-
Posts
1277 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Seed22
-
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
I can, but I'm not sure when I'll do it. I'll try for Saturday, but no promises! And yeah that's why I wanna look at that TF(Silver I would do but let's be real, unfortunately no one realizes yet that redside bestside so it's run less often.) those T8 and 9's are like you said; game changers. If I get enough, we'll go through the whole thing, if not? I think doing the first mish then skipping to clamor should suffice. -
I mean, exactly this. Side tangent: I swear, it feels like folks think if they say, "Devs volunteer yadda yadda spiel" enough they'll be made one. You won't, they see right through that I'd assume. So, why keep saying it? It's more irritating than the complaining and even LESS effective. In fact, ya' wonder why folks don't want to test anything? There ya go.
-
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Playtested a 30 mish with a friend(I was an Ill/Dark dom, they were FA/TW Tank) and the intro to Posi part 1, seeing as it's the lowest lvl of which you could exemp in a TF. My takeaways are listed below: Lower levels still suck for doms, literally nothing changed(End is still bad) Slots really keep these level changes in check. I didn't feel like I could just break the game now that I had Midnight Grasp. In fact, it missed almost every time I used it! Posi didn't feel worse or smoother, it felt like Live Posi. There weren't any issues leveling up to 50 after completing the lvl 30 mish. Overall, like I was saying earlier alongside others, these changes don't do all that much. TFs feel...more or less the same? I'd need to test Pen Yin for a better picture, but I'm guessing it'll be like Posi; pretty much the same. -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
All buffing enemies would do is make this worse imo. The level changes means OPTIONS, not necessarily that you’ll be grossly OP at X level. Remember, slots plus IO’s already act as a level check, insofar as if I’m not Y level I cant slot Z IO. Trust me, that goes a LONG way in power curving. *Grumbles about not being able to slot my snipe set early in Moonbeam* -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Dang! Ya stole part of my feedback! 😛 Yeah I think that’ll be an issue with APP/Patrons too. Lots of references to levels there -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
Thats a roleplaying( and should be likened to an aesthetic) standpoint. I am not a roleplayer, I WILL NOT embrace any RP reasons for…anything. I get what you’re trying to say but it comes across as “I see this as an RP aspect of CoH” i see it as an objective unlock and thats it, if I want to experience a hero going on ajourney, there’s Invincible( which i love!) on Amazon. I liken this to how folks hate Redside writing for one reason or another; it’s a choice but by no means should I try and FORCE you to like Redside writing -
Is changing the power levels power creep?
Seed22 replied to _NOPE_'s topic in Suggestions & Feedback
My issue is: Time. I have more responsiblities in life, I don't have time for this "earned" crap. I've got other things in life that I already have to earn, I come here to chill, and play a game I used to love as a kid. If that's something that can't be understood or seems alien(not by you, Phi!), then that's a moment where you(generalized) need to ask what's REALLY important here. Not trying to be mean, but I'm tired of this common sense argument, I really REALLY REALLLLLY am. The power changes as they are help with this; I can pick things earlier, have fun earlier, and get through crap instead of wasting evenings or time during a week to slog through a painful and boring as hell experience. I think folks view the leveling experience as it is, as dynamic, and that's fine for them, but all these leveling changes seem to do for me is. if I'm going to have to I guess *shudder* start leveling the normal way again, I won't have to suffer at least completely while I do so. -
Focused Feedback: Fiery Aura Revamp
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah, just logged into beta. I'll retract my previous statement on the bug, and I guess I didn't fully know how FE worked(See! Others better at this than me got on it :P), because I had no idea it added 50 fire damage(really? only 50? c'mon! but this WAS a tank so..) to attacks. Off-topic but am I to understand that, given these changes and Burn matching modifiers, that Scrapper/Tank would be better for farming now? I have time to adjust to this and well, I was planning to redo my Rad/Fire brute but I suppose that's a bit of a moot point. -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Much appreciated! This, I can work with. -
Focused Feedback: Power Level Availability Changes
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
On the topic of Focused Feedback, what’s that exactly look like here? It can be said till the cows come home but what do you ACTUALLY want us to look for specifically in this case? I’m looking to test some things in a bit, and this change, which is the most interesting to me to test, is on the docket. I’ve already tested/provided my yake on Fiery Aura, so this is next. -
Focused Feedback: Fiery Aura Revamp
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
