Wavicle
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Everything posted by Wavicle
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I'm not. Compare this to Ion and it's absolutely ridiculous. Cryonic should be AT LEAST 90° at t4.
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There aren’t other Devs with free time to do that. The new arc IS what they’re working on. Adding Incarnate Cimeroran missions isn’t something they can do by just flipping a switch.
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When summoning Mercenaries there is a pause at the end of the animation that locks you from activating powers. Seems like the Activation time was not lowered to match the new Animation time.
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I doubt it.
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It could be that "Even Dark Ones have to rest once in a while" also has potential as a slogan.
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I'm not completely sure, but I would think there is no second E. Cimeroran. That's my best guess.
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fighting some Trolls in the Hollows, Red River, they are drawing a pistol on me and then the pistol disappears right as it fires.
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As much as I want this myself, I think it's pretty clear there would have to be a MASSIVE redesign of most of the Support sets in order to do this. Maybe someday. In the meantime, Night Widow, Bane Spider, and Peacebringer are your best bets.
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Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
You absolutely said that there is content in those zones that is PvE content and NOT PvP content, and what I am saying is that everything in those zones, regardless of whether it is PvE content (in the sense of being computer controlled) or not, is PvP content. You keep calling my statements ludicrous, but I'm pretty sure what I'm stating is just the basic facts of the system at hand. Stalking players at the badge points is a legit PvP tactic. Training npcs onto the enemy is a legit PvP tactic. Therefore all of those elements are part of the PvP content of the zone. Maybe it is semantic, I'm no longer sure, but I'm still right. I hope you enjoyed your cigarette, or tea, or nice walk, or whatever. I'm not trying to be a jerk or to troll you. I don't like the original idea that started the thread because I think entering the zone should remain an agreement to engage in PvP content. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
It’s not semantic. No one was ever arguing that you Weren’t engaging in pve. The disagreement was over whether you were engaging in pvp. Which you are when exploring ANY content in the zones. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
i thought you were done? Regardless, you’re still wrong. Everything in a pvp zone is part of pvp. Even the environment and npcs. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
those mobs are part of the pvp zone, thereby making them pvp content. They might ALSO be pve content, but that’s a slightly different point. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
Technically I think your suggestion would be a nerf, since the current implementation, not going in there, is reversible at any time. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
It’s ok Rudra, I also thought he was serious. Who can tell, these days? -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
being in a pvp zone DOES make something pvp content. By definition. Regardless of whether you agree. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
It’s not a philosophy class, it’s a video game. Everything in a pvp zone requires risking pvp, it wouldn’t BE a pvp zone otherwise. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
Perhaps not. I just think everything in the pvp zones is pvp related, by definition. Seems pretty straightforward to me. -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
this response Demonstrates the assertion. those plaques and badges ARE PvP content! -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
The fundamental misunderstanding is this: There ARE NO Non-PvP activities in PvP zones. -
Chilling Embrace and Placate... doesn't placate.
Wavicle replied to mechahamham's topic in Bug Reports
There's another thread somewhere discussing this and other issues. I believe that fixing these issues IS on the devs radar, but no idea when the fix is likely to come.- 1 reply
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KoV Lore's Rallying Cry buff suppresses friendly TPs
Wavicle replied to AlishaShatogi's topic in Bug Reports
Awesome! -
KoV Lore's Rallying Cry buff suppresses friendly TPs
Wavicle replied to AlishaShatogi's topic in Bug Reports
Fix this, but also: PLEASE PLEASE PLEASE add enemies with TP Target/Wormhole/Fold Space! That would be so cooooool!!! -
Not sure if this has been asked: PvP on/off switch
Wavicle replied to AlabasterKnight's topic in Suggestions & Feedback
Why not ask for a "PvE Off" flag while you're at it? No mobs will appear in ANY zone you enter. /s -
This has always been the case as far as I know, and while I agree the dialogue isn't quite handled right, I'm pretty sure it is intentional and not a bug.
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Yet another, another Sentinel improvement thought...
Wavicle replied to Due Regard's topic in Suggestions & Feedback
the 5% -Res and 3.75% -Def are a non stacking effect from All Sentinel attacks, including the Primary target of AoEs and Cones. You do NOT need to take every attack, nor both t1 and t2.