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Oubliette_Red

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Everything posted by Oubliette_Red

  1. Or you can post them here: 😄
  2. MM Bots stomping around was the very first sfx I ever silenced in the game, both in Legacy and here. The second was Demon Lt rawrs. Sown and dirty, you need to create a /data folder in your CoH install folder (if it's not already there). Within the /data folder, create a /sound folder and within the /sound folder create an /ogg sub-folder, and within the /ogg folder create a /feet folder. You should now have a directory like this: /YourCoH/data/sound/ogg/feet The two files you need to place in there are: VFoot1.ogg VFoot2.ogg These sounds can be anything you want or just silence. You don't need a zero byte files, just a 1 sec file. I replaced mine with rubber duckie squeaks that are about half the volume of the stomps. You can create your own silence file or grab it from my thread. Feet.7z
  3. Metallica: Ride the Lightning Heh, just realized that works two ways.
  4. Wow, I found that omnibus book in my high school library around 1980 and loved it. The Hollywood "adaptation" seemed to have been done by someone who never even read the thing. Well, you have to take into consideration when that was filmed (1951) vs the radical ideas in the books (common goal for mankind since there were multiple ships not just one, multiple spouses for both women and men, etc.). Considering the book was originally published in 1933, the ideas within it were very forward thinking.
  5. The Proclaimers - I'm Gonna Be (500 Miles)
  6. That's pretty much how it works. Changes you make only affect client-side and only you will see them on the machine you made changes on. That's why for me, all Bots squeek like rubber ducks when they walk and glowies sound like a pack of hyenas. You would have to share the changes with others for them to see/hear the same thing. Also, if you change the .pigg files, any time a client update is pushed out that updates that particular file. All your work will have to be redone, while the /data folder/subfolders and files are not affected.
  7. ❓ What movie would you like to see a remake of? Personally, I'd love to see 'When Worlds Collide' remade and closer to the book. I'd also like to see 'After Worlds Collide' made for a sequel, which was never done with the original movie.
  8. Men At Work - Down Under
  9. It can easily take 100+ people working full time for 4-5 years to create an MMO. So your estimate on what a dozen or so are doing on a part-time basis seems accurate.
  10. Dierks Bentley - Sideways
  11. Since it's almost here, I figured I'd share a character I made back on Legacy for a Valentine's Day CC.
  12. One person's "good name" is another person's "meh". "Good names" are subjective, what one thinks is awesome, another will think is mundane. When the Legacy team ran the name release tool, they also reported later (when people were clamoring for it again, ended up in with very few names being picked up from the ones that had been released. That was when there were a lot more people playing.
  13. Beat this for damage.
  14. I've run that mission on live and it doesn't have the same bug, only occurred in AE.
  15. See... now I'm thinking about rolling up a plant character and naming them "Thistlework".
  16. The CoT's floating stronghold used to be available in AE under Unique maps. This is the same map on CoV side Mage-Killer Zuhkara's 'Stop the Ceremony' mission in 'The Circle's Plot' story arc. If you've never come across it, it's a large CoT map floating in a big black void. The main issue with the map is that if you fall off (or jump... <.< ) you incur an insane amount of damage. (Almost 45 mil).
  17. Welcome back! There have been some QoL changes and additions. Check out this thread for a quick rundown:
  18. The limitation on this is that every power's animation, vfx, sfx are timed (not to mention all the hits, reacts, misses and interrupts of every power). It's not really feasible to take something with a short animation and "stretch it out" to substitute it into another power, or vice versa. I'd have to give a pretty hard 'No' on this, especially considering the volunteer status of the good folks working on this game.
  19. Have you tried changing to http://patch.savecoh.com/manifest.xml in the launcher? Or http://patch.savecoh.com/beta.xml ? If neither of those solves your issue, check out this thread:
  20. "Bitch, you don't have a future,"
  21. Pat Benatar - Evil Genius
  22. “Um, he’s sick. My best friend’s sister’s boyfriend’s brother’s girlfriend heard from this guy who knows this kid who’s going with the girl who saw Ferris pass out at 31 Flavors last night. I guess it’s pretty serious.”
  23. I didn't mention it at the time, but glad you spotted it. 😄
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