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Everything posted by Monos King
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Teleport Pool now that /enterbasefrompasscode exists
Monos King replied to zenblack's topic in Suggestions & Feedback
I really miss strategy in this game. -
The most GMs you can put in any AE map is 2, so it probably wouldn't be the same.
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That's honestly not really out of line, as I recall it they could practically unleash purple death.
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Monos King & Galaxy Brain: Thugs/Beast/Demons
Monos King replied to Monos King's topic in Suggestions & Feedback
Necroing this thread to say this should probably be changed: Living Hellfire don't do Fire damage, seems a bit odd. -
I absolutely love Faultline, particularly New Overbrook. I remember stumbling in there as a street killing noob, no idea the tunnels actually took you to a new zone, and arriving at this super chill area with a donut shop and a lot of NPC interaction and purples because I was like level 7 and shouldn't have even been in Skyway, much less there. But the New Overbrook theme felt so dramatic, and that experience makes Faultline one of my favorites.
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Does your daughter play on your account?
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He made particular notice of "end game" content, which is why the capacity of the individual player is relevant. At end game, something as solo incompatible as a defender is capable of soloing at +4x8 due to the immense strength of incarnate and IOs, which was meant to speak to the extreme strength of a team of self-sufficient archetypes. Because of how potent everyone is on their own in the end game, almost every buff is going to seem irrelevant at that stage. So suggesting, as he did, that is pretty unimportant. Saying that the buffs aren't that good later on can be said of really any of them aside from the exotic few I mentioned earlier, so using whether or not buffs have a lot of value in the end game as the criteria for whether or not it is lacking isn't really a good idea. That isn't just in regards to mike, but it is something I wanted to get out there. Everyone does tend to have the high combat attributes that he mentioned at higher level, but it is primarily due to the power of their own builds, and not the other sets that are seen like cold or kin. Otherwise, it would just be a meta-induced issue of people just liking those buffs more than others, as of course you wouldn't need elec affins buffs as much if you were layered with +def or +dmg from other sources. If you ran a LRSF or a BAF with only elec affin players as the support, you'd be fine. But it'd be slower. The issue is how powerful each person individualy is; they don't need what elec affin has to offer. But that doesn't make it lacking. Don't get me wrong, elec affin is a only situationally powerful set that really has no place in the running and jumping about of incarnate content, but if the complaint is that the buffs themselves are not of real demand in high end stuff, I think that's to be expected.
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See, letting it stack might seem OP, but it isn't even at all. Sleet offers -30% res in an AoE, and it does stack. You can get it to -90% a bunch of enemies, mixed with heat losses -22% and thats AoE 112% res. From cold alone. And cold is just really good, far from OP. Sonics thing is supposed to be -res but it gets hard overshadowed by cold. I'd like your other suggestions too tho.
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I should just clarify I find this thread itself to be the issue for aforementioned reasons, and not the GMOTD. That's an appreciated gesture of support. This is troublesome.
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People easily take things personally and poorly on the forums and those are about A Game. It's at least possible to reconcile differences in that regard because at the end of the day, CoH players are united over mutual interest in improving the game and it is a minor issue. While most people are united over improving the human experience as well, that is Not an issue where disagreements can be quickly reconciled and is a MAJOR issue. It is not fit to be discussed here. This is an emotionally charged, contemporary, enormous matter. Because of all the innate anger people have from being suppressed and attacked for so long, because it is a matter centered in something as exclusive and cultural, and impossible to understand without having lived it yourself, even in person the most well meaning person can be subject to intense anger and attack because of how engrained and emotional the suffering is. They'll ask questions, and anger will rise. It's only natural because the suffering will interpret it as scepticism. A lot of people, without being at much fault, Just. Won't. Get. It. Not easily. That's with face to face, real life relationships, tone of voice and all these other humanizing gestures involved. And it's believed having this conversation through the limitations of cold typography on a video game forum is going to make some kind of progress? Stop this. This is inherently futile and seriously inappropriate for an in game platform, some of the damage from disagreements won't heal. There are places to heartfully express ongoing real issues, this isn't it.
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There's so many reasons this thread is a bad idea.
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I think it'd be cool if Enervating Field got an endurance increase to like Telekinesis level but became unresistable like Positron and Anti-Matters though.
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I don't even think sonic siphon giving caster a buff would do much tbh I just want the term siphon to be consistent lol But actually, the comparison to existing sonic damage moves was good, because it definitely shows that Sonic Siphon kinda sucks. It lasts 30 seconds, but it can't even stack. It only takes two sonic damage moves to out do it's -res bonus, shriek + scream has the same activation time as one sonic siphon so those two moves essentially are better sonic siphon with damage. Sonic siphon is -30% res as a defender, shriek + scream is -40%. Then you quickly layer the -res and well, siphon is totally pale as a stand alone debuff. Really, just letting it stack would solve the problem.
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The "not useful during endgame" argument has been very troubling to me, because it feels like it will always result in power creep. Right now we have ez mode incarnates and IOs. IOs alone can let a defender +4×8 (did it myself on an elec/kin) and then you throw on incarnates? All of the coveted characteristics like healing, +res, mez protection, +def are all Far and away covered for. You're maxed out, you're an incarnate, you're a god. Everything is 100% going to be easy, and the only thing you will be lacking is exotic or newer buffs like absorb, +hp, or debuff resistance, two of which Destiny does actually provide. What I'm saying is whether or not something is relevant to end game is irrelevant, no one needs it then. If something comes up that actually IS useful to end game content, it'll likely be OP and certainly just make things even easier. But as the little things are still quite helpful before you reach top dog, they still matter and I like to see them installed in unique ways. And for anyone saying otherwise, Elec affin is definitely better than empathy for end game as it at least gets absorb and +secondary.
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Dang gonna try this right now
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Wait you can do that
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Yeah it seems to only hit one or two enemies with the full damage, depending on position. Can't say I'm sure it wasn't intended, but I'd be down for it being changed.
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Seems like using the cure while having the mission and then exiting the Ouroboros Flashback prevents the aforementioned issues. Doing so prevented the disappearance.
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Yeah it always has 50. The mission entails you cure 20.
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Right, I never complete the arc as that is known to automatically remove the power. Upon quitting and attempting to use (or simply keep) the wand, the above occurs. I'll run another test and describe what happens.
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Rebirth Radial's regeneration is being resisted
Monos King replied to Veracor's topic in Bug Reports
It's definitely not working as intended, that's hideously out of line with other incarnate powers (and all buff powers, actually). This is a good find @Veracor -
Positron Cell from blaster Atomic Manipulation secondary
Monos King replied to CaptainLupis's topic in Bug Reports
It does a -acc when gamma rays are activated. -
Oh no, I mean now. You said you currently wait for them to despawn, but you can just resummon them. Whatever buffs are on them would likely expire before their duration is up, and buffs you'd be banking on could just be re-applied. It would make more sense to just dismiss and then resummon when the powers up, unless I'm missing something.
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I agree, that would be pretty cool. But in the meantime...you know you can dismiss pets right?