I'm personally meh on it, but I just want simple little tweeks.
Powers should be able to be enhanced. Integration for example. 50% Regen, but I can only enhance 1% of it? o.O Same with Instant Healing. Would being to enhance 25/300% (half of the regen) be OP?
I feel Resilience should have Resist to ALL. MoG should have resist to ALL. MoG should have Defense to ALL (so positional as well as type). Also, would it hurt to get MoG up to 30 seconds?
More Toxic Resist. This however in the vain of me wanting Dark Armor to be able to cap Negative Energy Resist on it's own, and for Energy Aura to have high Energy Resist (if not cap it on it's own). Just fits the concept imo. 😛 This could be added simply by raising the Toxic Resist in Resilience.
However, I have liked other suggestions. The Resistance to Debuffs for example. No native ToHit or Defense (outside a 15 second power), but damn if Regen won't resist the debuffing of it! Regen debuff resist would be nice 🙂
Now, I know people go, "Oh! You're playing it wrong!" However, before Incarnates, I haven't felt Regen was equal to a lot of sets, at least in the area of IO builds. However, yes, with Incarnate powers, well yeah, Barrier goes a long way 😛