Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
1711 -
Joined
-
Last visited
-
Days Won
9
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Andreah
-
I'm left hanging a bit by this section. It seems clear the intent is to expand these new settings to other content after it's been tested and tuned from the new Dr. Aeon SF; which sounds great. Is that content only to be new content, or will it also, perhaps in increments be used for prior existing content such as existing SF's/Tf's/Trials, old story arcs and newspapers and radios, and perhaps even to AE missions? In short, will this eventually be everywhere, or limited to new content?
-
If a player has purchased several hours worth of a temporary power (for example an Offense Amplifier from a P2W Vendor, which can stack up to eight hours), and enters into content running at Ruthless or Relentless, is the power suppressed or suspended and then resumes its effect and duration countdown afterwards; or is it cancelled, in which case the player has lost potentially several million Inf worth of purchase?
-
¿pǝʇɹǝʌuᴉ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ sᴉ ʎɥʍ
Andreah replied to MoonSheep's topic in Suggestions & Feedback
I can understand the catchy thread title, but I did not read the first post. I'm old enough I don't need people making their content deliberately hard to read. -
We have a pinned topic for roleplay suggestions via CR Tempest: The top post has a nice list, the second from the bottom of which is variable distance chat (i.e., a shorter range /local) It would be worthwhile, I think, to add a link to this topic to the end of the suggestions in that topic; or even better, to distill out a summary of what's here into a post for there. 🙂
-
Major QoL Improvement for Enhancement Comnversion Window
Andreah replied to xl8's topic in Suggestions & Feedback
I posted some related QoL ideas for the conversion window a while back as well. -
Major QoL Improvement for Enhancement Comnversion Window
Andreah replied to xl8's topic in Suggestions & Feedback
I posted some related QoL ideas for the conversion window a while back as well. Edit: Some weird double post thing here. Please ignore. -
Since we're looking for bold, innovative ideas. I have a good one. Without devs discussing, announcing, or even hinting at it, after some future maintenance, we should be logging in to find out every character on every server, every supergroup, every base code, every player global handle, has been genericed and there's a 24-hour lock against creating new accounts, characters or supergroups; and we're then invited to rechoose our names, limited to one per hour the first day, universally fresh and fair.
-
I haven't been actively playing much for quite a while, so I'm not in a really good spot to create connections, but overall, I'm of the mind that lighting a candle is better than cursing the darkness; and in that vein, not to ask people not to light candles because we need a brighter light. One of the things I've enjoyed being a part of is when a core of people do something in-character, and use LFG or the other channels to invite other roleplayers in to join. Sometimes this has been radio, mission, or other content teams, or just a group doing casual RP in a public SG Base setting, such as a bar, billiards club, or shopping center. If the styles and personalities click, then one's circle of roleplay connections grows, and if not, very little is lost.
-
Who, me? I love the auction as it is and am having a great time.
-
I think there's a missing option: 3) Delete the Auction house, email system, character to character trading system, off-character storage, and character bind all drops on pick-up. Nothing is free; everything is earned from play of that character and that character alone. There's probably lots of other ways too. Most of them are really bad. As far as the auction house, I like how it is structured at present, because it puts a little strategy and thought into it. If others don't like that, they don't have to use it. Just sell drops to vendors, save them in email or storage for alts and use merits to get the things they actually want. The auction house has particular bits of hidden information on purpose. If it were a full public market, your listing prices would be public. It would show your IO listed for sale at 1 inf. You would see the lists of bids other people set at their specific price points. You would see the detailed sales history going back some distance in time, and probably daily high/low/average/volume before that. We don't have that kind of market, and I wouldn't want one.
-
I could see an option to allow players to toggle their own KB to KD, but that negates much of the value of the IO's that do that now. Would you have the toggle be by power, or for the entire build? And what if the team leader could set a team toggle for KB to KD?
-
Could be. 🙂
-
I have a kin/ defender with repel slotted for knockdown, and I love it. If I could not slot it to remove knockback, I would not even take the power.
-
I don't think this surprises me at all. 😄
-
We went through this exercise a few months ago in the discord and got a dev to confirm there is only one market database. All the HC servers use one auction house. Price history might look different because they can change very fast for high volume things (like rare salvage), and also, sometimes the price history display you see gets bugged.
