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Everything posted by Troo
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I appreciate the clarification. It's still a nerf, just less than the -28% to the team heal. When you say 'all targets' does that include the caster (so there is no actual self heal?). In the case of changes like these there could/should be more specific explanations. Somethings get complicated.
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Glad we are getting to test these Powers Bug Fixes thoroughly rather than having them slipped in at the 11th hour. It may be appropriate to provide some more details as this is looking like a significant or at least a complicated NEGATIVE change from the player perspective. Powers Bug Fixes The following powers were using Defender modifiers, they have been fixed to use their own AT modifiers Controller > Darkness Affinity > Twilight Grasp Controller > Darkness Affinity > Tar Patch Corruptor > Dark Miasma > Twilight Grasp Corruptor > Dark Miasma > Tar Patch Mastermind > Dark Miasma > Twilight Grasp Mastermind > Dark Miasma > Tar Patch Pets > Dark Servant > Twilight Grasp Dark Miasma went through a lot of fiddling to get things 'right', We're sure this change is the right thing and the pseudo pets weren't also used to dodge some balancing elsewhere? @The Curator @Captain Powerhouse @Number Six
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Silly discord discussions always get pwned by the level headed forum collective. Everyone knows that.
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did we lose some or all of the notes at the top of this thread? @Jimmy maybe a link to the actual patch notes thread? The following Leadership powers have had their activation time reduced from 3.63 seconds to 1.5 seconds: Sweet! A behind-the-scenes change to the way Knockback works has been implemented Will try this out. The following powers were using Defender modifiers, they have been fixed to use their own AT modifiers OUCH Tanker > Super Reflexes > Evasion: Fixed a bug where this power would not maintain its Defense Resistance 100% of the time. 👍 Bug Fixes Thanks Whew! Great job!
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Focused Feedback: New IO Sets (Release Candidates)
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
another heal/regen boost proc in health & stamina? -
awesome
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Force Field (Cottage Rule Needs Not Apply)
Troo replied to Apparition's topic in Suggestions & Feedback
Ah, that's kinda what I thought. In a sentence: Force Fields is a victim of power creep and end game. I'll read the posts. I think folks will have the same ideas I would. Adding some late game actual force field like capability could be a boost. Additional opportunities may exist with Genesis, Mind, Vitae, and/or Omega (these may be a little too late in the game for what @Apparition is saying). Spaghetti on the wall ideas A little +absorb does seem appropriately force field-ish. Maybe some type of action could be done while using personal force field. Something simple like being able to use detention field could be interesting. What might make it really interesting could be one or two late game functions. Being able to totally protect one player from an alpha (short duration, longer recharge) Being able to totally block an alpha from enemies (again, short duration, longer recharge) Adding some +resist to late game damage types Maybe Interface should work something like Force Bubble, or another Maybe Hybrid should wait, no. maybe it needs to do things it doesn't already specialized in. Maybe the high level force fielder is able to start using their power not just to protect but to deal some damage. Damage being added in relation to distance of knockback & knockup would provide additional damage without actually changing force field and could have benefits to other sets as well. -
Force Field (Cottage Rule Needs Not Apply)
Troo replied to Apparition's topic in Suggestions & Feedback
What happened that made it so absolutely terrible now? Was there a big nerf or did something break? -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Nope. But I'll double check. Didn't even use that many slots and just stuck with single origin enhancements. oops, sorry, 44.8% not 44.5% at level 19 not level 20, no maneuvers or weave -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Let's team up, maybe there are some subtle things I can help with, like 'don't stay in the aoe!' & 'use one purple inspiration before we get into trouble!' Side note: a SR tanker can be at 44.5% positional defense by level 20 without maneuvers or weave. -
Poll on Big Picture Game Change and Development Priorities
Troo replied to Dr Causality's topic in Suggestions & Feedback
yes please.- 84 replies
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Focused Feedback: Electrical Affinity - Name
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
Almost two weeks and approaching 300 replies.. maybe the whole set should just be shelved. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Again, I'm not saying the suggestions are awful or amazing. I'm interested enough to read, respond and explain how the suggestions are more than minor tweaks. Super Reflexes is what it is. If someone feels it is 'bland and restrictive'.. don't play it. -
It is. And it is awesome.
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Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Sure, minor tweaks might be appropriate to power sets on an individual basis. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
your 'chart' is only reflective of scrappers. -
ouch.. what are the market fees on posting 82 items at 24 million each?
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did you just Monopolize this thread?!
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Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
moving 2 powers significantly, removing 3 powers, and then replacing them with 3 new powers. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
You may be forgetting you added this power which removed Agile. I am not saying the ideas are bad or good. It's just not Super Reflexes. Trying to take unique sets and generic them to match other sets... well I do take issue with homogeneous sets. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Existing Tanker Brute Scrapper Stalker Proposed Levels Focused Fighting 1 1 1 2 Focused Fighting 1/1/1/2 Focused Senses 1 2 2 4 Focused Senses 1/2/2/4 Agile (delete) 2 4 4 10 Evasion (moved) 2/4/4/10 Practiced Brawler 6 10 10 16 Practiced Brawler 6/10/10/16 Dodge (delete) 8 16 16 20 Agility (new) 8/16/16/20 Evasion 12 20 35* 35* Quickness (moved) 12/20/20/28 Lucky (delete) 18 28 28 Enduring (new) 18/28/28/- Quickness 26 35 20* 28* Master Brawler (New) 26/35/35/35 Elude 32 38 38 38 Elude 32/38/38/38 -
Multi's list of Power Sets, Pools, Archetypes and Patrons
Troo replied to TheMultiVitamin's topic in Suggestions & Feedback
pretty creative. @GGamerGirl you could share them using google docs and linking here, couldn't you? -
Poll on Big Picture Game Change and Development Priorities
Troo replied to Dr Causality's topic in Suggestions & Feedback
and who is 'we'?- 84 replies
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Poll on Big Picture Game Change and Development Priorities
Troo replied to Dr Causality's topic in Suggestions & Feedback
What discussions and where?- 84 replies
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