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Everything posted by Seed22
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City of Heroes Ranked #245 out of 250 MMORPGs
Seed22 replied to Lunar Ronin's topic in General Discussion
No not at all. CoH having IOs isn’t the problem, CoH having IOs while all content is balanced for SOs is the problem. Thus making IOs and incarnates superfluous. No other games do this. Every other game pretty much in the history OF games has incrementally or actually significantly noticeably better gear and significant difficulty spikes and walls to make use of said gear. CoH is the only game I’ve played that had a serious gear system that didn’t. -
City of Heroes Ranked #245 out of 250 MMORPGs
Seed22 replied to Lunar Ronin's topic in General Discussion
There are lots if modern players like that, but they’re usually playing modern games that blow this game’s level of complexity out the water. Once you get past the initial newness of CoH as a player, its’ complexities are kind of contrived. Case n point the IO system, and to some, the incarnates system. At its’ roots they’re both very simple crafting systems. In one’s case the complexity simply stems from poor in game instructions conveying important rules. For the latter, that one is pretty straightforward but the different materials, and the sheer unnecessary presence of shards, makes for a relatively contrived system overall. No, complexity and CoH don’t really belong in the same sentence together outside of possibly your first 50 and the IO system(and Incarnates kinda sorta) and even then see the response above. Modern players are used to a lot of QoL features found elsewhere that are lacking here, which can make for a moderately clunky experience leading to what I said earlier in the thread with short vs long term retention. Edit: CoH’s systems are also superfluous. There’s no point in the IO system since it can be largely ignored for 99.9% of content in the game and only helps you to win harder, which you were going to do anyway. Same deal with the Incarnate System. -
City of Heroes Ranked #245 out of 250 MMORPGs
Seed22 replied to Lunar Ronin's topic in General Discussion
CoH is a 20 year old MMO missing a gaggle of QoL that better MMOs have. As far as visibility? You could try, and possibly it would attract a short term audience that leads to a bump and a very small long term audience. But CoH was niche and obscure in its’ hayday. I doubt it’ll ever be a big title. Also, you really don’t want that. It’ll lose so much of what made it great for you all in the process of going ‘mainstream’ -
rework A Brutal Conundrum for Brutes + Solutions
Seed22 replied to LightMaster's topic in Suggestions & Feedback
I honestly think the AT still exists solely because it was around during live and deleting it would cause a mountain of issues both for the game and the community. This very topic has been debated by some of, if not IMO, the best players in the game on CB. No solution could be reached. And being frank I don’t trust the lead powers devs with being okay with any drastic changes or even coming up with anything resembling a good change themselves so… Kind of just…stuck. Which is a sad existence really but at least it exist? -
rework A Brutal Conundrum for Brutes + Solutions
Seed22 replied to LightMaster's topic in Suggestions & Feedback
Stalkers already fill that niche. Thats their entire thing, beating up hard targets. -
American Angel has a build thats farming and a non farming equivalent. If they don’t Icesphere does. Just follow them and you’ll walk away with a good build.
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Process to request alterations to Homecoming Policies
Seed22 replied to Kistulot's topic in Suggestions & Feedback
This would cut down on a lot of issues and back n forth between people on the forums, as well as reduce the amount of suggestions that would never make it into the game to begin with, I think. -
Process to request alterations to Homecoming Policies
Seed22 replied to Kistulot's topic in Suggestions & Feedback
So here’s the thing about this. You don’t want them to just read the content. I think(but am probably wrong) that everyone here can READ the content. But comprehend the message? Now THAT’s where the gold is. -
Process to request alterations to Homecoming Policies
Seed22 replied to Kistulot's topic in Suggestions & Feedback
Because a GM follows my account and I don’t want another demerit I too agree with the GMs on everything. Surely nothing wrong can come with this. Surely. -
I disagree with mine a bit. It has Palworld at the top and I know I didn’t play nearly the hours it says I did, but at least it has one card I agree with
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HC needs to develop a policy on memorials.
