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Myrmidon

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Everything posted by Myrmidon

  1. I would say more like an Eternal than a Kryptonian.
  2. Love the decor, as it makes the hub feel like a Cosmic Nexus.
  3. Heh, heh, heh. Perhaps I will join that one as well.
  4. Agreed. We finish this pass, the Captain does his Resist Passive pass (which I can’t wait to test out!) and then onto other AT/Powerset passes.
  5. Taking the date of this thread and adding in two patches at roughly the same pace, I estimate 6-8 weeks. (This is one estimate that I would love to be proven wrong in, by the way πŸ˜‚).
  6. There is another patch coming at some point with a few adjustments, although, there is no ETA on that so far.
  7. While I would like a Mag 4 increase at the very least, the longer it stays this way, the more questions I have to answer about how to Tank with it, no biggie.😁
  8. So, this would mean reconfiguring the aggro auras for Scrappers into either their Sentinels or Stalkers equivalents?
  9. So long as it isn’t better than the Willpower equivalent.
  10. Funny enough, the only two Stalker sets that I’ve ever played. Clearly, it’s time to look into an AoE set or two.
  11. If this is changing from a Tanker changes thread to a Melee Sets thread, I would like to ask for Dragon’s Tail to be added to Stalker Martial Arts. It could use at least one to try and keep up with the rest of the sets.
  12. You can gain access to l of the Patron pools no matter which arc that you prefer to run. So choose the one that you want the badge from.
  13. The only face that matters.
  14. God Damn. I get the feeling that this is a tad more clicky than I would want to play long-term.😁
  15. If you judge solely by my name, I will always vote for anything from that mythos.
  16. I meant fixing the T1-T2 issue that came up rather than balance passes (if any).😁
  17. I’m sure that the Captain will give us a close to final set of patch notes either during or shortly after the next pass. Let us all pray to the Spaghetti Code gods that Kinetic Melee gets fixed this time around.😁
  18. Here is the original Gauntlet listing. I believe that the only thing that has changed is the radius going from 15’ to 10’. The thing that almost everyone has bypassed is the Taunt scale increase, which should help people that have aggro control issues.
  19. Just the jump change alone would go a long way to making me no longer feel the need to cut off both of my hands rather than play that set.
  20. When my SG mates wonder why I spend so much time in the forums, ideas like this are one of the reasons.😁
  21. I would definitely be willing to wait and see what adjustments those two might get if needs be.
  22. The Captain has already said that there won’t be anymore remakes like they did with Super Reflexes, so we’re going to have to go with either just the Rage change or a set rebalance.
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