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Captain Fabulous

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Everything posted by Captain Fabulous

  1. End management tools, fixed resistances, self heal. EA has some nice stuff in its kit.
  2. Off the top of my head I can't think any of heroes who got costume changes, except for Statesman's cape. Penny Yin perhaps, but I think that's more of seeing her evolve over time in-game.
  3. You might need to do it as reference to tray and slot instead of by name.
  4. If groups are dying that quickly then you don't need Storm Cell active. You can also recast it, you don't have to wait for it to catch up with you.
  5. From Homecoming Wiki: "This enhancement adds a chance to grant an absorption barrier every 5 seconds. If current health is between 31% and 75% of max health, there is a 10% chance the effect will trigger. If current health is less than 31% of max health, there is a 100% chance the effect will trigger. The effect can only trigger once every 90 seconds."
  6. According to Paragon Wiki: "This enhancement has a chance every 5 seconds to give you an absorption barrier. If your health is between 31% and 75%, this power has a 10% chance of triggering. However, if your health is less than 31% there is a 100% chance of triggering. This effect can only trigger once every 90 seconds."
  7. Uncheck the box. All it does is remember the last username that logged in and autofills the field.
  8. The command line system was designed specifically to not queue commands because they didn't want it used to execute multiple powers in one click. It's the same reason we can only put one power on auto.
  9. I remember when Plant Control came out and Seeds of Confusion was DA BOMB. Everyone wanted a Plant Troller or Dom on their team simply for that one power. No one has ever, ever, ever liked detention powers on a team. The biggest problem being that by the time you noticed they were jailed you already wasted 2 or 3 powers trying to attack them. All those powers should have made critters untargetable (or targetable but unattackable) while it was active, but of course that would have been too easy and make too much sense. I know there have been some changes to how some of those powers work but I can't even tell you the last time I've seen someone use one. I know I haven't. Don't think I ever have TBH. It's the same problem with Carnies and Fake Nemesis. But yes, I find people who spam Wormhole and Fold Space to be REALLY annoying, especially since in most cases it's simply not necessary and only slows things down. It's right up there with uncontrolled AoE knockback. When I use Wormhole it's to either stun the group (plop them down in the same spot they are or bounce them off a nearby wall) or to bring a nearby spawn to us to take advantage of any debuff or buff patches that have already been placed.
  10. I used to get random crashes like this when I had 16 GBs of system RAM, had Chrome open and set to use GPU acceleration. Upgrading to 32 GBs of RAM fixed all the crashing issues. I don't have a good explanation, as memory monitoring with 16 GBs rarely went above 80%. I think Chrome uses more memory than the system reports it does. Trying closing everything before playing, see if that helps.
  11. Pretty sure it says it right in the description you don't get XP for anything killed by a confused foe.
  12. Sorry, can't do it. The original devs had Ms. Liberty right there in Atlas so it can never be changed. Not to mention the power creep that would irrevocably imbalance the entire game if she were to be relocated. Nope, sorry, she has to stay there. I'm totally 100% against moving any of the NPCs, ever. If the original devs wanted them somewhere else they would have put them there to begin with. We can't just go around changing things all willy-nilly. We have to think of the power creep. First ask yourself "is this going to cause power creep". And if the answer is yes, then no, you can't do it. And if the answer is no, well then you're wrong and you still can't do it. That's all there is to it.
  13. Gravity is one of those sets that doesn't really synergize better or worse with any particular secondary. Kin has always been a good set, so it should be a fine pairing.
  14. War Witch is in multiple locations too, and I'm pretty sure there are a few others. I honestly don't think it's a big deal. She's been there since day 1. It would be kinda weird for her to not be there.
  15. This is because most NPCs that con white are given a ridiculously low perception radius and aren't considered teammates, which makes it very easy for them to lose you or not see you thru any kind of stealth. It's not a bug. It's absolutely by design.
  16. You're welcome to your opinion, even if it's wrong. Cat 5 is great.
  17. Ah yes, the old "I know you are but what am I" level of discourse. The reasons why the perquisites should be removed have been clearly explained and go way beyond "because I think so". As for you old rallying cry of "but but but POWER CREEP" it has been proven over and over again that it's simply not a thing. You really need to find new material. The power gap between baseline and theoretical max is so vast that giving people 1 or 2 extra powers isn't even going to move the needle in any quantifiable way. Please just stop. We are all so sick to death of you and your same old tired 1st grade nonsense.
  18. Exactly this. If a power has little to no merit of its own it shouldn't be a power people are forced to take in order to get a power they do want. There are so many good T3-T5 pool powers that most people never get to take because allocating multiple slots for useless or substandard prerequisites simply isn't viable for most builds. This is a prime example of Jack's twisted sense of "balance" that only detracts from the enjoyment of the game, not enhance it (right up there with his believing dying a lot is fun). Had the prerequisites never existed no one in their right mind would be advocating for them now -- we would all be enjoying greater build diversity and not being saddled with useless powers we don't want and will never use. If the best answer one can provide as to why the prerequisite should be there is "because I think it should be", sorry, that's not a good enough reason.
  19. Not that I'm aware of. And the AV setting just controls whether it's an AV or EB. I'm just getting regular bosses. Has it always been this way? Because I remember getting AVs fairly regularly on bank missions, like more often than not.
  20. There is nothing noble about having to waste a power slot to get other powers you want. The whole "bUt iT wIlL cAuSe pOweR cReEp!!!" is nonsense. There's a reason why the prerequisites were removed from travel powers, their availability was lowered, and Fitness was made inherent. These were always poor design decisions. And honestly, this game has a LOT of them. And yeah, I am fully in support of removing the T1/T2 prerequisites on all the pools. There's just no legitimate reason for it to exist, other than "well it's always been like that". Let me take the powers I want and stop forcing me to take powers I don't want. It's a pretty simple concept.
  21. It's "Experimental Graphics Settings", the very last entry in the Advanced Graphics Settings window, right above Audio.
  22. Not all Blast sets have nukes.
  23. Yeah, there's gonna be a LOT of people who claim their character can easily solo steamroll +4/x8 and honestly most of them are lying.
  24. There's a Thundarr the Barbarian clone running around Excelsior. I often see him chilling around Ms. Liberty. Now there's a show that I would absolutely love to see rebooted. Kinda shocked it hasn't been done yet.
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