Jump to content

Myrmidon

Members
  • Posts

    2135
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Myrmidon

  1. Just tell me where the reports need to be sent.
  2. I would like to request that you show us Kinetic Melee in this proc cycle, please.
  3. I’m saving Paragon City from evil, planning to take the Rogue Isles for myself or keeping the last of humanity safe in Preatoria (depending on what character I log onto at any particular time). I would hope that something like this is the prevailing opinion and the reason why we are all here.😁
  4. Apart from getting it to work properly, it looks like the pass on Rage is done and what is currently here on Test is simply what we all will have to live with.
  5. Or if you’re using the Stealth/Stealth IO trick.
  6. But you can, Tater. Make a Tanker at various levels and post back here what playing it feels like. The inexperienced perspective might be even more useful to the stated goals than a (possibly jaded) veteran approach.
  7. So, is this more of a “Bio/TW is OP” idea than actual testing the entirety of each AT?
  8. This one is definitely where to money is on the betting sheet:
  9. I would like to see the specifics on these “proc monster” builds of yours.
  10. A Ninja that doesn’t like a little theatricality. Learn something new everyday.😁 That’s a good point about damage caps, which should also include the +End increase. They really are All or None adjustments more than any specific AT one. Perhaps giving all of the ATs a balance pass, then switching to Damage Caps, End increases, etc. might be the better option.
  11. My first Brute-Tanker conversion already has the attuned sets for the ride to 50 at 18. Those later slotting IOs really do take up a lot of space.
  12. Tomatoes don’t harm me, no worries. Sorcery, Speed, Fighting, Leadership, Soul Mastery. If I could have more than five, I would. A master of the mystic arts has a wide range of spells that mimic superhuman abilities and will even use power from nefarious sources to protect the innocent.
  13. Don’t forget the rocket packs.
  14. Honestly, the damage cap increase is the second to last thing that matters to me and I wouldn’t lose any sleep if it stayed at live levels. That said, by all means keep testing it if it matters to you.
  15. I’ve always considered Pylon testing to be a “Very good, but brick not hit back.” theory. There is likely a perfect method of testing against actual mobs, if you can get past the “farming stigma” of its use. Someone just has to build the mission(s).
  16. Have you also tested Brutes using their power pool powers?
  17. Shouldn’t the baseline damage cap be the balancing factor and not additional performance from power pools that not everyone chooses?
  18. Agreed. The only reason that I played Secret World as long as I did was Fusang Projects. I HATE raid mechanics that break immersion, which is why I likely haven’t done any Incarnate raids yet. That garbage should have been pure zone-style Incarnate content.
  19. As much as I hate KB most of the time in teams, I do love it when a teammate knows how to use it.
  20. Honestly, range isn’t an issue when you can dance among the mêlée happily blasting away with abandoned.😁
  21. I am surprised that you missed both the echo and invite tricks on live, Rylas. 😁 Making the base and prepping for this was the first thing that I did once I stepped away from Miss Liberty.😂
  22. Yes, please.
  23. Especially at level 10.😁
  24. Well, that’s only 5 or 6 DFB runs if you don’t want to join a farmer.
×
×
  • Create New...