I tested. . The patch for a brute is generally not great. The numbers I was getting were admittedly a bit skewed given I was popping rages( farms and all). On a tank I went as is, and yeah the Fiery Embrace bug was there I think? So my numbers there may be better but overall my gripe is with the terribad recharge nerf to burn. I’ll retest once FE gets fixed, though. You need to calm down too btw. At the end of the day remember this is a video game, and reacting like this is generally frowned upon. It’s fine and won’t be the end of the world if people exaggerate a bit. It happens on the forums, but reacting like this? Not gonna change things -
Focused Feedback: Fiery Aura Revamp
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
This. After testing it on my brute, it makes things…interesting for fire farming. Tried it on my tank too for general content and yeah the recharge is just wrong on Burn. Everything else makes sense, the multi patch thing, the procs stuff, but that recharge is quite simply wrong and unnecessary. -
[Petition] Removal of "EARTH FOR HUMANS" Billboards
Seed22 replied to Raiden Dirty's topic in Roleplaying
"Earth is just a planet. Last I checked, planets aren't made specifically for any one species."-Blak Star, self-proclaimed Warshade stereotype. -
At the end of the day too, HM is kinda irrelevant(like I assumed it would be) thanks to everyone having(or seemingly, if the AH is anything to go off of) what they want. I don't see runs on Everlasting for HM anymore, and if it's on Excel that exclusion comes from folks who are taking HM way too seriously(and still being terrible at it btw), which makes me both laugh and feel sad/concerned on where things will be going from here. Personally? Outside of the odd run or two, I'm done with HM. It's really niche, which is neat for those who like it, but it's ultimately worthless content to me. The AH reaffirms this imo too, though I expect the AH will spike if/when they release whatever other costumes they have planned.
-
Wanting to accomplish something: No problem! Parading around like the success should matter in the real world and trying to shove it down my throat: Tryhard. OP may be using it wrong, but it VERY MUCH is meant to be and is an insult. If it’s one group of people I hate with a passion, and it matters not if its a game, are tryhards. Such sad and irritating people they all always are. In any case! OP the only instance of Holy trinity here is HM, which yeah I’m not happy about it being Holy trinity on things like 4-star, it’s niche content and I can get through it. But, if that ever touches actual content I’ll be a helluva lot more upset.
-
Im finding my Fire^3 to be m fave so far. I have a strong fear I’ll be kicked from a team, seeing as there’s been times when I’ve out damaged the entire team( a seeming regular for Fire blasters I know, but still). Next is my Stj/SR stalker. Very crunchy, very much a risk v-reward style build *Several other 50’s alternate between main on both this and my alt account
-
If it's what I'm thinking this is, HeroCorps is about to have a bit more of an identity soon within Paragon. Good thing I'm already a Rogue and am more than willing to sell out
-
Can you no longer convert Empyrean Merits to Reward Merits?
Seed22 replied to mtmittens's topic in General Discussion
Very fair! I’d day really as long as you’re doing what works for you and is still fun, you’re making the most lucrative move :D -
Can you no longer convert Empyrean Merits to Reward Merits?
Seed22 replied to mtmittens's topic in General Discussion
Emps are very easy to come by. As in, disgustingly easy. Go do an ITF kill most...3 or so times to be safe, and you'll have plenty! Maybe enough for one or, depending on what you come with, TWO T4's(i've gotten 3, but that was because I was coming off a TinPex and had gotten lucky). This idea that emps are hard to get confuses me. They're as easy, wait-easier than getting merits. Don't like ITF? Do literally any content on decent diff, emps will be a flowin after a little while, whereas merits are confined to TFs/certain arcs/trials. Not hard to do for sure, but emps are technically easier to get, given they come from those vet levels. If they become harder to get, I think a new slot would have to open up to make it worthwhile. -
HM 4 Aeon kinda gives the OG CoH feel and let me tell you, it’s not a diamond like you thought it was. I used to think the same thing, because when I played CoH way back when, I had all the time in the world and didn’t really care about the quality of my toons or the overall experience because it was fun enough. But, after having been back 3 yrs, with I think 72(?) 50’s(which is 47 more 50s than I had preshutdown). HC version is a lot more efficient and fun overall, imo. Though thats probably because I’m a lot more casual now than way back then.
-
Can you no longer convert Empyrean Merits to Reward Merits?
Seed22 replied to mtmittens's topic in General Discussion
Only thing I think this change did was make it so I had Transcendant Merits for new 50's. I don't think I'm grinding more for INF, in fact, I only did the HM ITF when it was fresh for about a week, walked away with enough inf that now I definitely don't need to grind for...probably ever again, actually. I'm not like some folks with 100bil or whatever, I just have enough to not need to grind anymore -
I mean, I farm and I’ve never felt attacked for it. I think what would help is if folks stopped thinking of the CoH community as some kind of family wherein their judgement holds weight, and instead looked at it for what it is, a bunch of people on the internet doing a thing.