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Seed22

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  1. Seed22

    Plant/Savage

    I have a Plant/Savage build but my mids is being shit soo can't exactly post it. I can try if you'd like? It doesnt have good defense but it does have perma dom and Creepers( I think. Well, they always follow for quite a few mobs before the timer comes up, and I usually see a vine when it comes up again so I guess that's perma?). Yes, I would love to see it and compare with the revised build. I was thinking about defenses because savage assault is very melee heavy, I imagine a melee Dominator will get hit a lot due to no defenses (from powersets). If you don't feel comfortable posting on the forums, then you can PM me or contact on Discord, whatever works for you--let me know. Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Druid: Level 50 Magic Dominator Primary Power Set: Plant Control Secondary Power Set: Savage Assault Power Pool: Speed Power Pool: Leaping Power Pool: Flight Power Pool: Leadership Ancillary Pool: Ice Mastery Hero Profile: Level 1: Strangler (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Accuracy/Recharge (3) Basilisk's Gaze - Recharge/Hold (5) Basilisk's Gaze - Endurance/Recharge/Hold Level 1: Call Swarm (A) Achilles' Heel - Chance for Res Debuff Level 2: Maiming Slash (A) Crushing Impact - Accuracy/Damage (5) Crushing Impact - Damage/Endurance (7) Crushing Impact - Accuracy/Damage/Endurance (7) Crushing Impact - Damage/Recharge (9) Crushing Impact - Damage/Endurance/Recharge Level 4: Vicious Slash (A) Mako's Bite - Chance of Damage(Lethal) (9) Crushing Impact - Accuracy/Damage (11) Crushing Impact - Damage/Endurance (11) Crushing Impact - Accuracy/Damage/Endurance (13) Crushing Impact - Damage/Endurance/Recharge (13) Crushing Impact - Accuracy/Damage/Recharge Level 6: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO Level 8: Seeds of Confusion (A) Malaise's Illusions - Accuracy/Recharge (17) Malaise's Illusions - Endurance/Confused (19) Malaise's Illusions - Accuracy/Endurance (19) Malaise's Illusions - Confused/Range (21) Malaise's Illusions - Accuracy/Confused/Recharge Level 10: Roots (A) Enfeebled Operation - Accuracy/Recharge (21) Enfeebled Operation - Endurance/Immobilize (23) Enfeebled Operation - Accuracy/Endurance (23) Enfeebled Operation - Immobilize/Range (25) Enfeebled Operation - Accuracy/Immobilize/Recharge (25) Enfeebled Operation - Accuracy/Immobilize Level 12: Super Speed (A) Winter's Gift - Slow Resistance (20%) Level 14: Super Jump (A) Springfoot - Jumping Level 16: Spot Prey (A) Adjusted Targeting - To Hit Buff (29) Adjusted Targeting - To Hit Buff/Recharge (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge (31) Adjusted Targeting - Endurance/Recharge (31) Adjusted Targeting - Recharge Level 18: Combat Jumping (A) Luck of the Gambler - Recharge Speed (31) Shield Wall - +Res (Teleportation), +5% Res (All) Level 20: Rending Flurry (A) Fury of the Gladiator - Chance for Res Debuff (27) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Damage (34) Obliteration - Accuracy/Damage/Recharge (34) Obliteration - Accuracy/Recharge Level 22: Fly (A) Freebird - FlySpeed Level 24: Hover (A) Luck of the Gambler - Recharge Speed Level 26: Carrion Creepers (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (36) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (36) Superior Ascendency of the Dominator - Endurance/Recharge (36) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (37) Superior Ascendency of the Dominator - Recharge/Chance for +Damage Level 28: Blood Craze (A) Preventive Medicine - Heal (33) Preventive Medicine - Heal/Endurance (34) Preventive Medicine - Heal/RechargeTime (37) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/RechargeTime/Endurance (43) Preventive Medicine - Chance for +Absorb Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Recharge (39) Expedient Reinforcement - Accuracy/Damage (39) Expedient Reinforcement - Resist Bonus Aura for Pets (39) Expedient Reinforcement - Endurance/Damage/Recharge Level 35: Call Hawk (A) Decimation - Accuracy/Damage (40) Decimation - Damage/Endurance (40) Decimation - Damage/Recharge (40) Decimation - Accuracy/Endurance/Recharge (42) Decimation - Accuracy/Damage/Recharge Level 38: Feral Charge (A) Obliteration - Damage (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Accuracy/Damage/Recharge (43) Obliteration - Damage/Recharge (43) Obliteration - Accuracy/Recharge (50) Scirocco's Dervish - Chance of Damage(Lethal) Level 41: Sleet (A) Achilles' Heel - Chance for Res Debuff (45) Annihilation - Chance for Res Debuff (45) Recharge Reduction IO (45) Endurance Reduction IO Level 44: Frozen Armor (A) Luck of the Gambler - Recharge Speed (46) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense/Endurance/Recharge (46) Reactive Defenses - Scaling Resist Damage Level 47: Ice Storm (A) Positron's Blast - Accuracy/Damage (48) Positron's Blast - Damage/Endurance (48) Positron's Blast - Damage/Recharge (48) Positron's Blast - Damage/Range (50) Positron's Blast - Accuracy/Damage/Endurance Level 49: Burnout (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Domination Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery (50) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (15) Performance Shifter - EndMod (15) Performance Shifter - EndMod/Accuracy/Recharge (27) Performance Shifter - EndMod/Recharge Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Polar Lights Radial Superior Ally Level 50: Rebirth Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1519;689;1378;HEX;| |78DA6594DB4E13511486F774A6620F586A29050A9416107AB0D2E83D3120285243C| |203E0D84ECAC4DA366D311AAF7C03050C1E120FF1DE0BCF8778E13B787804F18010| |412F141897B37E3A243349F3EDF9D75E6BFD7BCD4CB397C6BC8F26AE8E08C9375A5| |46BB5D9B1F205BDA4D6CB5567562DE839419773AC3AAFE79B681569446747CBA57A| |B55C4C4F17D5527DF7AED78A1FAFD5D4F9623D3DA35E540BDAEEAD704F972969A6A| |26979AFB99CD2D48A5E2A78CC9BF1A25E98ABFB760379AD5A9BD32B9D272A7A2E7D| |2AA7CD66D55A5DAB5EB64CB693A904FD266481CB90C57B8710DD8A707C003F32954| |FCCAD7863AF10EF480B286287348935453A4BC8D07E95B92F0F9E63EED798FF1B73| |5BC3299F470CB96EE4BA91EB458E37C78CD1349D9C2B3993ACB5809354B4095E9A7| |E4A1CDB601EDC047F315B7F334F528E0B5E5CD710BBCE6C5B001799ED4BE00D661F| |35F3601E9EB06C6A21D29AA135EFF03E99CEEB832FDF5D87A975DD03EF337B1E800| |F996D54C72FF139FD41AED3739A7B38A85E009E0323AC756E735EAF01FE654677C0| |2DA687EA06E12FB8C5755DA485A085D02B4B653BB8BFD2F1927BF4BD025F836F98F| |D6F990AF90AC3577885B441F2F18563D16FD8FB95F5FEEFCCC42AEB7EF2D00D0FDD| |F070864211BC9B9135F67F681DDC043798DBF41EC630E3D8B2306B0FDE046F81B79| |9F13B4C837206E07700F38A637E71CC2D81B92630BFCC157ED7DAFD420CC1DB10BE| |85D4673E4B0AEF632ACA0CD3DE24CF524EE26C875BC000B8C1B95DB4378D73A49F7| |0FE91A7E033F03933F382E968136218B31B46EF2E65CFB76AD025629662246CD161| |9B92B129476DCA319B326553A695C63F84904CC5D5D2F8FE8D553745A5BDD1354B9| |1A449C97C5299284FE7876DF7BAA5C8D2323FA3030BE012B37391F987E694E1BD46| |47ABB51E0F59EB74D05A3F0E58EB7FB97F07B9| |-------------------------------------------------------------------| Here's my build. Hopefully it comes off correctly.
  2. Seed22

