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Everything posted by Troo
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QOL: Remove the Enemy Auto-hit after so many misses.
Troo replied to Captain Yesterday's topic in Suggestions & Feedback
This -
It was slower, but only started to get annoying by the third or forth time through. By then, we'd figured it out and how to go faster. Soon it was super groups & new friends. 8-man teams dragging a couple lowbies, PL's and I remember egg missions. Good times. We did have to earn things and it seemed to make them more appreciated. I kinda miss unlocks (I think). As Billz points out, taking the fitness pool on every build got repetitive. Travel powers at 14. Capes. Unlocking archetypes. There was a whole game level 40 and below. Did it suck - Not at all. It was successful and very re-playable. It's just a different game now.
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No you haven't. You may (if you wish) want to edit much of your post. Opinions are important and we're all entitled to them. Presenting opinions as facts may tend to run into resistance. Regen is great for some ATs and not so great for others. I personally don't see a problem with that. I would totally try and create a Regen Tank build if I could..
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QOL: Remove the Enemy Auto-hit after so many misses.
Troo replied to Captain Yesterday's topic in Suggestions & Feedback
Is this really the math? Is it possible this is an over simplification? -
QOL: Remove the Enemy Auto-hit after so many misses.
Troo replied to Captain Yesterday's topic in Suggestions & Feedback
Streak breakers exist. If a 'high level' character is only building defense and no resistance, well.. you get what you get. It's part of using those power sets. The game should have some challenges, shouldn't it? In my opinion, it is awesome the variety of strengths and weaknesses in the game. -
But if the set doesn't do well at AoE it should at least be the same or slightly better at single target.. shouldn't it?
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is there an updated list anywhere?
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@eknudson@MrSnottyPants I agree with both. Putting in cheap bids and crafting along the way are both reasonable for new players.
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If I didn't post to this thread already. *holdtorch* Currently the Tier 8 & Tier 9 are throwaways for anything but when solo. In a team setting, they simply waste endurance as the targets are almost always defeated by the time these hit. As I have said, maybe at one point Energy Transfer was overpowered on some archetypes. I'm not sure it was overpowered on tanks. Maybe give the old ET just to tanks. No brutes, no stalkers. I would take it and say thank you. -Troo
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@HEROID oops read your name as hemorrhoid.
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Some familiar names listed. Pretty cool!
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@Outrider_01 fyi Ice it would be ' hands down' -> Tar Patch -> Ice Storm -> Blizzard from range. (double rain)
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I use a Playstation 2 controller with an adapter on both a Macbook Pro and a PC. Using inverted and the following button setup is very user friendly. Controller: https://www.ebay.com/i/293096794264?chn=ps&var=591953840968&norover=1&mkevt=1&mkrid=711-117182-37290-0&mkcid=2&itemid=591953840968_293096794264&targetid=474173411509&device=c&mktype=pla&googleloc=9033151&campaignid=6469750549&mkgroupid=79220335322&rlsatarget=pla-474173411509&abcId=1141176&merchantid=115300321&gclid=EAIaIQobChMI-_bDk66I5gIVcxh9Ch1zpA0IEAQYASABEgIApvD_BwE Adapter something like: https://www.amazon.com/Controller-Joystick-Converter-Compatible-Playstation-2/dp/B00FBM3JEG/ref=asc_df_B00FBM3JEG/?tag=hyprod-20&linkCode=df0&hvadid=312204253871&hvpos=1o2&hvnetw=g&hvrand=14279591340289992885&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9033151&hvtargid=pla-570000973845&psc=1 If someone prefers the keyboard accuracy for movement a key pad may help. Below is a Fang keypad, tough to find these days. Either way, a mouse is used to click doors. If there was a solution for that I could ditch the mouse all together.
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your on the right track. alternately dual blades or martial arts maybe.
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This would be my recommendation. Stalker if you want a different archetype. Insta-assassin strike and insta-hide put it above other choices for your stated use.
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it's shield defense I believe with both 3% globals, maneuvers, combat jumping and 3 teammates (level 21 slotting but might take using level 25 single origin enhancements so level 22) note - a character would be fairly gimped. Also, no where near as effective as say a proper regen at the same level.
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Alternately, 3 purple pills and my squishy isn't so squishy. [ Living 60 seconds at a time! ]
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Nope. Move along. It is what it is. This can be kept in mind for future content with the caveat that it would be team/league dependent and all participants would have to be agreeing to skip it.
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To the OP, eesh. I curse your wall of words! (semi-kidding) Honestly, reads like some ATs like Blasters are just not for you. The point of view you have could be why there are Sentinels, couldn't it? Enjoy the Sentinel and it's improvements. Please don't suggest changes to classes that work as intended and others are perfectly happy with. Please DO NOT MAKE CORRUPTOR SUGGESTIONS unless you play them a lot. 😎 That is how it works. The various archetypes have strengths and weaknesses. IOs and incarnates can be used to close the gaps between archetypes as characters become more powerful.
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This is a special aspect of rare (but not hard to find) costume NPCs. Why not also ask for Null the Gull to be a base item? Here's one reason: If you have that capable of a base, both are already easily accessible without having to run across a zone.