint, Athletic Run, and a 5k inf jet pack cover all my needs from 1-50. I think Superspeed gives you a marginal increase over that, but it’s really just an optional Universal Travel set mule as far as I’m concerned.
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I can’t believe anyone would be that dumb. It would be a pure arbitrage event: buy pack at 10mm, get 1.2 WOs per pack, sell at ?20?mm each. I’d do that until my mouse broke.
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@Ukase, one thing I want to say about email is that I've noticed that sometimes it goes screwy. I've never lost a money holding mail as far as I know. But even today, I logged onto a character on a shard I rarely use, and there were 5 emails, some well over a year old, that finally wound their way through the system and popped up. Personally, I trust email a lot less than the /AH.
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To your question, I'd agree a controller (maybe dominator) since that will give you access to a lot of mez and such. I'll put some thought into what kind here in a bit. But to save you a lot of catalysts and expenses and trouble, remember you can buy attuned IOs directly in the AH and they come from the same pool as levelled ones. You can craft a lvl 25 Lotg 7.5% on one character, put it up for sale, buy it as an attuned on another character. You lose the 10% transaction fee, but that will almost certainly be less than the value of a catalyst. This guide may be helpful:
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‘City of’ Homecoming Idea For Special Origin Enhancements
Yomo Kimyata replied to dnomad333's topic in Suggestions & Feedback
I think it's a cool idea, but I'm with @arcane on this one. I don't think HOs et al need to be made stronger. They are incredible in lots of builds. -
I found a short video about that as well: Totally a really helpful YouTube video
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I, for one, use the AA proc as is in every end game stun power. I think it's most useful in powers that aren't auto-stun because I *believe* that the proc roll is independent of the "stun" roll, so you can debuff your enemy even if they are not stunned. That said, I wholeheartedly support not just new stun sets, but new sets for all mez types (except knockback, which in my opinion has plenty of great options).
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@Jimmy (I think) posted a while ago that common salvage (10k), uncommon salvage (100k), rare salvage (1mm), and Brainstorm Ideas (I don't remember the price) were seeded, originally at 10mm in quantity apiece. Also, we know that Hero Packs have been seeded at 10mm (both kinds), and it appears that when/if they change prices on Winter Packs they reseed with a refreshed quantity of 10mm. That's all that leaps to mind.
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In Soviet Russia, blasters get blasted and die! I guess that happens everywhere else too, though.
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You're not the boss of me. Wait, is that you honey? Nevermind.
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Here's a brief video tutorial: totally informative video on how to log onto the forums
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What I learned with my staff/regen brute (which was a very early character for me on HC) was it really helps to anticipate heals and sometimes pre-heal, if that makes any sense.
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I certainly don't see anything wrong, and I always enjoy looking at how other people approach builds. My melee bio builds generally focus on melee defense and as much recharge as I can get. On the primary side, I generally like to split scrapper's strike 3-3 in two of my low level attacks, then fill them out with another slot or two. But that's just me -- it gets you a little more melee defense at the expense of something else. I also like to work in 5-piece Avalanche and Blistering Cold if I can. Generally I'll sacrifice a 5-slot purple set for that. On the secondary side (and again, this is just how I roll), I always 6-slot Ablative Carapace with Preventative Medicine just like you, but I also 6-slot Parasitic Aura with 5-piece Panacea and the Theft of Essence proc. DNA Siphon is the best power on the market as far as I'm concerned. It's a near-guaranteed proc bomb. Theft of Essence, like you have, is a must. That's usually where I put Fury of the Glad as well, but that's up to you. I wouldn't bother with slotting heal there unless you really want the bonuses. I find Inexhaustible to be fine with one slot, since if I'm in a crowd (and one always is!), you have a blue bar filler up every 30 seconds or so in DNA Siphon and every 90 seconds or so with Parasitic aura.
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They would all have wings and a helmet and some craptastic aura. +1 to the original idea though.
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Here's some more anecdotal evidence: with two of the servers down, I'm noticing a lot more lag on the AH than usual. In particular, when I switch from one character to another and open /AH, I am getting the previous characters /AH. This has happened many times before in regular play, but today it has been three for three within a few minutes. (My workaround is to put a new item in the /AH, and that usually sets it to the current character). Another thing is when I click on an IO in inventory in order to send it to the /AH, there's a more noticeable delay. This also happens in regular play, but not often. It makes intuitive sense to me that more strain on the server might slow things down, but I'm a rudimentary programmer at best, so I'll listen to the experts out there.
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Well, a very reasonable explanation could be that someone else happened to dump a bunch of rares at a lower price, and that was transacting because it wasn't your turn in the queue. It doesn't matter if your offer is lower than any bids until your offer is the *lowest* offer. Until then, you just need to wait your turn while the hamster wheel processes and it gets to you. I've been thinking of the /AH as a combination of theory and execution. The theory is how the queue system works, how it matches up buyers and sellers. It's a model. It's not very complex (but probably more complex than people think), but in a Platonic model, everything would transact instantly and exactly. Then there is the execution, which is going to deal with how it was programmed, and how often the batches are processed, and how many people are in the queue, or how hot it is where the server is located, or any of a number of other factors. So yes, it does take time to process trades, even if you are the lowest outstanding offer or the highest outstanding bid. But that's not always the sole reason for it. I'd like to do a writeup on how I see the queue system working, but there is what I think of as a fundamental problem that I don't want to highlight. It can be exploited, but it's fundamentally not a universal or profitable exploit. I've sent in bug reports before, and been told "working as intended" but I don't think that printing a guide on how to gum up the system is good for anyone.