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Everything posted by Mr. Vee
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Zed posted this long ago in the main forum thread Open the file explorer, navigate to %localappdata%\RebornTeam and delete the ConfigSP.json file there, then restart Mids. Doing so will fix it but you will have to reauthenticate for discord exports. Edited April 25 by Zed
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I take it you missed the Sony series. Was kind of doomed from the start since it was a flagship series for them trying to launch a playstation tv thing. Wasn't terrible but the effects and acting had some rough edges. I don't remember if it had a definitive ending or not. https://www.imdb.com/title/tt1851040/?ref_=fn_al_tt_1
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What Ukase said, though if you wait 'til 20 it's nice as you can then finish the steel mayhem only for the quick recharging temp version of assemble the team. Bonus points if the wizard's whatever tip drops while completing the mission so you can do it to unlock morty kal sf before switching alignment back. Edit, The 'what Ukase said' bit refers to the Invader one which was the last when I was writing this.
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Not that it matters at this point but there's a difference between 'the original devs intended holy trinity' and 'the early game was holy trinity', as the latter could just be due to people expecting it from having played other games. I wasn't around back then so I can only speculate but the fact that we still have folks expecting the playstyle from other games leads me to lean toward the latter.
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Increase Reward Merits for Barracuda SF
Mr. Vee replied to Apparition's topic in Suggestions & Feedback
The Reichs fight isn't so much the issue, it's not terribly different from the Kahn version now that you no longer have to make certain you have the right ATs to get the grounding ray. I doubt the trash mob ambushes are giving anyone pause in today's game (actually I wish Kahn had that since fold space + fulcrum would speed up the Reichs fight if both were on the team). It's the rest of the time sink crap in the SF that Kahn doesn't have that would justify the merit increase. -
Increase Reward Merits for Barracuda SF
Mr. Vee replied to Apparition's topic in Suggestions & Feedback
/signed. i probably still won't run it much since it's just a more annoying version of kahn for my tastes, but it really does seem disproportionally under-rewarded to boot. -
Mid's Reborn: Hero Designer
Mr. Vee replied to Metalios's topic in Mids' Reborn Hero Designer's Forum
So excited to have amplifiers in the temp powers 😄 -
I was expecting the OP to just be '... run a Synapse'
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I've not had it happen at login screen or map loading as you described but I have had the in mission problem since a patch prior to the May 4th. Mentioned in this thread Would love to know what it is you think is wrong on your network's end as I have reset my modem since the problem started and don't see any other problems on my end when the problem occurs (on a couple of occasions was able to tab out, do a speed test which came out fine, then tab back before the problem resolved itself.) I'll look at the netgraph the next time it happens, though.
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Am I missing something about procs? (Reaction Time)
Mr. Vee replied to Zhym's topic in General Discussion
Preventive was one of the later batch of uniques (with unbreakable guard and reactive defenses) that work globally no matter where they're slotted, even a never used clicky. -
I liked it, felt kinda like the old BBC Hitchhiker's Guide to me. Set and prop design were great.
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Am I missing something about procs? (Reaction Time)
Mr. Vee replied to Zhym's topic in General Discussion
I wanna say it doesn't work like a normal toggle given the special mechanics - I don't remember specifically but that'd explain why I don't have a unique in it in either of my /mc blasters when normally that'd be a prime muling candidate. -
I've recently finished a nrg/regen sentinel and while it's still not great damage proccing out mind probe and dominate from the psi epic pool at least gave it some actual damage when combined with high global recharge, and both are 1.1 second attacks. Still a sentinel though, so waiting on the fixes to come to help its primary damage.
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Stalker's guile in Assassin's blade - you want the chance to hide to go off before something else so it won't go off before assassin's blade and force the slow/interruptible version in combat. Assassin's mark you can put anywhere so long as it's in an attack you use.
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Yeah it's not any harder really, just unexpected. It's not like a surprise +4 or a surprise kill-all. And yeah 4/8 heather objectives only is my go-to nothing's going on and i want half an inc level in 15 minutes kinda thing. Good stuff.
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I've seen a bit more lately of things advertised as speed getting a +1 or 2 added after everyone's joined. I'll stick for that, though it'd be nice if they'd been up front about it, but there's just no way on +4 kahn, reichs is enough of a bag of hp as it is. A bit off topic but I was under the impression 0 is the base setting of TFs even if you're set -1, yet enough folks have mentioned -1 here that now I'm wondering if it was changed at some point. -1 synapse sounds almost as bad as +4 kahn to me with kd going to kb on the already kb weak bots 😄
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Would like to see something like this as well, though I'm not sure what form I'd want it to take. There do seem to be a lot of new players on excel (idk about elsewhere, I just moved from indom a couple months ago and don't remember it much there) who seem to think TFs are just missions. I had someone "thanks for team" after 3 missions of Kal the other day to a chorus of "wait it's like 3 more minutes". I guess just being more hand-holdy as a leader would work but it's already enough to deal with recruiting, setting mish, responding to late tells etc. when your team's waiting to go and a lot of us already don't particularly like leading. Would definitely be nice if everyone knew the score.
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Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Mr. Vee replied to Apparition's topic in Suggestions & Feedback
Fair enough, but I'm glad Faultline's fixing it to make it better for 45+ and considering options for lower. Really the distinction is between what's idk, 'ontologically impossible' and what's only practically impossible (i.e. 50 hami at 35 vs. 50 hami at 45). So the extra work put in to scale it is nice given that the whole concern was for folks doing it not knowing that the TF needs a 50 star holder. -
Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Mr. Vee replied to Apparition's topic in Suggestions & Feedback
not confusing it, rsf doesn't need anything other than level 45 anymore -
Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Mr. Vee replied to Apparition's topic in Suggestions & Feedback
All I'm saying is this change would drastically change the way I play on every future character. I didn't say to ignore other examples, I just don't like them. Do I really have to justify not liking things? It's personal preference. I'm not saying don't fix the problem, I'm just asking that if there's some way to fix the problem without cutting off LG to 45+ we go with that instead. -
issue 27 [Beta] Patch Notes for May 28th, 2021
Mr. Vee replied to Faultline's topic in [Open Beta] Patch Notes
GVT questioning level gating in general to argue against raising LG is hardly the slippery slope, especially since it was last week, not for the last 2 years. But fine, yes, lower it all. I wanna solo queue LRSF from the tutorial. And naturally, I feel entitled to such and would like to speak to a manager 😄 -
issue 27 [Beta] Patch Notes for May 28th, 2021
Mr. Vee replied to Faultline's topic in [Open Beta] Patch Notes
It's been 35+ for the entire time HC's been running. Where are all these calls for it to be lower than that? -
Plant's beast with anything but the aura synergy with ice or fire would probably pull me toward one of those.
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issue 27 [Beta] Patch Notes for May 28th, 2021
Mr. Vee replied to Faultline's topic in [Open Beta] Patch Notes
If I'm the one forming I'd be on a 50 and have the holds taken care of with myself or a friend before LFG would even hear about it. So I'd not particularly care what they're bringing. Of course mine are sort of self-selecting cuz my attention span only ever has me doing speed runs. But that's all kinda off topic for this thread anyway, sorry.