-
My Roleplay Problem: I Suck at Clubbing
Andreah replied to GraspingVileTerror's topic in Roleplaying
For me, it's more a condition to live with than a problem I can solve. There are times and places when the proverbial stars align and I can manage to participate. I try to learn to recognize those circumstances; but they're rarely in club-RP, which I think is a shame, because it could be a lot of fun. It can seem counter-intuitive. For example, if a club has a "greeter" at the door, saying hello to everyone, welcoming them to the club, and giving directions, that can be a barrier to me. Weird, right? Sometimes it's sheer numbers. Say I know and have roleplayed with each of ten characters pretty well before; put them in one place and sometimes, I'm feeling the anxiety pretty strongly. So, in terms of clubs, it's easier for me to tag along with a smaller group of friends than a larger one. If there are activities and such beyond pure "socializing" (and this may be more to the OP's original issue), such as roleplaying billiards, or darts, or dancing, and so on, this works better for me. Possibly because it distracts me from the wider social environment; or perhaps because the groups involved tend to become smaller, more topically focused, sub-groups. There have been larger RP events I've been to, participated in, and even organized, but I have to say these haven't been pleasant. I can force myself through them based on a sense of obligation or objective, but it's become "work" at that point to me, not play. -
My Roleplay Problem: I Suck at Clubbing
Andreah replied to GraspingVileTerror's topic in Roleplaying
For me it's primarily social anxiety. -
My Roleplay Problem: I Suck at Clubbing
Andreah replied to GraspingVileTerror's topic in Roleplaying
I could not begin to count the number of times the various club XYZ-1234's of the world have had an event, and I wanted to go, but just couldn't do it. Even when people I knew were there, and even when I'd been invited. -
Interacting with the Market Causes Massive Lag Spikes
Andreah replied to Katharos's topic in Bug Reports
It may take a while for a number of the devs to wake up and see this post. 🙂 One thing I will note, is they are on their temporary backup network infrastructure, still waiting for the hosting service to resolve the problem we had the other week; and they did say that some features, such as the markets, might be operating poorly on account. Edit: I see from two days ago they went back to their primary vRack configuration, and have been monitoring it. -
These could be limited by archetype, by tagging them into a (hypothetical) new set of ATO/SATOs.
-
KANSAS, Part III Westminster Redoubt, beneath the ruins of London, Island of Britain. "Your Majesty, the operation was largely successful. All on-site objectives were met, except for final atomic demolition. All non-meta Americans present were slain, and over half the assault force was recovered. The fallback orbital strike had to be cancelled, the Americans routed an orbital destroyer group to the area and we had to pull the Nike forces back to avoid losing them. We estimate we set their project back by at least a year, perhaps two, and we gained the technical details for their gate generator. We confirmed their Doctor Philadelphia made a substantial breakthrough in field surface stablization, and they can produce gates as large as three meters across, but still cannot control the emergence point. None of their experiments were able to produce stable transit from a sender to a receiver, much less from a sender to a non-receptive point in space. Oddly enough, their logs show porting, but they could not locate the emergence locations. Our scientists believe we can have our own operational within one year. And we do know how to direct transits, Professor Newton has been transiting millimeter tracers to Luna and back for over a year; when we stabilize meter-scale gates, we'll be able to port miniatomics to any destination on Earth or in near orbital space. We'll take care of the Americans in short order and then clean up this Ravaging mess Doctor Forbyn created." Charles III replied. "Make it so. Whatever resources needed for this are granted. Pass Our gratitude to your teams on Diego Garcia." Lake Michigan Super Force Station, Lakebottom Bubble Four SCIF "That was a near run thing. How much did they get?" "Far too much. And they wiped the computers clean, even though they planted a bomb, too. They knew we were on something big, and wanted to stop us entirely. Risky." "Your girl Winters pulled the fubar out of that; right good work there." "Pure luck, she wasn't there in a research capacity at all; strictly security. Nothing nuclear about that work at all. It's all ultra-high density physics, gluon fluids, gravitons and singularities and so on. Makes my head spin, and I have two PhD's" "Cut the crap; yours are in political science and economics. What's our next play?" "The Brits already had a gate program, we have a mole inside it. What they got won't help them as much as they think; Philadelphia assures me there's two full dead ends to get past. And only then will they realize the large stable gates lead to other universes. And by then, we'll have Bolthole established and push a million top people through, a cross section of the best." "Do we have a universe picked out?" "Theoretically, we have six we can reach; something about a minimally quantized paratemporal hypercube. We'll test them in sequence and put Bolthole through to the one most similar to our own. We'll go in hot with Super Force, six cybernetic regiments, a nuclear detachment, logistics, and then the main relocation column. Most likely they're uninhabited, but if not, we'll have to put the natives down. How's the schedule looking?" "Simulations project we only have a year, or at most two, left. Two if we can defeat the Brits first. Six months if they get the upper hand; most likely one with the stalemate and the Ravaging advance. The President is readying the unlimited nuclear release authority directive; and Montana Buttes has been stockpiling half-gigaton weapons. Once we start delivering those ..." "I hate giving up on the Earth. But the space colonies aren't sustaining biomes yet; might never be. And certainly not with enemy forces still in orbit. Dueling radiation projectors; no way out of that alive." "If we can't make Bolthole work, there's nothing." "So long as those giant caves in Kansas doesn't collapse until we've established Bolthole and the Second Republic. When we have that, we'll burn the planet and close the gate behind us."