    Plant/Savage

    I have a Plant/Savage build but my mids is being shit soo can't exactly post it. I can try if you'd like? It doesnt have good defense but it does have perma dom and Creepers( I think. Well, they always follow for quite a few mobs before the timer comes up, and I usually see a vine when it comes up again so I guess that's perma?).
  3. I'd go w/time. My Ice/Time has great control, perma hasten, and decent res to S/L/Cold. It ends up tanking mobs ahead of the actual tank and killing them before the rest of the group catches up
  4. I generally went with the hold, the toggle at 20, Future Pain(it's okay and nice melee burst dmg), the BU ofc, and Time lord. I slotted the hold 4-slots, then FP 5 slots, TL 5(I think), BU at 5 as well. The +recovery toggle I put at 4 or 5 I think because I had slots to spare. It's not a terribly difficult secondary to slot, but now I'm looking into an Arch/Tactical Arrow build
  5. Nice! Where could I go to download that?
  6. Ah, playing the elitist card. FYI, there are people who are actually new to this game and don't spill out the vast knowledge you seem to claim in having. Please stop. Now you are just trying to pick a fight. I'm not the one going around calling people newbies. You did that. I simply brought things in perspective, by stating a fact that MOST players here are veterans of this game...and the days of calling people newbies should end. Also, I said most of us has extensive knowledge of this game...not just me. And I am right, most of us do. We learn from each other of the things we don't know to help each other become more knowledgeable. Don't go labeling me with tags without sufficient evidence to back them up. It makes us both look foolish...and honestly, I would rather keep this friendly. Uh...Im thinking he's talking about actually NEW players. CoH does have a lot of actually NEW players too. I mean, I'm a vet, but the game's been gone for 7 years, everyone didn't retain all the info about CoH over those 7 years. Hell, I knew a lot about the game pre-shutdown and even I didn't retain the info 100%.
  7. My question if you don’t mind me asking is what add on did you download to get your power icons to be shiny like that?
  8. It wasn't a vet reward. It was a change made to the main game. Everyone, even brand new players could get a full travel power by level 6. By level 4, actually. Everyone on live could get a TP by 4 but most just took hasten then got a power by 6+
  9. Not quite. We're saying it's already fairly easy to do, but don't punish people for having invested the time into building for it by making their power choice of Tactics close to useless. There are alternatives if you wanna make it more intuitively accessible, like buffing Aim's uptime and making permadom give some permanent ToHit bonus. Besides, that's far from the only critique people have raised. Permadom does give perma +ToHit. I have it on my Fire x3 Dom(w/no snipe because...why?) and I read under the domination power that it gave +ToHit
  10. Default 100% XP means it'll go back to the double XP rate then?
  11. Same. Could Seid be booted please? Indomitable Serber
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