So I'm still struggling with a build for my Mind/Poison/Stone, and even after skipping a fair number of the Mind and Poison powers, my choices are tight and I won't be able to take too many Stone Mastery powers. But which ones to skip?
In a thread elsewhere, the possibilities of proc monstering Stone centered on Hurl Boulder, Fissure, and Seismic Smash. Can't really fit 'em all*, so which one of those to leave out? I've never had Stone before, but my gut was telling me Fissure would probably be least essential of the two.
But also, one reason I'm so tight on choices was so I could get the usual Boxing/Tough/Weave and then Maneuvers/Tactics combos to help out my defense. Would I perhaps be better to pick up Stone's Rock Armor instead? (How I wish Tomax was still around!) And how about Earth's Embrace, a self-heal might go a long way on a 'Troller.
*I'll admit I took Telekinesis, which is junk these days, yes, but has still really helped save my bacon once or twice. Maybe I can drop that and Tactics to free up two slots at best; three if I also drop Stealth, but it sort of fits the theme here and doing so would sting.