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Everything posted by Seed22
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I don't like the Elite Bosses added to trick-or-treating
Seed22 replied to MrSnottyPants's topic in General Discussion
I highly recommend putting the offenders on your forums ignore list. I have them there, and trust me, when they show up to a thread it’s no longer a pain because their post are hidden. I recommend you all do this. -
Focused Feedback: Costume & Pet Reward Updates
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
If I can get the ravager so help me I will grind for MONTHS. Do you hear me, MONTHS! -
Focused Feedback: Costume & Pet Reward Updates
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
The only problem I have is with the phrasing. It’s not an “issue” for folks to get maxed out characters, this is meant to be a past time and nothing more, so having them get a maxed character in a few hours(takes me personally 5 if I get the time) isn’t terrible. Now, I get the aether stuff. In fact, upon thinking on this further, this could be just what I needed to get back a couple bil. -
Im gonna be honest: At this point it’s too late for a PR person. Whoever it is, they will be polarizing to another aspect of the community and then something something favoritism towards this or that subgroup. Trust me on this one, pulling from this limited pool of players will end horribly. I’m not sure of a better alternative but that would NOT go well, of that, I am sure. *I hate leaving on a negative note, so maybe as a solution, one of the current GMs can be a liason?
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Something something elephant 😛
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I dont blame the GMs, I always blame the forums being well, the forums. I assume that certain posters will post, and pardon my french, but utterly stupid shit( some have even decided to show up here :P), both for and against the devs. But, I don’t blame all the GM’s for moderation here. That does NOT mean I think they’re infalliable, they’ve made plenty mistakes, and will continue to do so because they’re just players like the rest of us. What cant be fixed is the same sycophants on both sides spewing their crap.
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A big Thank You post to all who contribute to Homecoming
Seed22 replied to Veracor's topic in General Discussion
I thought I posted my agreement with this sentiment last night, but I guess I must have forgot! I may not of liked every addition brought in a page, but I do enjoy the people behind the additions. They're at least TRYING something, ya know? In any case, lookin forward to some new toons on Page 5. -
A video that represents well the pitfalls of feature creep.
Seed22 replied to Sanguinesun's topic in General Discussion
This. Good god so much this. But like I said, if I think im right and they think they’re right, all thats lost is the time spent arguing. -
A video that represents well the pitfalls of feature creep.
Seed22 replied to Sanguinesun's topic in General Discussion
If that’s your takeaway from this, alrighty. I’m moving past this. All I get is a headache and all you get is to keep replying. -
A video that represents well the pitfalls of feature creep.
Seed22 replied to Sanguinesun's topic in General Discussion
Did I strike a nerve here? Which part made you feel this response was appropriate? I never wanted ALL of CoH to be a sandbox but now I have to ask: What’s your angle? Do you want more “earned”(It’s a videogame, what are you earning? Do folks think having imaginary trinkets will earn the adoration of others?) content and thusly thats why you hate the sandboxy nature of CoH? Remember, this game was ALWAYS meant to stay and be casual for the reason I mentioned( RL) to keep the game fun and accessible. Are you upset people want to maintain this, and are extrapolating this anger to a fear of the whole game becoming this? -
A video that represents well the pitfalls of feature creep.
Seed22 replied to Sanguinesun's topic in General Discussion
I mean, CoH aint an MMO anymore, least in my eyes. I can agree on powercreep but what I disagree on is it being bad: I will say this until folks get it. People have lives now, jobs, families, ya know, normal stuff like that. It being a sandbox is a GOOD thing imo. In fact, if it is one, maybe it’ll draw more casual players( the kind this game wants AND was made for by the way). Having dedicated folks is nice, but then it becomes the same people and, to me, makes the game stale. -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
They aren’t that powerful tbh outside of Fire and maybe Ice for offense. Defensively eh. But folks here are purposefully ignoring the main part that proves no nerfs need to happen: Slotting. -
Thats been my opinion too, but I like to remind folks: This is not a retail game. We can benefit from realizing this. Blindly defending the devs wont keep this game here, not to say being overly negative is helpful, but I think a lot of the more uh…vocal positive supporters, yeah let’s call em that, can seriously calm down.
