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Mr. Vee

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Everything posted by Mr. Vee

  1. It's not a mistake to lower the requirements, 35's run it just fine all the time. Would be nice if it auto raised level or gave a pop-up when trying to start it with a lowbie star-holder though.
  2. There was a concerted effort to drive up yellow salvage by persons unknown last year that lasted a couple of weeks. I'm not sure if they gave up or if our efforts buying them and relisting at one were successful. If it's for a limited time this is happening I'd guess it's either new to HC players using a live server method to try and get startup cash or someone trying to get AH badges.
  3. Well of course they don't need to. I just said it'd be nice as a QOL perk and/or inf sink.
  4. I'd definitely like them to stack, but the 1.5 hours for some junky salvage seems generous enough. I'm surprised more folks don't use them as it is. I pretty much run recovery/attack rate/end drain resist all the time on everything. Those salvage stay in a rack and i'll pick up slow resist if i have the salvage on me too. I can't imagine folks thinking they were necessities but they're nice to have. I'd just like to be able to pop out a table in the middle of a mish since i'm not going to base port, refill, come back, run back through the mission on a tf (though with certain endhog lowbies i might be more useful overall if i did). I'd probably pop it out and hand out salvage to folks who wanted while waiting for tfs to fill too.
  5. Was thinking today just as I started wheezing mid-mish because my recovery buff from sg base ran out that it'd be nice if the base buffs could be added to the portable workbench or even if there were another influence sink portable version of the base table. Not sure if possible but I'd buy it on every character.
  6. I thought the second ep was a huge fall-off from the first, but then I think kids ruin everything.
  7. Ms. L drops without the rifle fine given enough debuffs and damage. I've been on many a team where the person who went for the glowie also had the rifle and she was dead before they got over there with it. Maybe the lesson should be turn it down to +0 on that particular mission when running small/pug?
  8. We run it with sub-50s no problem all the time, but I wouldn't want to run it with all sub-50s. I think being IO'd might be even a bigger factor than level but if you throw some lore pets and maybe a barrier into the mix it becomes much easier even for the lowbies on the team.
  9. One a week. First was good but rather long for animated, not sure how long future eps will be.
  10. Saying vet level can't be the cause and asking for more info to find out the actual cause of your problem is not being keen to point out you, your friends and a GM are liars, nor is it a witch hunt.
  11. be level 35. if you want the patron (i.e. villain side ones) you'll need to run an arc redside at 35 or jump on when someone's doing the last mission.
  12. I think it was pretty good for a comics movie as well, and definitely better than the source material. It was also the best version of Dani's powers, which if they'd done that in the comics they could have spared her 40 years of shifting powers nonsense and eventual de/re-powering. I liked what they did with Cecilia's powers too even if they did make her a villain. As to why it was panned, I think the years of hearing about it was probably the main factor. Even though it was much better than I expected it was still unnecessary. Still I'd put it second best after First Class in that batch of X-movies if we don't count Deadpool 1/2.
  13. I haven't gotten a spinning circle or fade. Everything looks the same, I just can't activate anything. My initial thought was that I was being temporarily flagged with the new 'disable all powers' p2w power somehow, but one of the several times it happened I did rubber band. I've not taken that power on anything, so it couldn't be accidentally activating it on my end.
  14. Yes I have. It seems rubberbandy in a way but there's no snap back, just not being able to do anything at all for 30 seconds then fine. Not recommended in a pile of rularuu. I've had it on several different toons and different content and haven't noticed any consistent factors yet.
  15. I'd imagine with all they've been doing with suppression rather than detoggling of late that the Kheld toggles could be made to just be suppressed by form changes. Would probably still leave leadership, fighting, etc to retoggle though.
  16. Just don't be that person who keeps using incandescence to gather for them, cuz that's the worst.
  17. Pretty sure it was ep 2
  18. That was my understanding as well, but my memory stinks as evidenced above.
  19. both of the 'random links' were to these very forums. it's not like they were [email protected]. basically you make a 30 second audio track, save it as an .ogg file using audacity or format factory, name it objective_loop.ogg and stick it in the data\sound\ogg\FrontEnd folder.
  20. instructions in this thread
  21. FYI Ep 5 has a brief mid-credits sequence. I guess last 2 eps are going to be the thing for those.
  22. I'd be remiss not to mention that a proper glowie plays 'Peg' by Steely Dan.
  23. Assuming you'll be IO'ing it with sets at some point you won't need temperature protection, you'll be capped to fire resists without it. If it's just for fire farming you won't need taunt either. Fly seems pointless if just a farmer too - just go get a jetpack from p2w. Rise of the phoenix isn't needed either. If you're married to all of those drop shadow punch.
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