-
KANSAS, Part II Spencer Memorial Technology Center, Federal Republic Super Force, 15 Kilometers outside Lawrence, Kansas Research Wing B, Gate Reactor Test Chamber Something was tearing at the half meter thick steel door; the hinges were groaning and would rip soon. Victoria raced her fingers and mind through the workstation, and the team of engineers maneuvered the demolition device into place right on the half-constructed gate pad. "Gently now, lads, gently", the sergeant in charge spoke as they heaved the heavy atomic bomb into place and powered up the arming panel. "Ma'am, it would be best if you finished quickly..." Warspite worked quickly, indeed. There were layers of security guarding the backups, and she had to get them all, and only had seconds to do it. *Air-gap; Repulse may be able to trace across* she thought to herself as the last of the backups in the machines wiped themselves clean. "Done," she remarked, "all the station's systems are wiped." At that moment, the massive door behind her creaked again, and was thrown back out from its frame. "FREEZE!", a voice called out, almost as loud as a shotgun. Victoria turned, and saw the woman standing there, in Republic Scarlet, White, and Black. The floor shook as the blonde stepped heavily over the door frame. Super Force, as if her having torn tons of metal door out of it hinges bare handed didn't already announce it. A light blue glow emanated from her -- Cherenkov radiation. It was one of their bricks - Megaton. Victoria's briefing was extensive; she knew this meta had incredible strength and near invulnerability. But like most such, he mind wasn't well shielded, and Victoria sent waves of psi-power against her. She couldn't stop the meta, but she could slow her down. "Get out," she called to the engineers, "I can only buy us a few seconds!" The lead engineer called back "Armed and ready, nothing can stop it!" It was time to leave. But first, a parting shot; she turned back to the Super Force meta struggling through the psi barrage "Fool! You can't disarm it -- die in atomic fire!" Victoria and the engineering team quickly made their way out to the extraction rendezvous; leaving the Super Force meta behind, having given up pursuit, as Victoria had intended, to examine the two-kiloton demolition device. Outside, Lord Blood had the last extrication launchers ready to go; a fast, boosted pod, capable of a single suborbital flight. Flashes from the Nikes' kinetic weapons lanced across the sky. "Here, Warspite. Confirm mission status once you're in zero-G." The pod, basically a manned missile, would boost at five-G's and then coast in stealth to reentry over the Indian ocean, where the recovery flotilla waited. Not so different than the first satellite launches back in the 50's; except they hadn't had stressed molecular monofuels. The demolition device would go off just as the last of them evac'd. There were casualties all around them, mainly conventional forces, but even a few of the Emperor's Own lay dead. Lord Blood's work, no doubt, to slay any of their own they couldn't evacuate. The Americans would be swarming over the site shortly, but they would gain no prisoners to interrogate, only atomic deaths. Inside the gate complex, Major Megaton, codename for Jeanette Winters, huddled over the device they'd armed. One thing Victoria's briefing on Super Force didn't include was Jeanette's knowledge of nuclear weaponeering; related in fact, to her own origin as a meta human during a nuclear test gone wrong almost forty years back. She didn't need tools, she peeled the outer casing of the device off with her fingers, and turning her expert's eye on the nuclear mechanism, its superconducting capacitor coils, dynamic field generation ring, Plutonium weapon pit, laser compression drivers, multibeam focusing array, Helixium-124 detonator, and there, to the Tritium primary injector. With a grasp and a pull, she rips the small cylinder straight out. Radiation inside the device is intense, but it didn't slow her down -- on those very rare occasions when something manages to cut her skin, she emits more. All it can do now is laze a pinhole in the floor. The complex and the prototype gate is saved.