Seed22 replied to Greycat's topic in Suggestions & Feedback
I think I should clarify something here. I am talking about the people who have more or less been eh…hostile I suppose or disingenuous during the entire discussion. They are why I am disenfranchised with this community. If me talking about how people have been using this thread to just duke it out with one another instead of discussing the idea is worth moderation, well that’d actually be painfully stupid really. If I’m understanding your idea, it’s to have a memorial for all fallen people going forward? That I think I could agree with. -
HC needs to develop a policy on memorials.
Seed22 replied to Greycat's topic in Suggestions & Feedback
Could you please pin this to the top of the thread so people stop tearing into each other’s throats. This thread reminds me that “CoH is the nicest community ever” is an obvious lie. -
It’s pretty fun! Been playing adam warlock, scarlet witch and punisher. Might pick up squirrel girl in a few matches just to see how she plays(basically junkrat is what I’m guessing). I normally avoid these type of games but friends got me into this and boy am I glad they did.
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Building a new character with SO's and other tips
Seed22 replied to Diantane's topic in General Discussion
Its post like these that are why I recommend folks only engage with the discord. -
You’re absolutely right, it’s a click absorb if I remember correctly, which if you’re thinking an auto mez power is bad, that should theoretically be way worse given the mitigation SR already has. I want to add, I am not advocating it be nerfed or removed. I’m saying in this one instance, I wouldn’t be against that being adapted to any new def sets. SR as is is solid imo on other ATs, so I’m not thinking it exactly needs some of sent’s tools. But I do think those tools in sent SR should appear in other future def sets.( like water armor? 👀)
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It's both, a feel good build isn't doing shit against Omega Kong or Vanguard fight. You'll want a meta build or at least a 4* oriented build to get through it with minimal headache. You'll also want to at least have a good lead and some clear awareness of the fight, even if it literally is kill certain AVs first and move between 4 corners and DPS some adds. Which it is(Aeon and LGTF respectively).
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You think the devs can reimburse you? I mean they’re legit seeing it in the account, so why not just refund it? Also I think you’re well n truly cursed. All that PuG complaining brought a curse upon your account 😂
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You want the best tank in the game? This is meta for all content including 4* Bio/BA. This is the pick of all top tier tank builders in the game for damage and survival in the hardest content in the game.
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I played MonHun, though as a lance main(waiting on wilds. That lance iteration is just *chef’s kiss*) so my hitstop was baked into my guard counter and charge. It really did create a sense of impact even for a weapon not really known for its’ impactful strikes. But what you’re experiencing here is a videogame language barrier. CoH players who main CoH and or never played MonHun can’t really visualize the logic behind hitstop, just as if you only played MonHun and no CoH you would be looking at TW in disgust(I look at it in disgust because it was over nerfed and sucks ass but that’s a whole ‘nother can o’ worms) Of course some just don’t like it and that’s fine too. Even in MonHun some don’t like it. It is what it is. I’d personally need to see a proper animator do the hitstop on TW and have it adjusted for CoH. I do hate the current server lag melee effect of TW, but I’m not sure how titan will look with hitstop without a proper animator imo
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5 years huh? Didn’t know September 10, 2024 was five years ago(satisfactory launch date)
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Thats a funny way to spell Everlasting 😛 I usually have good experiences with Excelsior. I truly don’t know HOW snarky keeps getting into these situations.
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You keep expecting these terrible PUGs so you keep getting these terrible PUGs. If I were in your shoes of consistent terrible Pugs idk how long I could stand it 😂
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The only noodle going in my mouth is ramen and yakamein. Now I’m hungry 🙃
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Polygon Article on City of Heroes and Interview with Widower
Seed22 replied to Lunar Ronin's topic in General Discussion
Sure pal. I disagreed with you and now its a thumbs down. Like I said, sycophantic and pathetic responses from HC cultist 🤷🏾♂️ I’m starting to get very concerned with you all. When you have no credible argument you devolve into…this. Anyway, guy gave an opinion and you didn’t like it. Adults would just disagree with the opinion, but this is the CoH forums. To avoid another demerit for providing commentary on the state of you all, that’s the last response I’ll give you. Publicly. If you want you can DM me with more rabble about whatever it is you want and I’ll promptly ignore and report it.