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Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
I can, but I'm not sure when I'll do it. I'll try for Saturday, but no promises! And yeah that's why I wanna look at that TF(Silver I would do but let's be real, unfortunately no one realizes yet that redside bestside so it's run less often.) those T8 and 9's are like you said; game changers. If I get enough, we'll go through the whole thing, if not? I think doing the first mish then skipping to clamor should suffice. -
I mean, exactly this. Side tangent: I swear, it feels like folks think if they say, "Devs volunteer yadda yadda spiel" enough they'll be made one. You won't, they see right through that I'd assume. So, why keep saying it? It's more irritating than the complaining and even LESS effective. In fact, ya' wonder why folks don't want to test anything? There ya go.
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Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Playtested a 30 mish with a friend(I was an Ill/Dark dom, they were FA/TW Tank) and the intro to Posi part 1, seeing as it's the lowest lvl of which you could exemp in a TF. My takeaways are listed below: Lower levels still suck for doms, literally nothing changed(End is still bad) Slots really keep these level changes in check. I didn't feel like I could just break the game now that I had Midnight Grasp. In fact, it missed almost every time I used it! Posi didn't feel worse or smoother, it felt like Live Posi. There weren't any issues leveling up to 50 after completing the lvl 30 mish. Overall, like I was saying earlier alongside others, these changes don't do all that much. TFs feel...more or less the same? I'd need to test Pen Yin for a better picture, but I'm guessing it'll be like Posi; pretty much the same. -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
All buffing enemies would do is make this worse imo. The level changes means OPTIONS, not necessarily that you’ll be grossly OP at X level. Remember, slots plus IO’s already act as a level check, insofar as if I’m not Y level I cant slot Z IO. Trust me, that goes a LONG way in power curving. *Grumbles about not being able to slot my snipe set early in Moonbeam* -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Dang! Ya stole part of my feedback! 😛 Yeah I think that’ll be an issue with APP/Patrons too. Lots of references to levels there -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
Thats a roleplaying( and should be likened to an aesthetic) standpoint. I am not a roleplayer, I WILL NOT embrace any RP reasons for…anything. I get what you’re trying to say but it comes across as “I see this as an RP aspect of CoH” i see it as an objective unlock and thats it, if I want to experience a hero going on ajourney, there’s Invincible( which i love!) on Amazon. I liken this to how folks hate Redside writing for one reason or another; it’s a choice but by no means should I try and FORCE you to like Redside writing -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
My issue is: Time. I have more responsiblities in life, I don't have time for this "earned" crap. I've got other things in life that I already have to earn, I come here to chill, and play a game I used to love as a kid. If that's something that can't be understood or seems alien(not by you, Phi!), then that's a moment where you(generalized) need to ask what's REALLY important here. Not trying to be mean, but I'm tired of this common sense argument, I really REALLY REALLLLLY am. The power changes as they are help with this; I can pick things earlier, have fun earlier, and get through crap instead of wasting evenings or time during a week to slog through a painful and boring as hell experience. I think folks view the leveling experience as it is, as dynamic, and that's fine for them, but all these leveling changes seem to do for me is. if I'm going to have to I guess *shudder* start leveling the normal way again, I won't have to suffer at least completely while I do so. -
Focused Feedback: Fiery Aura Revamp
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah, just logged into beta. I'll retract my previous statement on the bug, and I guess I didn't fully know how FE worked(See! Others better at this than me got on it :P), because I had no idea it added 50 fire damage(really? only 50? c'mon! but this WAS a tank so..) to attacks. Off-topic but am I to understand that, given these changes and Burn matching modifiers, that Scrapper/Tank would be better for farming now? I have time to adjust to this and well, I was planning to redo my Rad/Fire brute but I suppose that's a bit of a moot point. -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Much appreciated! This, I can work with. -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
On the topic of Focused Feedback, what’s that exactly look like here? It can be said till the cows come home but what do you ACTUALLY want us to look for specifically in this case? I’m looking to test some things in a bit, and this change, which is the most interesting to me to test, is on the docket. I’ve already tested/provided my yake on Fiery Aura, so this is next. -
Focused Feedback: Fiery Aura Revamp
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
I tested. . The patch for a brute is generally not great. The numbers I was getting were admittedly a bit skewed given I was popping rages( farms and all). On a tank I went as is, and yeah the Fiery Embrace bug was there I think? So my numbers there may be better but overall my gripe is with the terribad recharge nerf to burn. I’ll retest once FE gets fixed, though. You need to calm down too btw. At the end of the day remember this is a video game, and reacting like this is generally frowned upon. It’s fine and won’t be the end of the world if people exaggerate a bit. It happens on the forums, but reacting like this? Not gonna change things