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Troo

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Everything posted by Troo

  1. B R I N G B A C K F O R U M T I T L E S
  2. maybe I should go with Air Air.costume
  3. Elemena for that elemental look Earth.costume
  4. Update: monitoring Hit Chance has been a big help. While it doesn't alleviate the frustration with repeated high accuracy misses, it does take some of the mystery out of it. I think I do have a bit too much accuracy nearly across the board but it's not enough to really make any big change or even save a slot.
  5. CD5, yeah I'm just putting it out there. Not at you. I realized I shouldn't have gone Muscular on one character and it sure felt expensive to switch to a different ability. I was glad to have some emps left over.
  6. T4 an alt? I mean shit that's pretty awesome right there. Maybe try a different Incarnate ability rather than just the one suggested when coping a forum build. We can have alternate abilities. That'll gobble up the monster caches of emps. These are, of course, merely suggestions. Folks should play how they want.. unless they copied a build, then they're really playing someone else's way.. but I digress..
  7. A lot of the game is choices and consequences. Wanna run a bunch of toggles you do 'need' 24/7, there's a cost. Want to maximize damage and ignore accuracy, go for it. Choose to ignore knowing what a sapper is.. well, there's no ignoring them for very long and still making progress. Hey look how fast I leveled up but now I can't afford that expensive build I found on the forum.. sucker I'd support a better disclaimer on the 2xp option.
  8. Troo welcomes all the new excellent characters and costumes.
  9. Betch Pleez disagrees 😛
  10. You may have already seen the above. Some folks that can point someone in the right direction or may have answers @Solarverse @AboveTheChemist @Oubliette_Red also
  11. A serious self assessment by Homecoming isn't likely. There's good and bad. The good outweighs the bad quite significantly resulting in a playable community server that we get to participate in just by showing up. Are there some changes I disagree with or dislike? Sure. Could things be better? Always. BUT players are not having to fend off all the malicious internet system administration requirements simply to keep this hobby chugging along while dealing with vocal community criticisms that run the gamut of social justice to measuring server ticks and the impacts there in on balanced game play. (see my sig) When I've spoken up, I feel I've been heard. That's all I think I can reasonably ask. So, @dtj714 good luck with that replacement project. I never had much luck finding a troo replacement and feel lucky to have any version of CoX to spend a little time with.
  12. Do you want high sustained damage or chunky big hits? Either way it is likely going to involve Fiery Aura (for Fiery Embrace) or maybe Bio Armour (for Offensive Adaptation). Fiery Embrace + Build Up on a damage build can add a good bit of juice to a lot of options for chunky damage for something like Energy Melee. However other options could outpace over time with smooth consistent damage.
  13. Thanks @ForeverLaxx. How much Acc do you shoot for in individual? This is more an exercise in "Do I shoot for too much Acc" with some explanation and discussion.
  14. @WumpusRat That seems to indicate I am over shooting accuracy even when taking into account some debuffs. Working example that seems better than what I've been doing. Lvl 50 Acc/Dam HO providing 33% Acc 20% Global +Acc bonuses (purple set 15% Acc, 6% Kismet) 20% Global +ToHit 55% base for +4 (ignoring any level shifts) 55 * (1 + .33 + .20) = 84.15% 84.15 + 20 Global ToHit > 95% (correct?)
  15. Whirling Hands has a 14s recharge. On a Tank it's a poster child for procs taking it from 120-ish damage to potentially 300+/- across 16 targets albeit with an 8 foot radius.
  16. Folks might think it could be a Gravity/Energy/Psi Dominator with Propel, Psi Tornado, Lifting and Crushing but then that would be copyright infringement and subject to genericide per code of conduct and the user agreement. Cosplay away.
  17. Update Still side by siding Betty's build and weighing compelling tradeoffs. Currently I've bumped up the Recharge Debuff Resistance to 100 and am debating if I have too much accuracy. If I can shed some accuracy I may chase some regen (which is currently woeful), if not I may add a healing proc to Gloom... Anyone happy with Entropic Chaos Heal Self?
  18. Thanks @Spaghetti Betty The exporter makes it look like just one HO in a couple places. BUT this is a good thing as it has lead to asking how much ACC is enough and noticing I could chase more ResEffect 2 slotting Brawl with some Winters.
  19. I thought these weren't supposed to drop anymore. Toggle Suppression No More Offensive Toggle Drops: Toggles that used to drop when mezzed will instead have their effects suppressed while mezzed and for 5s after breaking out of mezz. Seems to drop quite often still. By quite often I mean every time I turn it on, Longbow mezz me almost instantly for just a second to turn it off.
  20. Take for example [*] HamiO:Nucleolus Exposure [*] HamiO:Nucleolus Exposure [*] Perfect Zinger - Chance for Psi Damage [*] Eradication - Chance for Energy Damage [*] Armageddon - Chance for Fire Damage [*] Fury of the Gladiator - Chance for Res Debuff With a global [*] Kismet - Accuracy +6% & Tactics' ToHit +10% We land at, for Whirling Hands, accuracy of 151.6%. With other misc bonuses 184.4%. Is that overkill and simply wasted Acc? Could alternately go which eeks out a smidge more average damage. Here, for the same build, we land at Whirling Hands accuracy being 121.3%. With other misc bonuses 152.2%. Is this enough for +4 content? @Bopper NUmB3rs h3rtz br41nZ
  21. How much is too much accuracy? Is 100% enough or should we be shooting for more? Typically I shoot for 175-185% and for the life of me I can't really remember why that number range.
  22. @Spaghetti Betty Your build is significantly tankier. This is a big help to see. Yes I was going for heavy hitter (and I hate misses) but you've shown I may have gone too far at significant cost. Question: Did you have slots left over?! (I had to hand input it as I use an older version of mids and had 3 slots left over) I do love your 6 slotted Health. Question: Is the 6% Heal set bonus for 4 slotting Numi worth more than the 25% Regen from Regenerative Tissue? (this is where mids can get me in trouble and I stop trusting it for 2hp/sec)
  23. lol May I ask why Chance for +Absob in Spirit Ward? Does that work if I'm not casting it much?
  24. Hey Tankers, I may need a little help here. I'm committing to making a money-is-no-object tank. I've settled on Super Reflexes / Energy Melee with Rune of Protection for some resistance when needed. I've made tanks before. Twenty seven-ish. Most have been abandoned in the 30s and 40s. Eight have made it to 50 and three or four getting played. (normally I'm a Stalker, Corruptor, Brute, or even Blaster (for pew pew fun)) Here's what gets played: Shield / Energy Elec / Stone Rad / Super Ice / Axe ( I liked this because they were a unicorn at one point) What do these have in common? They hit hard and are fairly resilient. So that's what I'll be shooting for here. With this many Hamis it is an expensive build. For Incarnates I'm leaning toward Musculature Core and Assault, Agility and Degenerative are also options but weighing pros and cons. I'm currently vet level 6 and it's a bit of an endurance piglet (hoping 53ing the toggle HOs will help).
  25. going for that second generic in a week.. that could lead to a timeout. hope you've got other plans this weekend.
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