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MunkiLord

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Everything posted by MunkiLord

  1. I don't see that as a compromise at all. Almost all changes related to gated content is that true being removed or severely reduced, and I agree overall that's a good thing. But some people also enjoy content being gated and their preference is being almost completely ignored, and it's certainly being dismissed. So I think keeping this part of the game as is, is the best course of action.
  2. I agree with kenlon here. Solo, it's possible if killing really fast, especially if someone uses binds to convert. But on team? That's not nearly as easy as some people make it sound like.
  3. Alpha can be done with either shards or threads. And I agree it's confusing and not user friendly, especially for new people.
  4. I don't know where the post is, but I recall a month or two ago CP saying something along the lines of they wish they didn't do that and likely won't happen again for other powers.
  5. For reference I have Seismic Smash slotted with 50+5 Damage IO Hecatomb +5: Dam/Recharge Unbreakable Constraint: Chance for Smashing Damage Touch of Death: Chance for Negative Damage Ghost Widow's Embrace: Chance for Psionic Damge Hecatomb: Chance for Negative Damage I also use one of the T4 Alphas that increase damge, I've switched back and forth between Musculature and Intuition. Then for Hybrid I use the Assault tha has a chance to proc.
  6. There's also that Circle of Thorns mission where you have to save 500 hostages. That one always annoyed me.
  7. Will each season would be about three months long, so maybe both?
  8. And then seasons! Each season having new enemy combos or other random things thrown in to make it more interesting. For seasons I'm thinking more like Path of Exile or Diablo rather than Fortnite.
  9. This is a good and valid point. But counterpoint, I want it!!!!! That's not a good counterpoint, but still.
  10. I think Exploration and History ideally should be character bound too, but those aren't too much of a big deal. To me that is, others may feel different. I'd really like it if account wide achievement badges were added though. But of course I'd want the effort to acquire them to be 5-15 times higher compared to character badges.
  11. I love that combo. Back on live it was absolutely my strongest character.
  12. Just popping in again to restate that I love this suggestion. It has now become what I want the most.
  13. I LOVE this idea! Every round the enemy gets buffed a bit more until it's eventually impossible. Have different combos of enemies you can select, leader boards for survival time/rounds, leader boards for clearing X waves in the fastest time. I'm all for it. I need this yesterday.
  14. Not at all. If people don't want to deal with earning badges, they don't have to and they still have thousands of options left in other areas. But the very little gated unlockables left should stay as is. This way everybody gets at least a little bit of what they want. Nobody gets everything they want, and that's ok.
  15. I agree, I just feel trying to meet the preferences of as many people as possible is a good thing. Nobody is going to get everything they want, which is fine as that's life. I'm opposed to the instant 50 too, but not for grind or earning reasons. My thinking is it would lead to a dramatic increase in demand, while also lowering supply to some extent as less people farm for 50s. So I think it would cause prices to rise, and that I think is a bad thing for the health of the game.
  16. I was absolutely one of those people. In general I'm not in favor of suggestions like this. But that would there thread plays a significant factor in why I am completely opposed the this suggestion. Those people don't like gated content, so be it. But some people do, and they should get to have their preferences met too. So giving on this suggestion is not a compromise. The compromise is keeping this as is so people that prefer gated content still have it, while people that don't like it have costumes and other things that have been made easier.
  17. Nah, if people want badges they can earn them for that character. It's one of the few things left like that. It should stay as is. Some options are just bad, this is one of them.
  18. Badges help tell a character's story, not an account or player's story. They should be left as is.
  19. Nah. I like that badges are character specific.
  20. Any added code or features or changes adds in opportunities for bugs. The only way to avoid that is to never change or add to the code.
  21. I'd love that too, because I'm waiting on this to go live before making my first Tanker.
  22. Last week it was suggested we make this a weekly thing, so here I am. The way I see this going is not something I control, whoever makes the Ebil Wednesday thread first, makes it first. The only request I have is that we give it a subtitle, that's important. Doesn't even have to be a good one, bad wordplay is awesome too. Numbering them could be fun too, so we can keep track of them if this actually become a thing. Anyway, converter supply seems to have stabilized a bit, so I haven't had to wait as long to purchase it at the price I want. So that's good. I've been attempting to branch out the last few weeks, but it becomes obvious rather quick when I've unintentionally moved in on another person's niche as the bid creeping is real. Creeping bid battles isn't really my thing, so I get chased off pretty quick. Made a couple billion, then spent a billion, so all in all a chill week. Anything else interesting or notable going on?
  23. I didn't know it for a while either. You can do it with Emp Merits too, 50 can convert to 1 Transcendent Merit so it's easier to email them to alts.
  24. Fucking perfect. Now that I read it, it seems so obvious and ideal that I'm shocked it hasn't already happened. As far as I'm concerned, you win the thread. I realize it's not a contest, you still win.
  25. I would like to see alternate comics of some of these. See how many heroes can pull off some of the victories Superman did.
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