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Captain Fabulous

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Everything posted by Captain Fabulous

  1. I made a Seismic/Earth Blaster when Seismic first came out. While I think the animations are a bit lackluster it plays really well once you get the hang of it. Meteor never gets old.
  2. Sounds like someone woke up on the wrong side of the coffin today.
  3. Keeping line of sight with it thru the doorway greatly improves its chances of following you. It seems to be an issue with all flying pets.
  4. OK, checked the VFX colorization. It's different now, so TYMV @Booper, it's very much appreciated. It's better; now it's the secondary color that affects the cloud/rain effects, while the primary color affects the lightning. But it's still not quite right. It looks like each lightning strike has 2 bolts, a larger primary bolt and a smaller secondary bolt. The large primary bolt is colored by the secondary color -- the same as the cloud/rain, while the primary color only controls the smaller secondary bolt. So if you set the primary to yellow and the secondary to blue you get blue cloud/rain and both blue and yellow lightning. Hopefully it's possible to adjust it further. 👍
  5. From the patch notes: FX Corrections to Storm Blast's Lightning powers and Cloudburst.
  6. Calystix the Shaper casts it.
  7. Lightning Storm doesn't recolor very well. The default colors have a really nice effect in the cloud that's lost when you try to recolor it. The rest of the powers recolor just fine.
  8. I'm OK with the default colors as they are, I just would like to be able to recolor the lightning strikes and wind/rain effects separately. Right now, if you recolor Storm Cell the ground puddles are the primary color while the rain and lightning strikes are the secondary. In Cat 5 the ground effects are the primary color, the lightning is the secondary color, while the funnel cloud is a mix of both. Hopefully it's something that can be reviewed at some point, even if it's after the set launches.
  9. The "safest" Scrapper is clearly Mace/Regen. It's so safe you won't have to ever worry about dying cause you'll already be dead.
  10. It started in the late 80s and then carried over into the 90s.
  11. Jackets/trenchcoat and pouches. Lots and lots of pouches.
  12. The only thing I can think of would be a series of vectored inverse repels with a slight inward angle, each lasting long enough to traverse 45-90 degrees of a circle. It should visually approximate pulling inward in a circular fashion while swirling around. Not sure how this compares to what you've tried previously.
  13. I watched them first run in the 70s. Had the stun blaster, the big Eagle toy, and the dolls. I've actually never done a full rewatch since. But yeah, season 1 was much more cerebral while s2 was more action-based. And that was due to them hiring Fred Freiberger (of Star Trek TOS fame) to revamp the series for the US. Yup. A kid choked to death when the little plastic laser piece shot down his throat. After that all toys in the US were mandated to not have small projectile bits like that.
  14. Space 1999 was the only show of his I ever saw on TV as a kid. I knew of Thunderbirds but I never saw it till I was an adult.
  15. It's amazing to me how well Thunderbirds holds up to this day. It's just so damned well done. It's a shame he never managed to break into the US market.
  16. Yes, sometimes. I have an AR/MC Blaster that only uses M30 Grenade and relies nearly totally upon MC's and Fighting's melee attacks. Obviously not optimal for a Blaster, but hella fun to play. Also have one, and same.
  17. Honestly I kinda like the idea of it having a minor -repel. I suggested it earlier before I scorched-Earth all my posts in this thread. I just want to be able to have the lightning in Storm Blast match that in Lightning Storm, which is another power that doesn't recolor very well. And just from a strictly visual point of view it makes sense to be able to color the lightning and storm/wind effects separately.
  18. Any chance of getting the VFX adjusted so we can color the lightning differently than the wind/rain effects in Storm Cell and Cat 5? Pretty please?
  19. You mean like a circle that burned critters? You might be onto something there. I seem to have this very very vague recollection of a fire wall type power now that I've been thinking about it, but I can't say 100% that it was from City of Heroes. Might have been another game.
  20. Assault is pretty useless. Skip it. Maneuvers and Tactics are good. The only time sleep powers are viable is if they're AoE and you slot with a ton of procs, otherwise pretty useless and skippable. Cryo is also skippable since you don't have another hold to stack with it. You'll want pretty much every power in Martial Combat. They're all good. Throw Sand is a good damage mitigator, so I wouldn't skip it. Follow up with Eagles Claw, Lancer Shot, or Overcharge and you can stun bosses. As said previously you don't need Stealth. Infiltration + Stealth IO will make you invisible to most critters. I always question the usefulness of Aim. Some people say it's awesome and should never be skipped and some people say it's hot garbage. Almost 20 years later and I still can't decide LOL. Personally I would take Hasten before Aim.
  21. Are there patch notes to see what's changed?
  22. I don't remember this at all. Was it in beta?
  23. :flip booster over: "Made in Taiwan"
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