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Jacke

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Everything posted by Jacke

  1. The only change between @Psyonico's suggested Clarion Partial Core and the Clarion Core Epiphany is the AoE radius doubles from 30ft to 60ft. https://cod.uberguy.net/html/power.html?power=incarnate.destiny.clarion_partial_core_invocation https://cod.uberguy.net/html/power.html?power=incarnate.destiny.clarion_core_epiphany
  2. To get an idea of how many Power a single Toon can have, what with all the possibilities, there's a recent patch that raised the maximum Powers a single Toon can have from 1000 to 1250. Because there's a case where a Toon got to 1000 Powers.
  3. Like most prompts, can be turned off in Options, also an option in the prompt popup to turn off the prompt. I usually leave the prompts on and in the stored Options file have the prompts turned on. It's very easy when putting in a number of enhancements to turn off the prompt, so you suddenly see no more prompts. After that, I reload options to get the prompts back on.
  4. I'm imagining this to The Imperial March.
  5. I just had a thought.... Is @Snarky in SUPERMARIONATION ?
  6. Oh yes, some of the storytelling directions things went is just bad. Spoilers for some! And of course, the brutal abuse of Galaxy City for a not-that-great new Tutorial ?!? I look forward to something being done about that design crime. All these events rammed changes into the early Levels that just make things confusing. And why isn't Back Alley Brawler in Echo:Galaxy City as a Trainer ?!? Ms. Libery is in Echo:Atlas Park. And why not SG Portals in both? Or a working Arena in Echo: Galaxy City? The Incarnate Powers, maybe a bit too much. I can see why the remaining 4 Powers haven't been released, as there's not a challenge of the scale of them. But how to adjust this big bump to power without a lot of drama...?
  7. I store my Inf mostly in Global Emails, values 800million, 400million, 200million, what's left, or some combination similar. I also keep at least 1million Inf on each Toon. This is enough pocket change for trivial expenses. When their Inf drops under 1million or they need more, I claim the smallest Inf email to get more, then mail the remainder back to my Global. I also usually spend ~36million Inf on a new Toon. Even at a low level of activity I'm at now, I earn more Inf faster than I spend it. There's also apparently a bug in the new version of our game causing emails to your own Global to (sometimes?) fail to send. Hopefully that will get hotfixed soon.
  8. Most Pets don't benefit from Global Buffs of their Caster (Global Accuracy, Global ToHit, Level Shifts). Thus, the need to ideally slot any Pet Summons with ED-capped Accuracy. As well, if the Pets have critical Powers that have less than 1.2 Base Accuracy, there should be ways to apply +ToHit (Tactics) to Pets or -Def to the targets. This is to get final ToHit against targets on +4 content to 95% or as close as practical.
  9. As I posted on Discord back in 2022: 🤡
  10. New version of the Commands popmenu now released! Download it here! Change notes in the 2nd post of this thread. Installation and usage covered in the 3rd post of this thread. Commands.20240723a.mnu
  11. New version of the BadgeReporter popmenu now released! Download it here! Change notes in the 2nd post of this thread. Installation and usage covered in the 3rd post of this thread. BadgeReporter.20240723a.mnu
  12. I don't expect this to be possible. Perhaps technically, certainly power balance-wise. I was surprised at the change back in Issue 27 Page 5 of what Levels which Power Tiers are available. However, the existing system had the ground work set up for this in the changes to the system back in Issue 12 when VEATs were added. Using something similar allowed the Secondary Tier 1 Power to be available at L1 rather than L2 and other changes. Getting all those Powers at earlier Levels did change the potential power balance of Toons when they are Exemplared. But that's a marginal change. Exchanging passed-over Power Picks for more Extra Slot Picks is rather more transformative. The Powers devs know Players would like more Extra Slots, even just a couple, because good builds are tight on all resources. So far, they've not done so. I imagine this is because even added a couple of more Extra Slots would be significant in changing how things are.
  13. Back in the day, before XP could be turned off, the creator of the original City of Data, Red Tomax, to get the thorough information on the various arcs he compiled, had to resort to massive debt to not outlevel contacts. So even without the various XP multipliers available today, it would still be possible to outlevel contacts. I've run a Blueside+Redside Completist Toon into the low 20's and I had to turn off XP to not outlevel contacts.
  14. I just want the Body and other Sliders to be calibrated. Give us some numbers in the editor, please!
  15. Here's a handy macro to toggle XP off and on. /macro oXP "optiontoggle noxp"
  16. I've been on a few runs on the Labyrinth on Closed Beta. Though the Raid Zone has changed quite a bit over the last few weeks, I think my experience still applies. Running the Labyrinth will evolve like the other Raids to match how it performs at the moment. I think it's best run by keeping the League mostly together. The Mobs are much tougher that usual, especially with Level Shifts, and even a Team may not have all the tools to survive while avoiding losing a lot of members. There can be Players with good stealth and skilled at avoiding or moving quickly past Mobs who ignore stealth (Rikti Drones, Rularuu Sentries) or with longer Perception (Snipers, Turrets) to hunt down the Malevolent Fog and either defeat them themselves or call in some more to do so. Follow Through the Fog is set up just to aid getting back with the League or going to assist particular League Members. In certain key spots, it will be vital for the League to work together to put down the Minotaur as expeditiously as possible. Knowing when things are right for this is key, otherwise it's best for the League to run away and regroup. When going after the Minotaur, there are a few special roles that will get added to the tactics.
  17. @Glacier Peak, you might also want to add to the Goliath War Walker that defeating 100 regular Council War Walkers awards the "War Torn" Badge.
  18. Most of my Toons with either Fly or Mystic Flight I've changed the Power to be 2-slotted (usually with 2-set of Attuned Hypersonic, Flyspeed and Flyspeed/+Fly Prot. At L50, will be at the Flyspeed Cap and the increase in flightspeed is rather enjoyable.
  19. There's also the temporary range boost from using a Sniper attack.
  20. I don't think the aggro system is set up it can be massively transformed like toggling a switch. There's also the impact of such a change. May be hard in its impact on the Players. Especially as more mobs may be able to fight back. And then there's the practical side of things: Where are the trash cans in Perez Park? 😺
  21. Damn. Now I'm imagining a Co-Op Task Force that has its mission doors alternate between Nerva Archipelago and Independence Port. With all doors being "out of the way". Just imagined that travel layout. Nothing else.
  22. Jacke

    AH "attuning"

    Not only that, but when a Player lists an item, they're charged the 5% listing fee of the reserve price (minimum fee 5 Inf). If the item sells, that listing fee is deduced from the 10% transaction fee. But if they remove the item before it sells, they lose that listing fee and have to pay a new listing fee to put the item up for sale again. When the range of price fluctuations of particular items drops and items posted for sale are now at too high a reserve price to move even over weeks, it's necessary to remove and relist the items, suffering the loss of the previous listing fee. These changes happen and these costs of marketing will happen. It's why it's important to either keep notes or restrict most items sold to a few, so that the Player remembers what the price ranges were. Patience is important, but eventually some items will have to be relisted.
  23. I'm one of the Closed Beta/Closed Alpha testers. It's being worked on. There's things being developed for Kallisti Wharf and more coming I imagine, but not enough mature enough to advance to Open Beta.
  24. tidge, was it more fun than a barrel of Rikti Monkeys? 😺 (Which you can now get in Adv Mode LGTF.)
  25. But Flea, it sounds like an AH-1 Huey helicopter. 😺
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