-
KANSAS January 11, 2018 Diego Garcia Imperial Meta Command Worldwide Operations Centre Deep Redoubt Alpha-6, Sublevel 5, HMS Marie Rose Conference Room MC-5 "Operation Olympic Strike is approved, and you, Ladies and Gentlemen, will be the Meta Command Expeditionary Group for this deep excursion into Federal Territory." Duchess Neptune paused while the graphics came up onto the projector. She was an older Meta, highly decorated and a veteran of the South Atlantic war, and currently ran what remained of the clandestine operations of Meta Command; most operations being operated overtly since the 2004 unmasking of the superpowers' various militarized meta groups. Still, a few operations were conducted entirely in secret, both during planning, execution, and in denial afterwards. "Unlike prior excursions, this one will be larger scale and quite risky." The audience of Meta Command operatives and non-meta planners and logisticians, stirred a bit. It didn't phase Victoria; after her experiences on the Nemesis-12 Radiation Projector, it seemed nothing could phase her. Everything around her had a slight shimmer, as if it wasn't real. She could dissociate her surroundings as if she was a passenger in her own body; unfeeling, abstractly watching, perhaps controlling, but not even that, at times. Whatever it was that was required, she could do. Her psychiatric evaluation had noted this issue, but such was their need, it was dismissed and she was here. "The target is the Federal Republic's Technology Centre outside Lawrence, State of Kansas. There will be four teams. Alpha will be primary insertion following orbital battlefield preparation, establish a secure ground level perimeter, and repel ready Republic conventional forces. Lieutenant Commander Excelsior will lead Alpha. Alpha will have his choice of four metas, and six platoons of Imperial Shock Marines. Insertion will be via orbital paradrop." Two squadrons of Space Command Nike-5 suborbital superiority planes will providing air and space cover. These will be coordinated through Platform Theta, which will have 1.5 seconds of comm latency, worst case." She uses a pointer to indicate the insertion trajectories, oval tracks of space planes, and the field of view of the high-orbit relay station. "Beta Team lands eleven minutes after Alpha, inside the secured perimeter. Beta will form the ground support logistical echelon, clear the extrication site, shown -here-, and assemble the extrication launchers. They will have no more than 205 minutes to complete this. This is critical, and without Beta's successful completion of the task, all four teams will have to fight their way out against rapidly escalating Federal power. Your alternative extrication routes are to the south, and terminate in Antarctica. Lord Blood will lead Beta." Victoria gazed over towards the inhumanly old meta Neptune had named. In fact, he was the first Meta known to exist in the Empire, and his powers were largely unknown and his stature such that he'd kept his codename from before the formation of the Command. "Sir, you will have your choice of powered personnel, and two platoons of conventional engineer troops to use. You will find an envelope in your briefing pack with special instructions for your eyes only." "Gamma Team will be lead by Lieutenant Capricious. Gamma's task is to effect penetration into the research facility, neutralize all Federal forces within the facility, including the Super Force attaches." There was an unsettled murmur through the group, but she continued. "Several Super Force agents will be encountered. Captain Kinetic, Detroit's Finest, Eighty-Eight States, and Doctor Philadelphia are confirmed present. Other suspected to be on site could include Yellowstone, Major Megaton, Swamp Terror, and Trials of Salem. Gamma will be spearheaded by a detachment of eight metas, and will be accompanied by a full company of Emperor's Own Armored Assault Dragoons. Brigadier Waverly will command the conventional forces for Gamma, giving Capricious maximum flexibility to use his meta team against any Super Force defenders. The Brigadier will also carry out executions of any Federals not killed during the assault, including civilians, verify there are no Federal survivors, and plant the demolition atomic." "Delta Team will be lead by Commander Medusa. Madame, your psi abilities will be necessary in two critical roles. Your team must identify and extricate the sensitive data we wish to acquire, and you will personally destroy any residual data, including backups, found in the facility. Not only must we have this data, but the Americans must no longer have it." Medusa nodded once. "You will have two metas with you; Lieutenant Repulse, and Lieutenant Commander Warspite; both with Level-B or better psychotronic sensitivity." "The data being collected are designs for prototype devices to open space-time gates. Both we and the Americans have been researching the possibilities of such techniques for some time. They have had a breakthrough at this facility, and it represents a tremendous threat to the security of the Empire. Killing Federal Metas, while not contraindicated, is not a priority on this mission. We need that data. Badly. Once the data has been secured, residuals destroyed, and all Americans within the facility have been slain, all four teams will extricate under Lord Blood's control. Orbital Command assures they will maintain local air and space superiority long enough to extricate fully. I will note the Americans have been using atomics quite liberally against the Ravaging in Central America, and we cannot rule out atomics or radiation strikes against the facility while we are there. The team planning packages you each have provide intelligence data and logistical details. I expect completed team plans and final personnel requests by this time tomorrow. The scheduled op-start is in 96 hours, and spacelift will be provided at Pad 19. Let's be about it." Victoria left the room, following Commander Medusa down the corridor. This was the biggest covert operation she'd ever been in, and in fact, ever even heard of.
-
I prefer corded mice. I use an older Logitech G-500, and it's perfect for me. It has little weights you can put in to get the right feel, and it doesn't have some bizarre markethypotonic blinkenizer shape, and has a few easily configured settings for sensitivity. I should buy a few before they're gon--- oops, too late. >.<